Super Mario 64 for PS Vita — Super Mario 64
Native Port · by bythos14

Super Mario 64 for PS Vita

Super Mario 64

PS Vita port of the Super Mario 64 decompilation (sm64-port), built from your own ROM with VitaSDK.

Origin
N64
Runs on
WindowsLinux
Tags
archivedcneeds-original-game
114stars · GitHub 23 forks
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This repository ports the Super Mario 64 decompilation (sm64-port) to the PS Vita. The underlying code covers the Japanese, US and European versions with minor exceptions in the audio subsystem, and it can also target other systems. The repository is archived.

Assets are not included: you need a prior copy of the game to extract them, and a ROM of the matching version placed in the repo root. Building requires VitaSDK and the project's dependency script, and running on the Vita requires extracting the runtime shader compiler first.

Highlights

  • Targets PS Vita using VitaSDK
  • Supports US, JP and EU versions
  • Save data stored on the Vita memory partition
  • Optional TAS input via a controller movie file
  • Based on a mostly complete decompilation

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