Engine Rewrite · by olcayseygan
Zero Hour Reforged
Command & Conquer: Generals - Zero HourCommand & Conquer: Generals Zero Hour rebuilt from EA's published source as a 64-bit game with bug fixes and a smarter AI.
- Origin
- PC (classic)
- Runs on
- Windows
- Tags
- c++needs-original-game
Zero Hour Reforged is Command & Conquer: Generals Zero Hour rebuilt from the source EA published in February 2025 for preservation, and worked on as a playable game again. About 580 engine files were ported to Visual Studio 2022 and 64-bit, and a later change added SDL3 for macOS and Linux. No game data ships here: you need your own copy of Zero Hour.
Around sixty bugs shipped in 2003 were fixed, usually by a test first. The computer opponent now builds a base, and one balance pass was measured with 528 staged fights per round.
Highlights
- 64-bit, Direct3D 11 on Windows, SDL3 for Mac and Linux
- About 60 original bugs fixed
- AI that builds a base
- Balance pass for defences, Dragon Tank, Quad Cannon, Paladin and Rocket Buggy
- Full changelog with the numbers behind each change
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