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Every decomp, recomp, native port and engine rewrite on the chart.

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Engine Rewrite · PS1 wipEout Rewrite WipeOut Work-in-progress C re-implementation of the 1995 PSX game wipEout, with SDL2 and Sokol backends and a web version. 🔥 0🧊 0 3k
Decomp · PS1 REDRIVER2 Driver 2 Reverse-engineered Driver 2 for PlayStation, translated from MIPS back to C and running natively with fixes and basic modding. 🔥 0🧊 0 1.4k
Decomp · PS1 Symphony of the Night Decompilation Castlevania: Symphony of the Night Matching decompilation of Castlevania: Symphony of the Night for PS1, PSP and Saturn that recompiles to byte-identical binaries. 🔥 0🧊 0 1.1k
Native Port · PS1 WipeOut Phantom Edition WipeOut Enhanced PC source port of the original WipeOut that uses PlayStation game data, with uncapped framerate and widescreen. 🔥 0🧊 0 972
Decomp · PS1 Silent Hill Decompilation Silent Hill In-progress human-led decompilation of the 1.1 US release of Silent Hill for PlayStation 1; it is not a port. 🔥 0🧊 0 899
Recomp · PS1 SymphonyRecomp Castlevania: Symphony of the Night Open beta static recompilation of Castlevania: Symphony of the Night for PlayStation, made by hand without AI. 🔥 0🧊 0 871
Decomp · PS1 Metal Gear Solid Reversing Metal Gear Solid Project to decompile Metal Gear Solid Integral for PlayStation back to C that compiles to the same assembly; main executables are fully decompiled. 🔥 0🧊 0 805
Native Port · PS1 Severed Chains The Legend of Dragoon Legend of Dragoon reverse engineered and rewritten in Java with a modding API, fully playable on PC, Mac, Linux and Steam Deck. 🔥 0🧊 0 549
Native Port · PS1 PsyDoom Doom (PlayStation) Backport of PlayStation Doom and Final Doom to PC, with a Vulkan widescreen renderer, mod support and verified gameplay accuracy. 🔥 0🧊 0 545
Tools · PS1 CTR-ModSDK Crash Team Racing Modding toolkit for creating Crash Team Racing mods in C, with documented functions and example mods. 🔥 0🧊 0 452
Decomp · PS1 CTR Native Crash Team Racing Native PC port of Crash Team Racing built on the CTR-ModSDK decompilation, as a single static executable for Windows and Linux using SDL3. 🔥 0🧊 0 395
Engine Rewrite · PS1 OpenBiohazard2 Resident Evil 2 Open-source Resident Evil 2 engine reimplementation in Go and OpenGL, still missing audio, inventory and enemy AI. 🔥 0🧊 0 292
Native Port · PS1 C1 Crash Bandicoot Port of Crash Bandicoot to C, designed to compile for PlayStation and PC; the PC build is partly playable. 🔥 0🧊 0 248
Native Port · PS1 Silent Engine Silent Hill In-progress cross-platform engine port aimed at running the original Silent Hill with a modern, moddable foundation; not yet playable. 🔥 0🧊 0 212
Recomp · PS1 Parasite Eve II HD Remaster Parasite Eve 2 Native PC remaster of Parasite Eve II built from the PlayStation game via static recompilation; this repository is the project's public home. 🔥 0🧊 0 191
Native Port · PS1 Crash Team Racing: High Octane Crash Team Racing Advanced source port of Crash Team Racing for PS Vita, Windows and web browsers with widescreen, 60 FPS and post-processing effects. 🔥 0🧊 0 190
Decomp · PS1 Open Ribbon Vib-Ribbon Work-in-progress decompilation of the PAL build of Vib-Ribbon for PlayStation, aiming for a free and open-source version. 🔥 0🧊 0 188
Native Port · PS1 Wipeout Dreamcast WipeOut Dreamcast port of wipeout-rewrite with 60 FPS, widescreen and VMU saves, released as a bootable disc image. 🔥 0🧊 0 177
Decomp · PS1 Spyro the Dragon Decompilation Spyro the Dragon Early-stage matching decompilation of Spyro the Dragon for PlayStation, aiming for a byte-for-byte identical executable. 🔥 0🧊 0 175
Decomp · PS1 Legacy of Kain: Soul Reaver Decompile Legacy of Kain: Soul Reaver Decompilation of the PlayStation version of Legacy of Kain: Soul Reaver into a modern multiplatform port with a live WebGL demo. 🔥 0🧊 0 175
Recomp · PS1 MediEvil Recomp MediEvil Open beta static recompilation of the North American PlayStation MediEvil for modern PCs, made by the BlackLabelHQ team. 🔥 0🧊 0 172
Decomp · PS1 Final Fantasy VII Decomp (PS1) Final Fantasy VII Collaborative matching decompilation of the PlayStation 1 version of Final Fantasy VII, with tooling to rank and decompile functions. 🔥 0🧊 0 168
Decomp · PS1 Rood Reverse (Vagrant Story) Vagrant Story Byte-matching decompilation of Vagrant Story for PlayStation, aimed at interoperability with modern hardware and bug fixes; the menu code is fully decompiled. 🔥 0🧊 0 167
Recomp · PS1 Yu-Gi-Oh! Forbidden Memories Recompiled Yu-Gi-Oh! Forbidden Memories Native Windows and Linux port of Yu-Gi-Oh! Forbidden Memories rebuilt from a byte-matching decompilation, with HD options, 3D monsters and a mod editor. 🔥 0🧊 0 162
Decomp · PS1 PSXDOOM-RE Doom (PlayStation) Complete reverse engineering of PlayStation Doom by [GEC], rebuilt with the Psy-Q SDK into a main executable and CD image. 🔥 0🧊 0 161
Recomp · PS1 Parasite Eve HD Remaster Parasite Eve Work-in-progress native PC version of Parasite Eve via static recompilation, with 4K rendering, 60 fps and AI-upscaled backgrounds. 🔥 0🧊 0 155
Recomp · PS1 Tekken3Recomp Tekken 3 Static recompilation of Tekken 3 (USA) for PS1 into a native x64 binary, with a CD audio stutter fix and HD supersampling. 🔥 0🧊 0 137
Spider-Man Decompilation — Spider-Man (Neversoft, PC/PS1) Decomp · PS1 Spider-Man Decompilation Spider-Man (Neversoft, PC/PS1) Decompilation project for Neversoft's Spider-Man game; the README is a placeholder. 🔥 0🧊 0 136
Native Port · PS1 Rage Racer PC Rage Racer Native Windows, Linux and macOS port of Rage Racer (PAL PlayStation) that imports assets from your own disc image. 🔥 0🧊 0 122
Decomp · PS1 Xenogears Decompilation Xenogears In-progress matching decompilation of Xenogears for the PlayStation, targeting the US release. 🔥 0🧊 0 121
Decomp · PS1 Serial Experiments Lain PSX Decompiled Serial Experiments Lain Decompilation of the Serial Experiments Lain PlayStation game plus a native Windows, macOS and Linux client built from it. 🔥 0🧊 0 120
Recomp · PS1 ValkyrieRecomp Valkyrie Profile Work-in-progress native PC recompilation of Valkyrie Profile (PS1, USA) built with PSXRecomp, with multi-disc support and optional widescreen. 🔥 0🧊 0 111
Native Port · PS1 Gran Turismo 2 PC, VR & Browser Gran Turismo 2 Native C++ port of Gran Turismo 2 for Windows, macOS, Steam Deck, browser, PCVR and Quest 3, using your own disc image. 🔥 0🧊 0 111
Recomp · PS1 PSXRecomp Ports multiple PS1 games Unofficial noncommercial catalog of bare PlayStation recompilation build kits for Windows, Linux and macOS, based on PSXRecomp. 🔥 0🧊 0 102
Engine Rewrite · PS1 Sonic The Hedgehog XA Sonic XA (fangame) Open-source Sonic fangame and engine for the PlayStation 1 written in C with PSn00bSDK, tested on emulators and real hardware. 🔥 0🧊 0 101
Native Port · PS1 Silent Hill PC Port (nightly builds) Silent Hill Automated nightly builds of an AI-assisted Silent Hill 1 PC port based on the PSX decompilation project. 🔥 0🧊 0 101
Native Port · PS1 Silent Hill PC Port Silent Hill Native Windows and Linux port of Silent Hill 1 built from the PSX decompilation, with mod support and fan translations, in beta. 🔥 0🧊 0 675
Recomp · PS1 Yu-Gi-Oh! Forbidden Memories Recomp (moved) Yu-Gi-Oh! Forbidden Memories Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) with a duel-rank meter and fusion assistant; development has moved. 🔥 0🧊 0 135
Syphon Filter PC — Syphon Filter Native Port · PS1 Syphon Filter PC Syphon Filter Unofficial Windows PC runtime for Syphon Filter (NTSC-U 1.1) that pairs the PlayStation gameplay code with a native host. 🔥 0🧊 0 111
Einhander Recompiled — Einhänder Recomp · PS1 Einhander Recompiled Einhänder Simple static recompilation of Einhänder (PS1, USA) built on psxrecomp and recomp-ui for Windows. 🔥 0🧊 0 90
Mega Man X4 Recompiled — Mega Man X4 Recomp · PS1 Mega Man X4 Recompiled Mega Man X4 Static recompilation of Mega Man X4 (PS1, USA) to a native PC executable with PSXRecomp, adding alpha two-player co-op. 🔥 0🧊 0 89
Crash Bandicoot 2 Recompiled — Crash Bandicoot 2: Cortex Strikes Back Recomp · PS1 Crash Bandicoot 2 Recompiled Crash Bandicoot 2: Cortex Strikes Back Unofficial preview recompilation of Crash Bandicoot 2: Cortex Strikes Back (PS1) that builds a native Windows program from your own disc. 🔥 0🧊 0 87
Ape Escape Recomp — Ape Escape Recomp · PS1 Ape Escape Recomp Ape Escape Static recompilation of Ape Escape (PS1, USA) to a native PC executable with PSXRecomp, offered as an in-development preview. 🔥 0🧊 0 86
Street Fighter Alpha 3 Recompiled — Street Fighter Alpha 3 Recomp · PS1 Street Fighter Alpha 3 Recompiled Street Fighter Alpha 3 Static recompilation of the PlayStation version of Street Fighter Alpha 3, built on psxrecomp, that runs natively on Windows with your own copy. 🔥 0🧊 0 76
Mods & Overhauls · PS1 Tekken 3 Expanded Tekken 3 Mod that adds the 18 Tekken Tag Tournament characters to Tekken 3, playable in every mode, built from your own discs and arcade ROMs. 🔥 0🧊 0 76
Digimon World Decompilation — Digimon World Decomp · PS1 Digimon World Decompilation Digimon World Work-in-progress decompilation of Digimon World for the PlayStation, building on the reverse-engineering work of the DW1 community. 🔥 0🧊 0 75
Mega Man X6 Recomp — Mega Man X6 Recomp · PS1 Mega Man X6 Recomp Mega Man X6 Alpha static recompilation of Mega Man X6 (USA) for Windows using psxrecomp, including experimental X plus Zero two-player co-op. 🔥 0🧊 0 73
Tomba! Recomp — Tomba! Recomp · PS1 Tomba! Recomp Tomba! Static recompilation of Tomba! (USA) into a native PC program using psxrecomp, for Windows, macOS and Linux with your own disc. 🔥 0🧊 0 66
Brave Fencer Musashi Decompilation — Brave Fencer Musashi Decomp · PS1 Brave Fencer Musashi Decompilation Brave Fencer Musashi Matching decompilation of the USA PlayStation release of Brave Fencer Musashi, with all 218 code binaries rebuilding byte for byte from C. 🔥 0🧊 0 63
Bloody Roar II Recompiled — Bloody Roar 2 Recomp · PS1 Bloody Roar II Recompiled Bloody Roar 2 Native PC port of Bloody Roar II for PlayStation via static recompilation, with one executable for EU and USA discs, widescreen and mods, on Windows and Linux. 🔥 0🧊 0 62
Parasite Eve II Decompilation — Parasite Eve II Decomp · PS1 Parasite Eve II Decompilation Parasite Eve II Completed matching decompilation of the US PlayStation release of Parasite Eve II, with the executable and all 446 packages matching byte for byte. 🔥 0🧊 0 61
Decomp · PS1 Parasite Eve Decompilation Parasite Eve Source-only work-in-progress matching decompilation of the North American PlayStation release of Parasite Eve, with progress measured by objdiff. 🔥 0🧊 0 61
Recomp · PS1 Xenogears Recomp Xenogears Alpha static recompilation of Xenogears (USA) built on PSXRecomp; it boots, plays the intro FMV and is playable, but not fully validated. 🔥 0🧊 0 54
Mega Man X5 Recomp — Mega Man X5 Recomp · PS1 Mega Man X5 Recomp Mega Man X5 Static recompilation of Mega Man X5 (USA) into a native Windows executable with the PSXRecomp framework; an in-development preview. 🔥 0🧊 0 52
Recomp · PS1 Hercules Recompiled Disney's Hercules Native Windows and Linux port of the 1997 PlayStation game Disney's Hercules (PAL German release) with HD sprites, 16:9, save states and a CRT simulation. 🔥 0🧊 0 51
ReChan — Jackie Chan Stuntmaster Engine Rewrite · PS1 ReChan Jackie Chan Stuntmaster Reverse engineering project reimplementing Jackie Chan Stuntmaster (PS1) for PC, with keyboard and mouse, HOR+ widescreen and higher resolution rendering. 🔥 0🧊 0 50
Vandal Hearts PC Port — Vandal Hearts Native Port · PS1 Vandal Hearts PC Port Vandal Hearts Native Windows and Linux port of the PlayStation game Vandal Hearts built on byte-exact decompilations, with one executable for the USA, Asia and Japan discs. 🔥 0🧊 0 48
NFS High Stakes PSX Decompilation — Need for Speed: High Stakes Decomp · PS1 NFS High Stakes PSX Decompilation Need for Speed: High Stakes Byte-matching decompilation of Need for Speed: High Stakes for the PlayStation using splat, maspsx and objdiff, under an all-rights-reserved license. 🔥 0🧊 0 47
Recomp · PS1 Tekken 3 Recompiled Tekken 3 Hybrid recompilation preview of Tekken 3 with widescreen, custom skins, a playable Jun Kazama and local asset import tools, set up from your own disc image. 🔥 0🧊 0 45
Ace Combat 3 Remix — Ace Combat 3: Electrosphere Native Port · PS1 Ace Combat 3 Remix Ace Combat 3: Electrosphere Development build of a PC port and remaster of Ace Combat 3: Electrosphere that runs from your own US disc image and offers selectable looks. 🔥 0🧊 0 42
Ridge Racer Decompilation — Ridge Racer Decomp · PS1 Ridge Racer Decompilation Ridge Racer Matching decompilation of Ridge Racer (PlayStation, 1994, SLPS-00001) plus a static recompilation that boots and plays natively on Linux and Windows. 🔥 0🧊 0 41
Legend of Mana Decompilation — Legend of Mana Decomp · PS1 Legend of Mana Decompilation Legend of Mana Matching decompilation of Legend of Mana for PlayStation, with both the North American and Japanese releases fully matched byte-for-byte. 🔥 0🧊 0 39
Klonoa: Door to Phantomile Recompiled — Klonoa: Door to Phantomile Recomp · PS1 Klonoa: Door to Phantomile Recompiled Klonoa: Door to Phantomile Static recompilation of the PlayStation platformer Klonoa: Door to Phantomile, generated locally from your own disc on Windows. 🔥 0🧊 0 38
Strider 2 Recompiled — Strider 2 Recomp · PS1 Strider 2 Recompiled Strider 2 Static recompilation of the PlayStation game Strider 2 that builds a playable version locally from your own disc. 🔥 0🧊 0 37
Syphon Filter 2 Recompiled — Syphon Filter 2 Recomp · PS1 Syphon Filter 2 Recompiled Syphon Filter 2 Experimental Windows static recompilation of the two-disc Syphon Filter 2 (USA) using PSXRecomp, with optional native 16:9 and mouse camera. 🔥 0🧊 0 35
Decomp · PS1 Rage Racer Decompilation Rage Racer Byte-matching decompilation of Rage Racer for PlayStation, with the PAL executable fully matched and USA and Japanese builds also byte-exact. 🔥 0🧊 0 29
Ridge Racer Type 4 Recomp — R4: Ridge Racer Type 4 Recomp · PS1 Ridge Racer Type 4 Recomp R4: Ridge Racer Type 4 Work-in-progress static recompilation of Ridge Racer Type 4 for PlayStation using PSXRecomp, with a Windows launcher and included OpenBIOS option. 🔥 0🧊 0 29
Tomba! PSX Decompilation — Tomba! Decomp · PS1 Tomba! PSX Decompilation Tomba! Work-in-progress decompilation of Tomba! (Ore! Tomba, Tombi!) for PlayStation aiming for a byte-identical executable; the NTSC-U build is the active target. 🔥 0🧊 0 28
SoulBlade-Recomp — Soul Blade Recomp · PS1 SoulBlade-Recomp Soul Blade Static recompilation of Soul Blade (USA) for PlayStation using PSXRecomp, playable on Windows with HD scaling and memory-card saves. 🔥 0🧊 0 27
Dragon Ball GT: Final Bout Recompiled — Dragon Ball GT: Final Bout Recomp · PS1 Dragon Ball GT: Final Bout Recompiled Dragon Ball GT: Final Bout Static recompilation of Dragon Ball GT: Final Bout (USA) for Windows with a launcher, mod support, optional widescreen and LAN or direct-IP netplay. 🔥 0🧊 0 27
Twisted Metal 4 Recompiled — Twisted Metal 4 Recomp · PS1 Twisted Metal 4 Recompiled Twisted Metal 4 Static recompilation of the PlayStation vehicular combat game Twisted Metal 4, generated locally from your own disc on Windows. 🔥 0🧊 0 26
Street Fighter EX2 Plus Recompiled — Street Fighter EX2 Plus Recomp · PS1 Street Fighter EX2 Plus Recompiled Street Fighter EX2 Plus Static recompilation of Street Fighter EX2 Plus for PlayStation on psxrecomp, playable end to end on Windows with 60 Hz gameplay and gamepad support. 🔥 0🧊 0 24
Final Fantasy Tactics Decompilation — Final Fantasy Tactics Decomp · PS1 Final Fantasy Tactics Decompilation Final Fantasy Tactics Complete matching decompilation of the North American PlayStation Final Fantasy Tactics, rebuilding the disc byte for byte. 🔥 0🧊 0 24
Castlevania Chronicles Recomp — Castlevania Chronicles Recomp · PS1 Castlevania Chronicles Recomp Castlevania Chronicles Desktop recompilation of Castlevania Chronicles for Windows, macOS and Linux with a launcher that auto-updates and plays your own USA disc image. 🔥 0🧊 0 23
The Simpsons Wrestling Recompiled — The Simpsons Wrestling Recomp · PS1 The Simpsons Wrestling Recompiled The Simpsons Wrestling Native PC recompilation of the PS1 game The Simpsons Wrestling with 16:9 widescreen, HD rendering and 60 FPS, played from your own disc image. 🔥 0🧊 0 22
OpenSpideyPS1 — Spider-Man (PS1) Recomp · PS1 OpenSpideyPS1 Spider-Man (PS1) Native Windows recompilations of Spider-Man and Spider-Man 2: Enter Electro for PS1, with modern rendering, higher-detail characters and costume mods. 🔥 0🧊 0 22
Tools · PS1 WAD Tool Tony Hawk's Pro Skater series Packer and unpacker for the WAD archives of Neversoft's Big Guns engine, used by Tony Hawk's Pro Skater 1 to 4, Spider-Man, MDK and others. 🔥 0🧊 0 21
ReShadowTower — Shadow Tower Recomp · PS1 ReShadowTower Shadow Tower Experimental native recompilation of the PS1 game Shadow Tower for Linux and Windows with mouse look, WASD and upscaled rendering, from your own disc. 🔥 0🧊 0 20
Tenchu Recompilation — Tenchu: Stealth Assassins Recomp · PS1 Tenchu Recompilation Tenchu: Stealth Assassins Early launcher that statically recompiles your own copy of Tenchu: Stealth Assassins (PS1) to C# using a RecompOne fork and runs it natively. 🔥 0🧊 0 18
Digimon World 2003 Decompilation — Digimon World 2003 Decomp · PS1 Digimon World 2003 Decompilation Digimon World 2003 Decompilation of the PAL PS1 game Digimon World 2003 with a native Linux PC port, launcher and optional mods, built from your own disc image. 🔥 0🧊 0 17
Final Fantasy Tactics Recompiled — Final Fantasy Tactics Recomp · PS1 Final Fantasy Tactics Recompiled Final Fantasy Tactics Setup kit that recompiles your own Final Fantasy Tactics (USA, PS1) disc into a native executable using PSXRecomp, OpenBIOS and an optional 16:9 3D view. 🔥 0🧊 0 17
Digimon World 2 PC Port — Digimon World 2 Native Port · PS1 Digimon World 2 PC Port Digimon World 2 Native Windows and Linux port of Digimon World 2 (PS1) built from the matching decompilation, with higher resolutions, widescreen and gamepad support. 🔥 0🧊 0 16
Tomba2Recomp — Tomba! 2: The Evil Swine Return Recomp · PS1 Tomba2Recomp Tomba! 2: The Evil Swine Return Static recompilation preview of Tomba! 2: The Evil Swine Return for Windows and Linux on the psxrecomp framework, with bundled OpenBIOS and widescreen. 🔥 0🧊 0 14
Dance Dance Revolution 1st Mix Recompiled — Dance Dance Revolution (1st Mix) Recomp · PS1 Dance Dance Revolution 1st Mix Recompiled Dance Dance Revolution (1st Mix) Configuration and tooling to statically recompile the Japanese PS1 Dance Dance Revolution 1st Mix into a native program with PSXRecomp, from your own disc dump. 🔥 0🧊 0 14
X-Men: Mutant Academy 2 PC Port — X-Men: Mutant Academy 2 Recomp · PS1 X-Men: Mutant Academy 2 PC Port X-Men: Mutant Academy 2 Windows port of the PS1 fighter X-Men: Mutant Academy 2 via RecompOne static recompilation, running at 60 fps with 4x rendering, 16:9 and an optional 4x texture pack. 🔥 0🧊 0 13
Armored Core Recomp — Armored Core Recomp · PS1 Armored Core Recomp Armored Core Static recompilation project for the USA PS1 release of Armored Core built on PSXRecomp and recomp-ui, requiring your own disc dump. 🔥 0🧊 0 13
Bomberman Fantasy Race Recompiled — Bomberman Fantasy Race Recomp · PS1 Bomberman Fantasy Race Recompiled Bomberman Fantasy Race Static recompilation of the PS1 racer Bomberman Fantasy Race built on psxrecomp and recomp-ui, with OpenBIOS and Retro Launcher support. 🔥 0🧊 0 10
Tools · PS1 THPS Level Editor Tony Hawk's Pro Skater series Level editor for Tony Hawk games that imports and partly exports level data for THPS2X through THUG 2 and can export OBJ models. 🔥 0🧊 0 10