Native Port · DOSChocolate DoomDoomMinimalist, historically accurate Doom source port that reproduces the DOS version, bugs included, and also covers Heretic, Hexen and Strife.🔥 0🧊 02.4kNative Port · DOSSDLPoPPrince of PersiaOpen-source port of Prince of Persia based on the DOS disassembly, with extras like quicksave, replays and mod folders.🔥 0🧊 01.3kNative Port · DOSCrispy DoomDoomLimit-removing, enhanced-resolution Doom source port based on Chocolate Doom, compatible with original configs, saves, netplay and demos.🔥 0🧊 0957Native Port · DOSShockolateSystem ShockMinimalist cross-platform System Shock source port using SDL2, with an OpenGL renderer and mod support.🔥 0🧊 0904Native Port · DOSRazeBuild engine games (Duke Nukem 3D, Blood, Shadow Warrior)Build engine port backed by GZDoom tech that plays Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Exhumed in one package.🔥 0🧊 0887Native Port · DOSNBlood, Rednukem and PCExhumedBlood and other Build gamesReverse-engineered ports of Blood, Redneck Rampage and Exhumed that use EDuke32 engine technology.🔥 0🧊 0809Native Port · DOSFastDOOMDoomDoom port for DOS based on PCDoom, optimized to run as fast as possible on 386 and 486 PCs.🔥 0🧊 0800Native Port · DOSDOOM RetroDoomClassic, refined Doom source port for Windows by Brad Harding, with a dark, gritty pixelated look and a cohesive feature set.🔥 0🧊 0776Native Port · DOSOpen FodderCannon FodderOpen-source engine for Cannon Fodder on modern systems, supporting Amiga and DOS releases, demos, scripting and a map editor.🔥 0🧊 0605Native Port · DOSOpenTyrianTyrianOpen-source port of the DOS vertical shooter Tyrian for Windows, macOS and Linux, with the freeware data files bundled in releases.🔥 0🧊 0582Native Port · DOSHelionDoomModern Doom source port written from scratch for high performance, with a GPU-friendly renderer and support for Boom, MBF21, UDMF and ID24 maps.🔥 0🧊 0573Native Port · DOSManaged DoomDoomDoom source port in C#, translated by hand from Linux Doom and playable in single player with software rendering.🔥 0🧊 0553Native Port · DOSDSDA-DoomDoomModern but conservative Doom source port, a successor to PrBoom+ built for speedrunning, TASing and demo recording.🔥 0🧊 0509Native Port · DOSVanilla ConquerCommand & Conquer: Tiberian Dawn / Red AlertCross-platform build of the first-generation Command & Conquer engine that runs Tiberian Dawn and Red Alert as a drop-in replacement.🔥 0🧊 0464Native Port · DOSPureDOOMDoomSingle-header, dependency-free Doom source port in pure C, designed to run on almost any device.🔥 0🧊 0457Native Port · DOSWasm DoomDoomChocolate Doom compiled to WebAssembly with WebSockets multiplayer support, runnable in the browser with the shareware WAD.🔥 0🧊 0417Native Port · DOSBStoneBlake StoneUnofficial source port of the Blake Stone series, Aliens of Gold and Planet Strike, with high-resolution rendering, 3D audio and external textures.🔥 0🧊 0368Native Port · DOSWoof!Doom (Boom/MBF lineage)Modern Doom source port continuing the Boom/MBF line, with quality-of-life fixes and support for MBF21 and UMAPINFO.🔥 0🧊 0331Native Port · DOSDoomsday EngineDoom / Heretic / HexenPortable, enhanced source port of Doom, Heretic and Hexen with a modern OpenGL renderer and UI.🔥 0🧊 0305Native Port · DOSOdamexDoomOnline multiplayer Doom source port with client/server netcode and a focus on original gameplay.🔥 0🧊 0302Native Port · DOSEternity EngineDoomAdvanced Doom source port with ACS scripting, EDF definitions, portals and high-resolution support.🔥 0🧊 0271Native Port · DOSHeretic2RHexen / HereticReverse-engineered source port of Heretic II with widescreen, OGG music, uncapped frame rate and many bug fixes.🔥 0🧊 0268Native Port · DOSDOOM 32X: ResurrectionDoom (32X)Modern code base for a playable Doom on the Sega 32X, with threaded dual-SH-2 rendering and larger levels.🔥 0🧊 0220Native Port · DOSMocha DoomDoomPure Java Doom source port, continued from Velktron's work with bug fixes; network multiplayer is still missing.🔥 0🧊 0218Native Port · DOSCatacombGLCatacomb 3D seriesOpenGL source port of Catacomb 3D, The Catacomb Abyss, Armageddon and Apocalypse with widescreen and uncapped frame rate.🔥 0🧊 0192Native Port · DOSDune DynastyDune IIEnhanced Dune II built on the OpenDUNE reverse-engineered engine, with widescreen, modern RTS controls and extra factions.🔥 0🧊 0160Native Port · DOSAbuse SDL2 PortAbuseSDL2 port of Crack dot Com's Abuse with custom resolutions and other additions, forked from the Xenoveritas SDL2 port.🔥 0🧊 0155Native Port · DOSJonoF's Duke Nukem 3D PortDuke Nukem 3DJonathon Fowler's source port of Duke Nukem 3D on his port of the Build engine, with OpenGL rendering and support for many platforms.🔥 0🧊 0140Native Port · DOSReflectionHLEKeen Dreams, Catacomb 3D games, Wolfenstein 3DSource ports of Keen Dreams, Catacomb 3-D, Wolfenstein 3D and BioMenace (DOS) built on a shared Chocolate Doom-inspired codebase.🔥 0🧊 0138Native Port · DOSRaptor Source PortRaptor: Call of the ShadowsSource port of Raptor: Call of the Shadows based on nukeykt's reverse-engineered code, with builds for Windows, macOS and Android.🔥 0🧊 0130Native Port · DOSOpenTyrian2000TyrianOpen-source port of the DOS shooter Tyrian, aiming to reproduce the Tyrian 2000 experience on modern Windows and Linux.🔥 0🧊 0126Native Port · DOSSDL SopwithSopwithSDL port of the classic Sopwith bi-plane shoot-em-up, with TCP/IP multiplayer, custom missions and web support.🔥 0🧊 0119Native Port · DOSAlone in the Dark: Re-HauntedAlone in the DarkCross-platform C++ reimplementation of the Alone in the Dark engine with HD backgrounds, textured models and controller support.🔥 0🧊 0117Native Port · DOSOpenMoMMaster of MagicFrom-scratch C++ and SDL2 port of Master of Magic that aims for accuracy to the original while staying easy to extend.🔥 0🧊 0115Native Port · DOSrottexprRise of the TriadSDL2-based Rise of the Triad source port built on the icculus port, with high resolutions, adaptive HUD and new gameplay options.🔥 0🧊 0109Native Port · DOSStunt Car Remake (Linux and Pandora port)Stunt Car RacerPort of the Stunt Car Racer Remake to Linux, OpenPandora and the web via Emscripten, based on a Windows remake of the classic.🔥 0🧊 0107Native Port · DOSEDGE-ClassicDoomCross-platform OpenGL Doom source port, a revival of the EDGE 1.35 codebase with strong modding features and modest hardware needs.🔥 0🧊 0103Native Port · DOSBarrettRise of the TriadFeature-rich Rise of the Triad source port for modern systems, based on ROTTEXPR, with quality-of-life improvements and wider compatibility.🔥 0🧊 033