Decomp · PS23S DecompStreet Fighter III: 3rd StrikeDecompilation of Street Fighter III: 3rd Strike for PS2, with the game code fully decompiled.🔥 0🧊 0279Decomp · PS2Sly Cooper Thievius Raccoonus DecompilationSly Cooper and the Thievius RaccoonusWork-in-progress decompilation of Sly Cooper and the Thievius Raccoonus for PS2, targeting the NTSC-U build.🔥 0🧊 0272Decomp · PS2PaRappa the Rapper 2 DecompilationPaRappa the Rapper 2Work-in-progress decompilation of PaRappa the Rapper 2 for PS2, currently targeting the July 12 NTSC-J prototype.🔥 0🧊 0202Decomp · PS2Himuro (Fatal Frame Decomp)Fatal FrameMatching decompilation of Fatal Frame 1 (Project Zero) for PS2, with the longer-term goal of porting the game to modern hardware.🔥 0🧊 0127Decomp · PS2Shadow of the Colossus DecompilationShadow of the ColossusIn-progress decompilation of the preview version of Shadow of the Colossus for the PlayStation 2.🔥 0🧊 0119Decomp · PS2Kingdom Hearts De:CompiledKingdom HeartsDecompilation of the PlayStation 2 releases of Kingdom Hearts, covering the original Japanese version and Final Mix.🔥 0🧊 0105Decomp · PS2Persona 3 FES DecompilationShin Megami Tensei: Persona 3 FESWork-in-progress matching decompilation of Shin Megami Tensei: Persona 3 FES (USA) for the PlayStation 2.🔥 0🧊 067Decomp · PS2God Hand DecompilationGod HandWork-in-progress matching decompilation of God Hand (PS2, NTSC-U) that aims to rebuild the retail boot ELF byte for byte with the original toolchain.🔥 0🧊 055Decomp · PS2Ratchet & Clank PS2 DecompilationRatchet & ClankWork-in-progress matching decompilation of the original Ratchet & Clank (2002) for PS2 (PAL v2.00), aiming at readable C/C++ and a future native PC version.🔥 0🧊 045Decomp · PS2Shin Megami Tensei: Persona 4 DecompilationShin Megami Tensei: Persona 4Work-in-progress matching decompilation of Persona 4 for the PlayStation 2 (USA v1.00), aiming for readable C that rebuilds the original executable.🔥 0🧊 039Decomp · PS2LombyteRatchet & ClankWork-in-progress byte-matching decompilation of Ratchet & Clank (2002) for PlayStation 2, with a native Rust port as the long-term goal.🔥 0🧊 037Decomp · PS2ICO DecompilationICOSource tree for the PS2 game ICO that rebuilds the PAL retail boot ELF so the result matches the disc's executable byte for byte.🔥 0🧊 036Decomp · PS2Gran Turismo 4 DecompilationGran Turismo 4AI-assisted matching decompilation of the Gran Turismo 4 engine for PS2, with about 91.5% of functions matched and a native port as the long-term goal.🔥 0🧊 028Decomp · PS2Ratchet & Clank: Up Your Arsenal DecompilationRatchet & Clank: Up Your ArsenalMatching C decompilation of the front end, boot and bootstrap executables of Ratchet & Clank: Up Your Arsenal (PS2, NTSC-U), all building byte-identical to retail.🔥 0🧊 024Decomp · PS2Digital Devil Saga 1 & 2 DecompilationShin Megami Tensei: Digital Devil Saga 1 & 2Work-in-progress matching decompilation of Shin Megami Tensei: Digital Devil Saga and Digital Devil Saga 2 for PS2, for study rather than for playing.🔥 0🧊 024Decomp · PS2Dragon Ball Z: Budokai Tenkaichi 3 DecompilationDragon Ball Z: Budokai Tenkaichi 3Matching decompilation of Dragon Ball Z: Budokai Tenkaichi 3 (PS2, USA) that rebuilds both game programs byte for byte from C.🔥 0🧊 022Decomp · PS2Ratchet & Clank: Going Commando DecompilationRatchet & Clank: Going CommandoMatching decompilation of Ratchet & Clank: Going Commando (PS2, USA v1.01) on the way to a native PC port, with about 5.6% of code matched.🔥 0🧊 017