Decomp · by DavidSM64

Diddy Kong Racing Decompilation

Diddy Kong Racing

Decompilation of Diddy Kong Racing for the Nintendo 64, at 100% decompiled for the US 1.0 version and about 69% documented.

Origin
N64
Runs on
Original hardware
Tags
cneeds-original-game
422stars · GitHub 49 forks
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This repository contains a decompilation of Diddy Kong Racing for the Nintendo 64. As of the README's October 2026 snapshot, decompilation progress for the US v77 build is 100% and documentation progress is about 69%. All game versions are supported, with US 1.0 as the default.

You need your own original ROM so the build can extract the game's assets. The README gives setup steps for Debian/Ubuntu, Fedora, Arch and macOS, noting that on macOS you must use gmake. Optional packages speed up asset extraction and a MIPS GCC toolchain can be used for non-matching builds.

Highlights

  • 100% decompilation progress for the US 1.0 build
  • Documentation progress tracked separately
  • Supports all game versions
  • Asset extraction from your own ROM
  • Setup guides for several Linux distributions and macOS

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