The Chart · Games

Of the moment.

The reverse-engineering wave, ranked weekly by what people actually open and click through. Decomps, recomps, native ports, engine rewrites.

Wk 42The reverse-engineering wave, ranked.

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Native Port · PS2 3SX Street Fighter III: 3rd Strike Native port of Street Fighter III: 3rd Strike for Windows, macOS and Linux, continuing the 3s-decomp project with rollback netcode planned. 🔥 0🧊 0 349
Native Port · PS2 ico-pc ICO Port of the ICO (PS2) decompilation to Windows, Linux, Steam Deck, Android, iPhone and Apple-silicon Macs, with no game data included. 🔥 0🧊 0 298
Native Port · PS2 Tenkaichi3Decomp Dragon Ball Z: Budokai Tenkaichi 3 Native PC port of Dragon Ball Z: Budokai Tenkaichi 3 (PS2) built on a matching decompilation, with a Vulkan renderer. 🔥 0🧊 0 296
Native Port · PS2 ProjectCane Sly Cooper and the Thievius Raccoonus Playable native PC port of Sly Cooper and the Thievius Raccoonus (NTSC) for Windows and Linux, rebuilt through reverse engineering. 🔥 0🧊 0 248
Native Port · PS2 MikuPan Fatal Frame Early-stage native PC port of Fatal Frame 1 (PS2) that runs without emulation, based on the Himuro project. 🔥 0🧊 0 118
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Nothing here is ours. Everything here is credited.

redecomp is an index. Every entry points to a public repository on GitHub, built and maintained by its own authors. We don’t own, host or distribute any of these projects; the credit and the rights stay with their creators.

Decomps, recomps, native ports and engine rewrites ship code, not games. None of them include the original game: to play, you need your own legally obtained copy, and each project explains how to use it.

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