Platform

GameCube

31 results
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Native Port · GameCube Dusklight The Legend of Zelda: Twilight Princess Reverse-engineered reimplementation of Twilight Princess for PC and mobile that stays close to the original while adding options and tools. 🔥 0🧊 0 5.8k
Decomp · GameCube Super Smash Bros. Melee Decompilation Super Smash Bros. Melee Matching decompilation of Super Smash Bros. Melee (US 1.02) that builds a relocatable main.dol for modding and research. 🔥 0🧊 0 2.4k
Decomp · GameCube Twilight Princess Decompilation The Legend of Zelda: Twilight Princess Work-in-progress decompilation of Twilight Princess; the GameCube releases fully match, and it is not a port. 🔥 0🧊 0 2.1k
Native Port · GameCube Animal Crossing PC Port Animal Crossing Unofficial native PC port of Animal Crossing for GameCube, built on the ac-decomp decompilation and rendering through OpenGL 3.3. 🔥 0🧊 0 1.5k
Decomp · GameCube Animal Crossing Decompilation Animal Crossing Decompilation of Animal Crossing for the Nintendo GameCube, supporting the USA Rev 0 release; it contains no game assets. 🔥 0🧊 0 1.4k
Decomp · GameCube Wind Waker Decompilation The Legend of Zelda: The Wind Waker Work-in-progress decompilation of The Legend of Zelda: The Wind Waker for GameCube, covering all GameCube versions. 🔥 0🧊 0 1.1k
Decomp · GameCube Mario Party 4 Decompilation Mario Party 4 Work-in-progress decompilation of Mario Party 4 for GameCube; both USA versions match, with no PC port yet. 🔥 0🧊 0 865
Engine Rewrite · GameCube Metaforce Metroid Prime Reverse-engineered native reimplementation of the Metroid Prime engine, recently rewritten on top of the matching decompilation. 🔥 0🧊 0 797
Recomp · GameCube Wind Waker Recomp The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker for GameCube, a fork of BlueWake for iPhone and iPad that is merging into the BlueWake project. 🔥 0🧊 0 532
Native Port · GameCube melee-pc Super Smash Bros. Melee Beta native PC port of Super Smash Bros. Melee (NTSC-U 1.02) built from the doldecomp decompilation, with rollback netplay in development. 🔥 0🧊 0 450
Native Port · GameCube Metroid Prime Native Port Metroid Prime Native port of Metroid Prime for Linux, Windows and Android built from the PrimeDecomp decompilation, with widescreen, uncapped frame rate and a randomizer. 🔥 0🧊 0 395
Decomp · GameCube Pikmin 2 Decompilation Pikmin 2 Work-in-progress decompilation of Pikmin 2 covering the USA, PAL and Japanese releases plus two USA demos, with public progress tracking. 🔥 0🧊 0 377
Decomp · GameCube Metroid Prime Decompilation Metroid Prime Matching decompilation of Metroid Prime for GameCube covering several USA and PAL versions, with public progress tracking. 🔥 0🧊 0 362
Recomp · GameCube BlueWake The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker running natively on iPhone, iPad, Mac, Windows and Linux, with touch controls and mods. 🔥 0🧊 0 350
Decomp · GameCube Super Mario Sunshine Decompilation Super Mario Sunshine Work-in-progress decompilation of Super Mario Sunshine for GameCube covering the Japanese and PAL Rev 0 releases. 🔥 0🧊 0 347
Decomp · GameCube Resident Evil 4 (GameCube) Decompilation Resident Evil 4 Complete byte-identical decompilation of the Resident Evil 4 GameCube debug build, with no game assets included. 🔥 0🧊 0 343
Native Port · GameCube Strikers Super Mario Strikers Native port of Super Mario Strikers built from the community decompilation, for Windows, Linux, macOS and Switch. 🔥 0🧊 0 317
Decomp · GameCube Pikmin Decompilation Pikmin Complete matching decompilation of Pikmin for GameCube, covering five retail versions at 100%. 🔥 0🧊 0 315
Recomp · GameCube MegaMan64Recompiled Mega Man 64 Recompilation project for Mega Man 64; the repository README gives no further details. 🔥 0🧊 0 265
Native Port · GameCube Open Nectar Pikmin Experimental native port of Pikmin (GameCube) for Linux, Windows, macOS and Android, built on the projectPiki decomp. 🔥 0🧊 0 223
Decomp · GameCube Mario Kart: Double Dash!! Decompilation Mario Kart: Double Dash!! Work-in-progress 1:1 decompilation of Mario Kart: Double Dash!! for GameCube, currently supporting the debug build. 🔥 0🧊 0 198
Decomp · GameCube SpongeBob: Battle for Bikini Bottom Decompilation SpongeBob SquarePants: Battle for Bikini Bottom Decompilation project for SpongeBob SquarePants: Battle for Bikini Bottom on GameCube with public match progress. 🔥 0🧊 0 191
Native Port · GameCube Super Mario Sunshine PC Port Super Mario Sunshine Native PC port of Super Mario Sunshine built from its decompilation, with HD textures, free camera and a launcher; bring your own disc. 🔥 0🧊 0 181
Recomp · GameCube SunPad Super Mario Sunshine Super Mario Sunshine for iPhone, iPad, Apple Silicon Mac and Apple TV through static recompilation and Metal rendering. 🔥 0🧊 0 180
Tools · GameCube ModernGekko multiple (GameCube) Runtime for static recompilations of GameCube and Wii games, with a code-mod system and netplay support. 🔥 0🧊 0 167
Recomp · GameCube Ring Out GameCube fighting game (unnamed) Early native PC port of a GameCube fighting game, playable start to finish, made by static recompilation on a Dolphin-derived runtime. 🔥 0🧊 0 158
Decomp · GameCube Paper Mario: The Thousand-Year Door Decomp Paper Mario: The Thousand-Year Door Work-in-progress matching decompilation of Paper Mario: The Thousand-Year Door (JP Rev 0) for GameCube. 🔥 0🧊 0 141
Native Port · GameCube Super Mario Sunshine Native PC Port Super Mario Sunshine Native PC port of Super Mario Sunshine (GMSE01) built from its matching decompilation; reads models, textures and music from your own disc image. 🔥 0🧊 0 130
Native Port · GameCube Melee Unlocked Super Smash Bros. Melee Native Windows build of Super Smash Bros. Melee compiled from its decompiled source, with unlocked frame rate and Slippi rollback netplay. 🔥 0🧊 0 105
Decomp · GameCube Super Mario Strikers Decompilation Super Mario Strikers Complete decompilation of Super Mario Strikers for the GameCube that rebuilds a byte-identical retail executable. 🔥 0🧊 0 101