Of the moment.
The reverse-engineering wave, ranked weekly by what people actually open and click through. Decomps, recomps, native ports, engine rewrites.
Dig by origin platform
PS1 88 entries
PS2 35 entries
PS3 2 entries PSP 6 entries
N64 123 entries
GameCube 51 entries Wii 20 entries NES 8 entries SNES 22 entries Game Boy/GBC 17 entries GBA 32 entries DS 14 entries Mega Drive 2 entries
Saturn 1 entry Dreamcast 5 entries Xbox 14 entries
Xbox 360 138 entries Arcade 7 entries
PC (classic) 246 entries DOS 82 entriesDig by category
294 Recomp Machine code statically recompiled into a native program. e.g. Zelda 64: Recompiled, Unleashed Recompiled, Banjo: Recompiled 200 Native Port A decomp turned into a native PC/Mac/Linux/Android/Switch build. e.g. Dusklight, Ship of Harkinian, Zelda3
168 Engine Rewrite A new open engine that runs the original game data. e.g. OpenRCT2, openage, OpenDiablo2
10 Built on the Code New games, co-op modes and remakes built on a decomp. e.g. sm64coopdx, pokeemerald-expansion, Sonic 3 A.I.R.
03 Mashup Crossovers combining two or more games. e.g. 2010 Rust Rewrite Mashup 10 Patch / Enhancement 60fps, widescreen, randomizers and overhauls on top of an RE project. e.g. Phobos 04 Online Revival Rebuilt servers that bring a game’s online back. e.g. newserv, Project Lighthouse, OpenMBU 09 Tools Recompilers and decomp toolchains. e.g. Spice86, CTR-ModSDK, OpenKH The full directory
Recomp · N64 Space Station Silicon Valley: Recompiled Space Station Silicon Valley Static recompilation of Space Station Silicon Valley (N64) into a native port with RT64 graphics, high framerate and mod support. 🔥 0🧊 0 100
Recomp · N64 Trouble Makers (Mischief Makers recomp) Mischief Makers Static recompilation of Mischief Makers (N64) to a native PC port with widescreen, high resolution and up to 240 fps. 🔥 0🧊 0 91
Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 PC port of Pilotwings 64 for Windows and Linux via N64Recomp, with widescreen, high frame rate and a launcher, using your own USA dump. 🔥 0🧊 0 75
Recomp · N64 Ogre Battle 64 Recompiled Ogre Battle 64: Person of Lordly Caliber Static recompilation of Ogre Battle 64: Person of Lordly Caliber into a native PC executable using N64Recomp, with your own USA Rev A ROM. 🔥 0🧊 0 75
Recomp · N64 Road Rash 64 Recompiled Road Rash 64 Unofficial PC recompilation of Road Rash 64 with 60 FPS, widescreen, max draw distance, custom music and experimental multiplayer; bring your own ROM. 🔥 0🧊 0 64
Recomp · N64 Beetle Adventure Racing Recomp Beetle Adventure Racing! Playable alpha PC port of Beetle Adventure Racing! built with N64Recomp, with widescreen, high frame rate and modern input; bring your own ROM. 🔥 0🧊 0 63
Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 Early-stage static recompilation of Pilotwings 64 using N64: Recompiled and RT64, playable but unpolished, with mod support planned. 🔥 0🧊 0 46
Recomp · N64 Rush 2 Recompiled Rush 2: Extreme Racing USA Native PC recompilation of the N64 racer Rush 2: Extreme Racing USA with widescreen, interpolated high frame rates, no pop-in and redrawn text. 🔥 0🧊 0 43
Recomp · N64 Automobili Lamborghini: Recompiled Automobili Lamborghini Native port of the North American N64 game Automobili Lamborghini for Windows and Linux via static recompilation; still in development. 🔥 0🧊 0 42
Recomp · N64 WCW vs. nWo: World Tour Recompiled WCW vs. nWo: World Tour Static recompilation of WCW vs. nWo: World Tour for N64 that runs natively on Windows with RT64 rendering, widescreen and local multiplayer. 🔥 0🧊 0 39
Recomp · N64 AeroGauge: Recompiled AeroGauge Static recompilation of the N64 racer AeroGauge for Windows, Linux and Android, with an in-game settings screen, running from your own ROM. 🔥 0🧊 0 38
Recomp · N64 Rocket-R Rocket: Robot on Wheels Static recompilation of Rocket: Robot on Wheels for Windows, Linux, Steam Deck and Android, with higher resolutions, smoother frame rates and mod support. 🔥 0🧊 0 37
Recomp · N64 Shadows of the Empire: Recompiled Star Wars: Shadows of the Empire Playable Windows static recompilation of Star Wars: Shadows of the Empire for Nintendo 64, built with N64Recomp, with texture pack and aiming options. 🔥 0🧊 0 35
Recomp · N64 WWF No Mercy: Recompiled WWF No Mercy Beta static recompilation of WWF No Mercy for N64 into a native Windows port using N64Recomp and RT64, with widescreen and full input rebinding. 🔥 0🧊 0 29
Recomp · N64 WCW/nWo Revenge: Recompiled WCW/nWo Revenge Beta static recompilation of WCW/nWo Revenge for N64 into a native Windows port using N64Recomp and RT64, with widescreen and cartridge saves with rumble. 🔥 0🧊 0 25
Recomp · N64 Superman 64: Recompiled Superman 64 Work-in-progress static recompilation of Superman 64 using N64: Recompiled and RT64, aiming at a native port with mod support and graphical enhancements. 🔥 0🧊 0 22
Recomp · N64 Body Harvest: Recompiled Body Harvest Native PC port of Body Harvest (N64) for Windows and Linux built with N64Recomp and RT64, with widescreen, high frame rate and mod support. 🔥 0🧊 0 18
Recomp · N64 WWF WrestleMania 2000: Recompiled WWF WrestleMania 2000 Beta native Windows port of WWF WrestleMania 2000 (N64) using N64Recomp, N64ModernRuntime and RT64, loading assets directly from your own ROM. 🔥 0🧊 0 13Nothing here is ours. Everything here is credited.
redecomp is an index. Every entry points to a public repository on GitHub, built and maintained by its own authors. We don’t own, host or distribute any of these projects; the credit and the rights stay with their creators.
Decomps, recomps, native ports and engine rewrites ship code, not games. None of them include the original game: to play, you need your own legally obtained copy, and each project explains how to use it.
Game titles, logos and trademarks belong to their owners and appear only to identify each project. redecomp is not affiliated with or endorsed by any publisher or console maker.
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