Engine Rewrite · by olcayseygan

Zero Hour Reforged

Command & Conquer: Generals - Zero Hour

Command & Conquer: Generals Zero Hour rebuilt from EA's published source as a 64-bit game with bug fixes and a smarter AI.

Origin
PC (classic)
Runs on
Windows
Tags
c++needs-original-game
222stars · GitHub 21 forks
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Zero Hour Reforged is Command & Conquer: Generals Zero Hour rebuilt from the source EA published in February 2025 for preservation, and worked on as a playable game again. About 580 engine files were ported to Visual Studio 2022 and 64-bit, and a later change added SDL3 for macOS and Linux. No game data ships here: you need your own copy of Zero Hour.

Around sixty bugs shipped in 2003 were fixed, usually by a test first. The computer opponent now builds a base, and one balance pass was measured with 528 staged fights per round.

Highlights

  • 64-bit, Direct3D 11 on Windows, SDL3 for Mac and Linux
  • About 60 original bugs fixed
  • AI that builds a base
  • Balance pass for defences, Dragon Tank, Quad Cannon, Paladin and Rocket Buggy
  • Full changelog with the numbers behind each change

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