Engine Rewrite · PS1wipEout RewriteWipeOutWork-in-progress C re-implementation of the 1995 PSX game wipEout, with SDL2 and Sokol backends and a web version.🔥 0🧊 03kDecomp · PS1REDRIVER2Driver 2Reverse-engineered Driver 2 for PlayStation, translated from MIPS back to C and running natively with fixes and basic modding.🔥 0🧊 01.4kDecomp · PS1Symphony of the Night DecompilationCastlevania: Symphony of the NightMatching decompilation of Castlevania: Symphony of the Night for PS1, PSP and Saturn that recompiles to byte-identical binaries.🔥 0🧊 01.1kNative Port · PS1WipeOut Phantom EditionWipeOutEnhanced PC source port of the original WipeOut that uses PlayStation game data, with uncapped framerate and widescreen.🔥 0🧊 0972Decomp · PS1Silent Hill DecompilationSilent HillIn-progress human-led decompilation of the 1.1 US release of Silent Hill for PlayStation 1; it is not a port.🔥 0🧊 0899Recomp · PS1SymphonyRecompCastlevania: Symphony of the NightOpen beta static recompilation of Castlevania: Symphony of the Night for PlayStation, made by hand without AI.🔥 0🧊 0871Decomp · PS1Metal Gear Solid ReversingMetal Gear SolidProject to decompile Metal Gear Solid Integral for PlayStation back to C that compiles to the same assembly; main executables are fully decompiled.🔥 0🧊 0805Native Port · PS1Severed ChainsThe Legend of DragoonLegend of Dragoon reverse engineered and rewritten in Java with a modding API, fully playable on PC, Mac, Linux and Steam Deck.🔥 0🧊 0549Native Port · PS1PsyDoomDoom (PlayStation)Backport of PlayStation Doom and Final Doom to PC, with a Vulkan widescreen renderer, mod support and verified gameplay accuracy.🔥 0🧊 0545Tools · PS1CTR-ModSDKCrash Team RacingModding toolkit for creating Crash Team Racing mods in C, with documented functions and example mods.🔥 0🧊 0452Decomp · PS1CTR NativeCrash Team RacingNative PC port of Crash Team Racing built on the CTR-ModSDK decompilation, as a single static executable for Windows and Linux using SDL3.🔥 0🧊 0395Engine Rewrite · PS1OpenBiohazard2Resident Evil 2Open-source Resident Evil 2 engine reimplementation in Go and OpenGL, still missing audio, inventory and enemy AI.🔥 0🧊 0292Native Port · PS1C1Crash BandicootPort of Crash Bandicoot to C, designed to compile for PlayStation and PC; the PC build is partly playable.🔥 0🧊 0248Native Port · PS1Silent EngineSilent HillIn-progress cross-platform engine port aimed at running the original Silent Hill with a modern, moddable foundation; not yet playable.🔥 0🧊 0212Recomp · PS1Parasite Eve II HD RemasterParasite Eve 2Native PC remaster of Parasite Eve II built from the PlayStation game via static recompilation; this repository is the project's public home.🔥 0🧊 0191Native Port · PS1Crash Team Racing: High OctaneCrash Team RacingAdvanced source port of Crash Team Racing for PS Vita, Windows and web browsers with widescreen, 60 FPS and post-processing effects.🔥 0🧊 0190Decomp · PS1Open RibbonVib-RibbonWork-in-progress decompilation of the PAL build of Vib-Ribbon for PlayStation, aiming for a free and open-source version.🔥 0🧊 0188Native Port · PS1Wipeout DreamcastWipeOutDreamcast port of wipeout-rewrite with 60 FPS, widescreen and VMU saves, released as a bootable disc image.🔥 0🧊 0177Decomp · PS1Spyro the Dragon DecompilationSpyro the DragonEarly-stage matching decompilation of Spyro the Dragon for PlayStation, aiming for a byte-for-byte identical executable.🔥 0🧊 0175Decomp · PS1Legacy of Kain: Soul Reaver DecompileLegacy of Kain: Soul ReaverDecompilation of the PlayStation version of Legacy of Kain: Soul Reaver into a modern multiplatform port with a live WebGL demo.🔥 0🧊 0175Recomp · PS1MediEvil RecompMediEvilOpen beta static recompilation of the North American PlayStation MediEvil for modern PCs, made by the BlackLabelHQ team.🔥 0🧊 0172Decomp · PS1Final Fantasy VII Decomp (PS1)Final Fantasy VIICollaborative matching decompilation of the PlayStation 1 version of Final Fantasy VII, with tooling to rank and decompile functions.🔥 0🧊 0168Decomp · PS1Rood Reverse (Vagrant Story)Vagrant StoryByte-matching decompilation of Vagrant Story for PlayStation, aimed at interoperability with modern hardware and bug fixes; the menu code is fully decompiled.🔥 0🧊 0167Recomp · PS1Yu-Gi-Oh! Forbidden Memories RecompiledYu-Gi-Oh! Forbidden MemoriesNative Windows and Linux port of Yu-Gi-Oh! Forbidden Memories rebuilt from a byte-matching decompilation, with HD options, 3D monsters and a mod editor.🔥 0🧊 0162Decomp · PS1PSXDOOM-REDoom (PlayStation)Complete reverse engineering of PlayStation Doom by [GEC], rebuilt with the Psy-Q SDK into a main executable and CD image.🔥 0🧊 0161Recomp · PS1Parasite Eve HD RemasterParasite EveWork-in-progress native PC version of Parasite Eve via static recompilation, with 4K rendering, 60 fps and AI-upscaled backgrounds.🔥 0🧊 0155Recomp · PS1Tekken3RecompTekken 3Static recompilation of Tekken 3 (USA) for PS1 into a native x64 binary, with a CD audio stutter fix and HD supersampling.🔥 0🧊 0137Decomp · PS1Spider-Man DecompilationSpider-Man (Neversoft, PC/PS1)Decompilation project for Neversoft's Spider-Man game; the README is a placeholder.🔥 0🧊 0136Native Port · PS1Rage Racer PCRage RacerNative Windows, Linux and macOS port of Rage Racer (PAL PlayStation) that imports assets from your own disc image.🔥 0🧊 0122Decomp · PS1Xenogears DecompilationXenogearsIn-progress matching decompilation of Xenogears for the PlayStation, targeting the US release.🔥 0🧊 0121Decomp · PS1Serial Experiments Lain PSX DecompiledSerial Experiments LainDecompilation of the Serial Experiments Lain PlayStation game plus a native Windows, macOS and Linux client built from it.🔥 0🧊 0120Recomp · PS1ValkyrieRecompValkyrie ProfileWork-in-progress native PC recompilation of Valkyrie Profile (PS1, USA) built with PSXRecomp, with multi-disc support and optional widescreen.🔥 0🧊 0111Native Port · PS1Gran Turismo 2 PC, VR & BrowserGran Turismo 2Native C++ port of Gran Turismo 2 for Windows, macOS, Steam Deck, browser, PCVR and Quest 3, using your own disc image.🔥 0🧊 0111Recomp · PS1PSXRecomp Portsmultiple PS1 gamesUnofficial noncommercial catalog of bare PlayStation recompilation build kits for Windows, Linux and macOS, based on PSXRecomp.🔥 0🧊 0102Engine Rewrite · PS1Sonic The Hedgehog XASonic XA (fangame)Open-source Sonic fangame and engine for the PlayStation 1 written in C with PSn00bSDK, tested on emulators and real hardware.🔥 0🧊 0101Native Port · PS1Silent Hill PC Port (nightly builds)Silent HillAutomated nightly builds of an AI-assisted Silent Hill 1 PC port based on the PSX decompilation project.🔥 0🧊 0101