Decomp · DOSDethraceCarmageddonReverse engineering of the 1997 driving game Carmageddon, rebuilt to run natively on modern systems with SDL2 and CMake.🔥 0🧊 01.2kDecomp · DOSReconstruction of ZZTZZTReverse-engineered source code of ZZT 3.2 that compiles to an executable byte-for-byte identical to the last official release.🔥 0🧊 0385Decomp · DOSDuke Nukem II ReconstructedDuke Nukem IIReconstructed C and assembly source of Duke Nukem II that builds a binary 100 percent identical to the original DOS executable.🔥 0🧊 0370Decomp · DOSOpenSupaplexSupaplex1:1 reimplementation of Supaplex in C and SDL that builds for desktops, handhelds and consoles.🔥 0🧊 0304Decomp · DOSStarflight ReverseStarflightReverse-engineering of the 1986 sandbox space game Starflight, aiming to understand and run it on modern systems.🔥 0🧊 0236Decomp · DOSCosmoreCosmo's Cosmic AdventureReconstruction of Cosmo's Cosmic Adventure v1.20 source code using the original DOS toolchain, 96.30% byte-accurate to the original.🔥 0🧊 0145Decomp · DOSF-15 Strike Eagle II Source ReconstructionF-15 Strike Eagle IIComplete source reconstruction of the MS-DOS F-15 Strike Eagle II v451.03, instruction-identical to the original C routines.🔥 0🧊 0144Decomp · DOSUltima VII DecompilationUltima VIIAI-assisted, byte-verified decompilation of Ultima VII (The Black Gate and Serpent Isle) with a cross-platform portable build.🔥 0🧊 087Decomp · DOSUnderworld ExhumedUltima Underworld I & IIByte-matching source code and native ports of Ultima Underworld I and II for macOS, Windows and Linux, plus a WebAssembly build that plays in the browser.🔥 0🧊 056