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lua-scripting

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Engine Rewrite · DOS CorsixTH Theme Hospital Open-source reimplementation of Bullfrog's Theme Hospital for Windows, macOS, Linux and BSD, with high resolutions and the full campaign playable. 🔥 0🧊 0 4.6k
Engine Rewrite · Game Boy/GBC G1R Deluxe (Gen1Recomp) Pokémon Gen 1-3 Native Lua and LÖVE2D recreation of Pokémon generations 1 to 3 that reads game data from a ROM you supply. 🔥 0🧊 0 3.9k
sm64coopdx — Super Mario 64 Built on the Code · N64 sm64coopdx Super Mario 64 Online multiplayer for the Super Mario 64 PC port that synchronizes enemies and events, with a Lua modding API. 🔥 0🧊 0 1.4k
Engine Rewrite · Game Boy/GBC gen2recomp Pokémon Gold/Silver/Crystal (recreation) LÖVE2D Lua recreation of Pokémon Gold, Silver and Crystal that imports game data from a ROM you provide, forked from Gen1Recomp. 🔥 0🧊 0 384
Engine Rewrite · PC (classic) OpenDiablo2 Diablo II Archived, very early implementation of Diablo II on the Abyss Engine that reads the MPQ files from your own legal copy; not yet playable. 🔥 0🧊 0 370
Native Port · PC (classic) Pharaoh MapleStory MapleStory Early-stage MapleStory client, editor and file browser built on an in-progress engine with Lua scripting; the repository holds the Lua code. 🔥 0🧊 0 149
Engine Rewrite · PC (classic) OpenNefia (old prototype) Elona Archived alpha prototype of a moddable Lua and LÖVE reimplementation of the Japanese roguelike Elona. 🔥 0🧊 0 121