Decomp · by n64decomp

Banjo-Kazooie Decompilation

Banjo-Kazooie

Complete decompilation of Banjo-Kazooie for the Nintendo 64 that rebuilds the US, Japanese and PAL versions from C source.

Origin
N64
Runs on
Original hardware
Tags
cneeds-original-game
651stars · GitHub 61 forks
n64decomp/banjo-kazooie ↗

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This is a decompilation of Banjo-Kazooie for the Nintendo 64, listed at 100% in the README. It is a mirror of the project hosted on GitLab and builds the US v1.0 and v1.1, Japanese and PAL versions.

You must provide your own base ROM for the version you want to build, and the README lists checksums so you can verify it. Builds are documented for Linux, macOS (x86 and ARM) and Docker, with GitLab CI as another option, and individual game modules can be built separately.

Highlights

  • Shows 100% decompilation progress
  • Builds US v1.0, US v1.1, JP and PAL versions
  • Per-module builds such as core1, core2 and individual worlds
  • Local Linux, Docker and cloud CI build paths
  • ARM hosts supported, including Apple Silicon

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