The Chart · Games

Of the moment.

The reverse-engineering wave, ranked weekly by what people actually open and click through. Decomps, recomps, native ports, engine rewrites.

Wk 42The reverse-engineering wave, ranked.

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The full directory

Native Port · SNES smw Super Mario World smw: port project for Super Mario World. 🔥 0🧊 0 639
Native Port · SNES sm Super Metroid early version 🔥 0🧊 0 556
Recomp · SNES DKC1Recomp Donkey Kong Country Static recompilation of Donkey Kong Country (SNES USA v1.0) with native widescreen presentation and deterministic debugging tools 🔥 0🧊 0 234
Decomp · SNES ebsrc EarthBound Source code recreation for the game Earthbound 🔥 0🧊 0 183
Recomp · SNES MegaManXSNESRecomp Mega Man X Mega Man X recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community 🔥 0🧊 0 179
Recomp · SNES DKC2Recomp Donkey Kong Country 2 DKC2Recomp: recomp project for Donkey Kong Country 2. 🔥 0🧊 0 159
Recomp · SNES DKC3Recomp Donkey Kong Country 3 Native recompilation of Donkey Kong Country 3 (SNES), built the DKC2Recomp way on snesrecomp 🔥 0🧊 0 120
Recomp · SNES SuperMarioWorldRecomp Super Mario World Super Mario World recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community 🔥 0🧊 0 111
Recomp · SNES SuperMetroidRecomp Super Metroid Super Metroid recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community 🔥 0🧊 0 108
Native Port · SNES Phase-Distorter EarthBound A Mother 2/EarthBound PC Port 🔥 0🧊 0 104
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redecomp is an index. Every entry points to a public repository on GitHub, built and maintained by its own authors. We don’t own, host or distribute any of these projects; the credit and the rights stay with their creators.

Decomps, recomps, native ports and engine rewrites ship code, not games. None of them include the original game: to play, you need your own legally obtained copy, and each project explains how to use it.

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