Native Port · by SMCGames

Paper Mario ReCut

Paper Mario

Native Windows recompilation of Paper Mario for N64 using RT64, with live texture replacement and an atlas editing tool.

Origin
N64
Runs on
WindowsLinux
Tags
c++needs-original-game
307stars · GitHub 9 forks
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Paper Mario ReCut is a native Windows PC recompilation project for Paper Mario on Nintendo 64. It builds on the N64 recompilation toolchain and RT64 rendering, and adds live texture replacement and the bundled Paper Atlas Tool for editing dumped texture pieces.

The repository has no ROM, extracted assets or generated output. Like Zelda64Recomp, release builds are prebuilt and the launcher asks for your legally dumped Paper Mario (U) ROM, validates its hash and stores it locally, so no compilers are needed. The author describes it as a hobby project that used AI assistance to get N64Recomp working with the Paper Mario decomp.

Highlights

  • Windows native build on N64Recomp and RT64
  • Live texture replacement
  • Paper Atlas Tool for editing dumped textures
  • Launcher validates your own ROM by hash
  • No build tools needed for players

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