Platform

DOS

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Engine Rewrite · DOS CorsixTH Theme Hospital Open-source reimplementation of Bullfrog's Theme Hospital for Windows, macOS, Linux and BSD, with high resolutions and the full campaign playable. 🔥 0🧊 0 4.6k
Engine Rewrite · DOS Daggerfall Unity The Elder Scrolls II: Daggerfall Open-source recreation of The Elder Scrolls II: Daggerfall in Unity, with quality-of-life improvements and extensive mod support. 🔥 0🧊 0 3.5k
Native Port · DOS Chocolate Doom Doom Minimalist, historically accurate Doom source port that reproduces the DOS version, bugs included, and also covers Heretic, Hexen and Strife. 🔥 0🧊 0 2.4k
Engine Rewrite · DOS OpenXcom X-COM: UFO Defense Open-source clone of X-COM: UFO Defense and Terror From the Deep written in C++ and SDL, using resources from the originals. 🔥 0🧊 0 2.2k
Engine Rewrite · DOS SDLPAL Chinese Paladin (PAL) SDL-based cross-platform reimplementation of the Chinese RPG Legend of Sword and Fairy (PAL), with an online demo. 🔥 0🧊 0 2k
Engine Rewrite · DOS OpenDUNE Dune II Open-source re-creation of Westwood's Dune II written in portable C that runs natively on many operating systems. 🔥 0🧊 0 1.7k
Native Port · DOS SDLPoP Prince of Persia Open-source port of Prince of Persia based on the DOS disassembly, with extras like quicksave, replays and mod folders. 🔥 0🧊 0 1.3k
Decomp · DOS Dethrace Carmageddon Reverse engineering of the 1997 driving game Carmageddon, rebuilt to run natively on modern systems with SDL2 and CMake. 🔥 0🧊 0 1.2k
Engine Rewrite · DOS The Force Engine Star Wars: Dark Forces / Outlaws Modern replacement for the Jedi Engine of Star Wars: Dark Forces, with higher resolutions, mouselook and mod support; Outlaws is planned. 🔥 0🧊 0 1.2k
Engine Rewrite · DOS C-Dogs SDL Cyberdogs (C-Dogs) Classic overhead run-and-gun game for up to four players in co-op or deathmatch, with over 100 user-made campaigns. 🔥 0🧊 0 1.1k
Engine Rewrite · DOS Rigel Engine Duke Nukem II Modern C++ re-implementation of Duke Nukem II that works as a drop-in replacement for the original DOS executable. 🔥 0🧊 0 1k
Native Port · DOS Crispy Doom Doom Limit-removing, enhanced-resolution Doom source port based on Chocolate Doom, compatible with original configs, saves, netplay and demos. 🔥 0🧊 0 957
Native Port · DOS Shockolate System Shock Minimalist cross-platform System Shock source port using SDL2, with an OpenGL renderer and mod support. 🔥 0🧊 0 904
Native Port · DOS NBlood, Rednukem and PCExhumed Blood and other Build games Reverse-engineered ports of Blood, Redneck Rampage and Exhumed that use EDuke32 engine technology. 🔥 0🧊 0 809
Native Port · DOS FastDOOM Doom Doom port for DOS based on PCDoom, optimized to run as fast as possible on 386 and 486 PCs. 🔥 0🧊 0 800
Native Port · DOS DOOM Retro Doom Classic, refined Doom source port for Windows by Brad Harding, with a dark, gritty pixelated look and a cohesive feature set. 🔥 0🧊 0 776
Engine Rewrite · DOS Exult Ultima VII Ultima VII engine for modern systems that plays The Black Gate and Serpent Isle using the data files from your own copy. 🔥 0🧊 0 693
Tools · DOS Spice86 multiple (DOS reverse engineering) A PC emulator for reverse engineering real-mode DOS programs, generating C# code you can rewrite function by function. 🔥 0🧊 0 661
Native Port · DOS Open Fodder Cannon Fodder Open-source engine for Cannon Fodder on modern systems, supporting Amiga and DOS releases, demos, scripting and a map editor. 🔥 0🧊 0 605
Engine Rewrite · DOS Return To The Roots The Settlers II Fan rewrite of The Settlers II with internet multiplayer and support for modern systems, using the original game's graphics and sounds. 🔥 0🧊 0 596
Native Port · DOS OpenTyrian Tyrian Open-source port of the DOS vertical shooter Tyrian for Windows, macOS and Linux, with the freeware data files bundled in releases. 🔥 0🧊 0 582
Native Port · DOS Helion Doom Modern Doom source port written from scratch for high performance, with a GPU-friendly renderer and support for Boom, MBF21, UDMF and ID24 maps. 🔥 0🧊 0 573
Native Port · DOS Managed Doom Doom Doom source port in C#, translated by hand from Linux Doom and playable in single player with software rendering. 🔥 0🧊 0 553
Native Port · DOS DSDA-Doom Doom Modern but conservative Doom source port, a successor to PrBoom+ built for speedrunning, TASing and demo recording. 🔥 0🧊 0 509
Engine Rewrite · DOS OpenOMF One Must Fall 2097 Open-source remake of One Must Fall 2097 with modern networking and builds for Linux, Windows, macOS and BSD. 🔥 0🧊 0 484
Native Port · DOS Vanilla Conquer Command & Conquer: Tiberian Dawn / Red Alert Cross-platform build of the first-generation Command & Conquer engine that runs Tiberian Dawn and Red Alert as a drop-in replacement. 🔥 0🧊 0 464
Native Port · DOS PureDOOM Doom Single-header, dependency-free Doom source port in pure C, designed to run on almost any device. 🔥 0🧊 0 457
Recomp · DOS SR Skyroads and other DOS games Static recompiler that turns DOS and Windows game executables such as Albion, X-COM and Warcraft into native builds for many platforms. 🔥 0🧊 0 426
Native Port · DOS Wasm Doom Doom Chocolate Doom compiled to WebAssembly with WebSockets multiplayer support, runnable in the browser with the shareware WAD. 🔥 0🧊 0 417
Engine Rewrite · DOS OpenJazz Jazz Jackrabbit Free, open-source version of the classic Jazz Jackrabbit games for Windows, macOS, Linux, BSD, consoles and handhelds, plus a web port. 🔥 0🧊 0 409
Decomp · DOS Reconstruction of ZZT ZZT Reverse-engineered source code of ZZT 3.2 that compiles to an executable byte-for-byte identical to the last official release. 🔥 0🧊 0 385
Decomp · DOS Duke Nukem II Reconstructed Duke Nukem II Reconstructed C and assembly source of Duke Nukem II that builds a binary 100 percent identical to the original DOS executable. 🔥 0🧊 0 370
Native Port · DOS BStone Blake Stone Unofficial source port of the Blake Stone series, Aliens of Gold and Planet Strike, with high-resolution rendering, 3D audio and external textures. 🔥 0🧊 0 368
Engine Rewrite · DOS Dune II - The Maker Dune II Remake of Dune II - The Building of a Dynasty with higher resolutions, zooming, multiselect and skirmish play. 🔥 0🧊 0 368
Engine Rewrite · DOS FreeSerf The Settlers (Serf City) Open-source clone of Settlers 1 (Serf City) that plays with the data files from your own DOS or Amiga copy. 🔥 0🧊 0 339
Native Port · DOS Woof! Doom (Boom/MBF lineage) Modern Doom source port continuing the Boom/MBF line, with quality-of-life fixes and support for MBF21 and UMAPINFO. 🔥 0🧊 0 331
Engine Rewrite · DOS UnderworldGodot Ultima Pre-alpha engine recreation of Ultima Underworld and Ultima Underworld 2 built in Godot. 🔥 0🧊 0 328
Engine Rewrite · DOS Open Imperium Galactica Imperium Galactica Open-source Java reimplementation of the 4X space strategy game Imperium Galactica that runs standalone. 🔥 0🧊 0 326
Engine Rewrite · DOS Omnispeak Commander Keen 4-6 Open-source reimplementation of Commander Keen episodes 4, 5 and 6, aiming to be a bug-for-bug clone of the originals. 🔥 0🧊 0 316
Native Port · DOS Doomsday Engine Doom / Heretic / Hexen Portable, enhanced source port of Doom, Heretic and Hexen with a modern OpenGL renderer and UI. 🔥 0🧊 0 305
Decomp · DOS OpenSupaplex Supaplex 1:1 reimplementation of Supaplex in C and SDL that builds for desktops, handhelds and consoles. 🔥 0🧊 0 304
Native Port · DOS Odamex Doom Online multiplayer Doom source port with client/server netcode and a focus on original gameplay. 🔥 0🧊 0 302
Engine Rewrite · DOS PrinceJS Prince of Persia Work-in-progress browser reimplementation of Prince of Persia (1990) in HTML5 and JavaScript. 🔥 0🧊 0 282
Native Port · DOS Eternity Engine Doom Advanced Doom source port with ACS scripting, EDF definitions, portals and high-resolution support. 🔥 0🧊 0 271
Native Port · DOS Heretic2R Hexen / Heretic Reverse-engineered source port of Heretic II with widescreen, OGG music, uncapped frame rate and many bug fixes. 🔥 0🧊 0 268
Engine Rewrite · DOS CivOne Civilization Open-source implementation of Sid Meier's Civilization; the README has no further details. 🔥 0🧊 0 262
Decomp · DOS Starflight Reverse Starflight Reverse-engineering of the 1986 sandbox space game Starflight, aiming to understand and run it on modern systems. 🔥 0🧊 0 236
Native Port · DOS DOOM 32X: Resurrection Doom (32X) Modern code base for a playable Doom on the Sega 32X, with threaded dual-SH-2 rendering and larger levels. 🔥 0🧊 0 220
Native Port · DOS Mocha Doom Doom Pure Java Doom source port, continued from Velktron's work with bug fixes; network multiplayer is still missing. 🔥 0🧊 0 218
Engine Rewrite · DOS raw(gl) Another World Archived reimplementation of the Another World engine using SDL and OpenGL, supporting many original versions. 🔥 0🧊 0 209
Engine Rewrite · DOS SkyRoads Reverse Engineering SkyRoads Active reverse-engineering and native Rust port of DOS SkyRoads aiming for a deterministic, faithful reproduction. 🔥 0🧊 0 192
Native Port · DOS CatacombGL Catacomb 3D series OpenGL source port of Catacomb 3D, The Catacomb Abyss, Armageddon and Apocalypse with widescreen and uncapped frame rate. 🔥 0🧊 0 192
Engine Rewrite · DOS PanzerChasm Chasm: The Rift PanzerChasm, a free engine recreation of Chasm: The Rift that runs on SDL2 and OpenGL using the original game data. 🔥 0🧊 0 179
Engine Rewrite · DOS Chronoshift Command & Conquer: Red Alert Open source C++ re-implementation of Command & Conquer: Red Alert, rebuilt bottom-up and still relying on the original binary for unfinished parts. 🔥 0🧊 0 175
Engine Rewrite · DOS Freeserf.net The Settlers (Serf City) C# remake of The Settlers I (Serf City) for Windows, Linux, macOS and Android, using your original DOS or Amiga data files. 🔥 0🧊 0 173
Engine Rewrite · DOS OUO (Ultima Online Server) Ultima Reverse engineering of the Ultima Online server from the Second Age demo, rebuilt as portable C99 that accepts clients up to 5.0.9.1. 🔥 0🧊 0 170
Engine Rewrite · DOS Nuvie Ultima VI Open source engine for Ultima VI, Martian Dreams and The Savage Empire that reads the original data; development has moved to ScummVM. 🔥 0🧊 0 164
Native Port · DOS Dune Dynasty Dune II Enhanced Dune II built on the OpenDUNE reverse-engineered engine, with widescreen, modern RTS controls and extra factions. 🔥 0🧊 0 160
Native Port · DOS Abuse SDL2 Port Abuse SDL2 port of Crack dot Com's Abuse with custom resolutions and other additions, forked from the Xenoveritas SDL2 port. 🔥 0🧊 0 155
Engine Rewrite · DOS War1 Warcraft: Orcs & Humans Remake of Warcraft: Orcs & Humans written in C, using the original WAR assets and adding modern RTS features; still in development. 🔥 0🧊 0 153
Decomp · DOS Cosmore Cosmo's Cosmic Adventure Reconstruction of Cosmo's Cosmic Adventure v1.20 source code using the original DOS toolchain, 96.30% byte-accurate to the original. 🔥 0🧊 0 145
Decomp · DOS F-15 Strike Eagle II Source Reconstruction F-15 Strike Eagle II Complete source reconstruction of the MS-DOS F-15 Strike Eagle II v451.03, instruction-identical to the original C routines. 🔥 0🧊 0 144
Native Port · DOS JonoF's Duke Nukem 3D Port Duke Nukem 3D Jonathon Fowler's source port of Duke Nukem 3D on his port of the Build engine, with OpenGL rendering and support for many platforms. 🔥 0🧊 0 140
Native Port · DOS Raptor Source Port Raptor: Call of the Shadows Source port of Raptor: Call of the Shadows based on nukeykt's reverse-engineered code, with builds for Windows, macOS and Android. 🔥 0🧊 0 130
Native Port · DOS OpenTyrian2000 Tyrian Open-source port of the DOS shooter Tyrian, aiming to reproduce the Tyrian 2000 experience on modern Windows and Linux. 🔥 0🧊 0 126
Recomp · DOS WebDOOM Doom DOOM and DOOM II built for the browser with WebAssembly on top of the PrBoom source port, using the classic WAD assets. 🔥 0🧊 0 125
Native Port · DOS SDL Sopwith Sopwith SDL port of the classic Sopwith bi-plane shoot-em-up, with TCP/IP multiplayer, custom missions and web support. 🔥 0🧊 0 119
Native Port · DOS Alone in the Dark: Re-Haunted Alone in the Dark Cross-platform C++ reimplementation of the Alone in the Dark engine with HD backgrounds, textured models and controller support. 🔥 0🧊 0 117
Native Port · DOS OpenMoM Master of Magic From-scratch C++ and SDL2 port of Master of Magic that aims for accuracy to the original while staying easy to extend. 🔥 0🧊 0 115
Engine Rewrite · DOS Dune2JS Dune II Reimplementation of Dune II: The Building of a Dynasty in HTML5 and JavaScript that plays in desktop and mobile browsers. 🔥 0🧊 0 112
Engine Rewrite · DOS 1oom Master of Orion Engine recreation of the 1993 DOS game Master of Orion that runs on modern computers; this fork is no longer in development. 🔥 0🧊 0 110
Native Port · DOS rottexpr Rise of the Triad SDL2-based Rise of the Triad source port built on the icculus port, with high resolutions, adaptive HUD and new gameplay options. 🔥 0🧊 0 109
Native Port · DOS Stunt Car Remake (Linux and Pandora port) Stunt Car Racer Port of the Stunt Car Racer Remake to Linux, OpenPandora and the web via Emscripten, based on a Windows remake of the classic. 🔥 0🧊 0 107
Native Port · DOS EDGE-Classic Doom Cross-platform OpenGL Doom source port, a revival of the EDGE 1.35 codebase with strong modding features and modest hardware needs. 🔥 0🧊 0 103