Native Port · by Hero88go

Melee Unlocked

Super Smash Bros. Melee

Native Windows build of Super Smash Bros. Melee compiled from its decompiled source, with unlocked frame rate and Slippi rollback netplay.

Origin
GameCube
Runs on
Windows
Tags
c++needs-original-gamestatic-recompilation
105stars · GitHub 8 forks
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Melee Unlocked is a beta native Windows build of Super Smash Bros. Melee (NTSC 1.02) with Slippi online play and an unlocked display frame rate. It has two engines you pick in the launcher. The main Source Port compiles the Melee decompilation natively, with a D3D12 or D3D11 renderer, a native mixer and direct controller input. The second is a static recompilation of the original PowerPC code, kept for mods that need it.

Nothing from the game is included; you supply your own NTSC 1.02 ISO.

Highlights

  • Game logic at 60 Hz with display at any refresh rate
  • In-between frames from game animation data, not image interpolation
  • Native Slippi rollback netplay, compatible with Slippi Dolphin
  • Launcher to choose engine
  • Experimental mod update added in version 0.8.5

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