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static-recompilation

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Recomp · Xbox 360 Unleashed Recompiled Sonic Unleashed Unofficial PC port of the Xbox 360 version of Sonic Unleashed, made by static recompilation, with high resolution, ultrawide and mod support. 🔥 0🧊 0 5.2k
Recomp · N64 Banjo: Recompiled Banjo-Kazooie Static recompilation of Banjo-Kazooie into a native PC port with enhancements and mod support for Windows, Linux and macOS. 🔥 0🧊 0 2k
Skate 3 Recompiled — Skate 3 Recomp · Xbox 360 Skate 3 Recompiled Skate 3 Unofficial native recompilation of the Xbox 360 version of Skate 3 for Windows, Linux and macOS, with a native D3D12 and Vulkan renderer. 🔥 0🧊 0 1.6k
Recomp · Wii WiiCompiled Wii games (unspecified) Native PC port of Mario Kart Wii made by static recompilation, with no emulator at runtime and an unlocked framerate. 🔥 0🧊 0 1.1k
Recomp · PS1 SymphonyRecomp Castlevania: Symphony of the Night Open beta static recompilation of Castlevania: Symphony of the Night for PlayStation, made by hand without AI. 🔥 0🧊 0 871
Recomp · Xbox 360 re:Blue Blue Dragon Unofficial static recompilation of the Xbox 360 game Blue Dragon into a native app with higher frame rates, modern resolutions and mod support. 🔥 0🧊 0 780
Recomp · Xbox 360 Marathon Recompiled Sonic the Hedgehog (2006) Unofficial PC port of the Xbox 360 Sonic the Hedgehog (2006) made by static recompilation, for Windows, Linux and macOS. 🔥 0🧊 0 666
Recomp · NES jamulator jamulator Discontinued experiment in statically recompiling NES games into native executables with LLVM and Go. 🔥 0🧊 0 627
Recomp · N64 Mario Kart 64: Recompiled Mario Kart 64 Static recompilation of Mario Kart 64 into a native PC port for Windows, Linux and macOS, with widescreen and high frame rates. 🔥 0🧊 0 611
Recomp · Xbox 360 Lost Odyssey Recomp Lost Odyssey Experimental native port of Lost Odyssey for Xbox 360 made by static recompilation, with packages for Windows, Linux, macOS and Android. 🔥 0🧊 0 570
Recomp · GameCube Wind Waker Recomp The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker for GameCube, a fork of BlueWake for iPhone and iPad that is merging into the BlueWake project. 🔥 0🧊 0 532
Recomp · N64 Donkey Kong 64: Recompiled Donkey Kong 64 Static recompilation of Donkey Kong 64 into a native PC port with high frame rates, easy menus and instant load times. 🔥 0🧊 0 501
Recomp · Xbox 360 Pinyon Shift Forza Horizon Playable preview of a static recompilation of Forza Horizon for Xbox 360, built on your own PC from your own disc, with 60/120 fps and up to 4K. 🔥 0🧊 0 488
Recomp · Xbox 360 Hell's Gate Dante's Inferno Static recompilation of Dante's Inferno for Xbox 360 into a native PC port, with its own Vulkan renderer, ultrawide and up to 240 FPS. 🔥 0🧊 0 459
Recomp · DOS SR Skyroads and other DOS games Static recompiler that turns DOS and Windows game executables such as Albion, X-COM and Warcraft into native builds for many platforms. 🔥 0🧊 0 426
Recomp · PSP Yakumo PSP game (name withheld) Static recompilation of Monster Hunter Portable 3rd HD Ver. into a native Windows and Linux build using Vulkan and SDL3. 🔥 0🧊 0 424
Recomp · Xbox 360 Fable 2 Recomp Fable II ReXGlue static recompilation of Fable II for Xbox 360, playable to the end, with a debug menu, keyboard and mouse support and uncapped frame rate. 🔥 0🧊 0 421
Recomp · N64 Starfox 64: Recompiled Star Fox 64 Static recompilation of Star Fox 64 into a native PC port for Windows, Linux and macOS with RT64 rendering and extensive mod support. 🔥 0🧊 0 381
Recomp · Xbox 360 Fable 2 Recomp Fable II Work-in-progress static recompilation of Fable II (GOTY TU1) for Windows and Linux, based on the ReXGlue SDK. 🔥 0🧊 0 365
Recomp · Xbox 360 NocturneRecomp Castlevania: Symphony of the Night (XBLA) Static recompilation of Castlevania: Symphony of the Night (Xbox Live Arcade) for Windows and Linux, built on the ReXGlue SDK. 🔥 0🧊 0 362
Recomp · GameCube BlueWake The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker running natively on iPhone, iPad, Mac, Windows and Linux, with touch controls and mods. 🔥 0🧊 0 350
Recomp · Xbox 360 The Simpsons Game Recompiled The Simpsons Game Work-in-progress static recompilation of The Simpsons Game (Xbox 360) that runs natively on Linux, Steam Deck and Windows. 🔥 0🧊 0 335
Recomp · Xbox 360 EdgeOfTimeRecompiled Spider-Man: Edge of Time Unofficial PC port of Spider-Man: Edge of Time (Xbox 360) via static recompilation, for Windows, macOS and Linux. 🔥 0🧊 0 329
Recomp · Xbox 360 Liberty Recompiled Grand Theft Auto IV Early-development static recompilation of Grand Theft Auto IV (Xbox 360) aiming at Windows, Linux and macOS. 🔥 0🧊 0 320
Recomp · N64 Goemon 64: Recompiled Mystical Ninja Starring Goemon Static recompilation of Mystical Ninja Starring Goemon into a native PC port with RT64 graphics enhancements. 🔥 0🧊 0 312
Recomp · N64 Bomberman 64: Recompiled Bomberman 64 Static recompilation of Bomberman 64 into a native port with RT64 graphics, enhancements and extensive mod support. 🔥 0🧊 0 295
Recomp · N64 Quest 64: Recompiled Quest 64 Static recompilation of Quest 64 into a native port with RT64 graphics, enhancements and extensive mod support. 🔥 0🧊 0 278
Recomp · Xbox 360 DownpourRecomp Silent Hill: Downpour Native Windows port of Silent Hill: Downpour via static recompilation, running at unlocked 60 FPS with a standalone launcher. 🔥 0🧊 0 276
Recomp · GameCube MegaMan64Recompiled Mega Man 64 Recompilation project for Mega Man 64; the repository README gives no further details. 🔥 0🧊 0 265
Recomp · Xbox 360 LibertyRecompAndroid Grand Theft Auto IV Experimental Android port of Liberty Recompiled (GTA IV, Xbox 360) for arm64 phones and handhelds with Adreno GPUs. 🔥 0🧊 0 262
Recomp · DS MetroidPrimeHuntersRecomp Metroid Prime Hunters Public alpha static recompilation of Metroid Prime Hunters (Nintendo DS) built on ndsrecomp, with tentative online play. 🔥 0🧊 0 260
Recomp · Xbox 360 SpeedBreaker Need for Speed: Most Wanted Unofficial static recompilation of Need for Speed: Most Wanted (2005, Xbox 360) for Steam Deck, Linux and Mac, with an experimental iOS build. 🔥 0🧊 0 259
Recomp · N64 Conker's Bad Fur Day: Recompiled Conker's Bad Fur Day Native PC port of Conker's Bad Fur Day (N64, US) via static recompilation with RT64, for Windows, Linux and macOS. 🔥 0🧊 0 257
Recomp · Xbox 360 The Darkness Recomp The Darkness Native Windows port of The Darkness (Xbox 360) via recompilation, with a Direct3D 11 renderer, mouse and keyboard and video options. 🔥 0🧊 0 253
Recomp · SNES DKC1Recomp Donkey Kong Country Static recompilation of Donkey Kong Country (SNES, USA v1.0) into a native desktop app with optional widescreen. 🔥 0🧊 0 234
Recomp · Xbox 360 Condemned2Recomp Condemned 2: Bloodshot Work-in-progress static recompilation of Condemned 2: Bloodshot (Xbox 360) for Windows PC using the ReXGlue SDK. 🔥 0🧊 0 216
Recomp · PSP LCS Recomp Grand Theft Auto: Liberty City Stories PC port of Grand Theft Auto: Liberty City Stories (PSP) built on PSPRecomp, with configurable resolution and controls. 🔥 0🧊 0 216
Recomp · N64 DKR-R Diddy Kong Racing Native static recompilation of Diddy Kong Racing with custom tracks, characters and online mod sharing. 🔥 0🧊 0 214
Recomp · Xbox 360 GoldenRecomp GoldenEye (XBLA/unnamed) Work-in-progress N64Recomp-based recompilation of GoldenEye 007, with notes on the decomp and recompiler changes it needed. 🔥 0🧊 0 213
Recomp · Xbox 360 Daytona USA ReXGlue Recompilation Daytona USA Static recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with ReXGlue for Windows and Linux. 🔥 0🧊 0 212
Recomp · Xbox 360 ReTiP Viva Piñata: Trouble in Paradise Recompilation of Viva Piñata: Trouble in Paradise (Xbox 360) with a native renderer, aimed at better mod support and quality-of-life features. 🔥 0🧊 0 208
Recomp · Xbox 360 DimensionsRecomp LEGO Dimensions Public demo of a native PC build of LEGO Dimensions made by statically recompiling the Xbox 360 release, with Toy Pad support. 🔥 0🧊 0 194
Recomp · Xbox 360 Daytona USA Static Recompilation Daytona USA Static recompilation of the Sega Model 2 arcade game Daytona USA into native C++ for desktop and mobile, with no emulation core. 🔥 0🧊 0 194
Recomp · PS1 Parasite Eve II HD Remaster Parasite Eve 2 Native PC remaster of Parasite Eve II built from the PlayStation game via static recompilation; this repository is the project's public home. 🔥 0🧊 0 191
Recomp · N64 Duke Nukem: Zero Hour: Recompiled Duke Nukem: Zero Hour Work-in-progress static recompilation of Duke Nukem: Zero Hour for N64 into a native port with RT64 graphics. 🔥 0🧊 0 190
Recomp · GameCube SunPad Super Mario Sunshine Super Mario Sunshine for iPhone, iPad, Apple Silicon Mac and Apple TV through static recompilation and Metal rendering. 🔥 0🧊 0 180
Recomp · SNES Mega Man X Recompiled Mega Man X Static recompilation of Mega Man X for PC with playable Zero, co-op, online netplay and adaptive widescreen. 🔥 0🧊 0 179
Recomp · Xbox 360 PGR4-Recomp Project Gotham Racing 4 Static recompilation of Project Gotham Racing 4 for Xbox 360 aiming to run on PC and other x86_64 hardware; early and rough. 🔥 0🧊 0 173
Recomp · Xbox Splinter Cell: Double Agent XBE Recomp Splinter Cell: Double Agent Unofficial native PC port of the original Xbox Splinter Cell: Double Agent via static recompilation, using Direct3D 12 and XAudio2. 🔥 0🧊 0 172
Recomp · PS1 MediEvil Recomp MediEvil Open beta static recompilation of the North American PlayStation MediEvil for modern PCs, made by the BlackLabelHQ team. 🔥 0🧊 0 172
Recomp · PS1 Yu-Gi-Oh! Forbidden Memories Recompiled Yu-Gi-Oh! Forbidden Memories Native Windows and Linux port of Yu-Gi-Oh! Forbidden Memories rebuilt from a byte-matching decompilation, with HD options, 3D monsters and a mod editor. 🔥 0🧊 0 162
Recomp · N64 Wave Race 64: Recompiled Wave Race 64 Beta native PC port of Wave Race 64, statically recompiled with N64Recomp and rendered with RT64, with HD textures and adjustable water. 🔥 0🧊 0 160
Recomp · Xbox 360 Deadly Premonition Recompilation Deadly Premonition Native Windows port of Deadly Premonition (Xbox 360) by static recompilation, with 60 FPS, real mouse look, FSR 3 and a DirectX 12 renderer. 🔥 0🧊 0 159
Recomp · SNES DKC2Recomp Donkey Kong Country 2 Static recompilation of Donkey Kong Country 2 into native Windows and Apple Silicon Mac apps, with optional Donkey and Kiddy Kong characters. 🔥 0🧊 0 159
Recomp · Xbox DOAXVB Native PC Port Dead or Alive Xtreme Beach Volleyball Native PC port of Dead or Alive Xtreme Beach Volleyball (Xbox) built by static recompilation, fully playable as of 0.4 Beta. 🔥 0🧊 0 158
Recomp · N64 Harvest Moon 64: Recompiled Harvest Moon 64 PC port of Harvest Moon 64 made with N64: Recompiled, with RT64 graphics, high frame rates, widescreen and mod support. 🔥 0🧊 0 158
Recomp · GameCube Ring Out GameCube fighting game (unnamed) Early native PC port of a GameCube fighting game, playable start to finish, made by static recompilation on a Dolphin-derived runtime. 🔥 0🧊 0 158
Recomp · Xbox 360 DBZ Budokai 3 HD Collection Dragon Ball Z: Budokai 3 HD Collection Static recompilation of Dragon Ball Z: Budokai 3 HD Collection (Xbox 360) for Windows and Linux with a launcher, mod system and tools. 🔥 0🧊 0 158
Recomp · PS1 Parasite Eve HD Remaster Parasite Eve Work-in-progress native PC version of Parasite Eve via static recompilation, with 4K rendering, 60 fps and AI-upscaled backgrounds. 🔥 0🧊 0 155
Recomp · Xbox 360 King Kong Recompiled Peter Jackson's King Kong Native PC port of Peter Jackson's King Kong (Xbox 360) via static recompilation, with a launcher, upscalers and wide FOV. 🔥 0🧊 0 153
Recomp · Xbox 360 reNut Banjo-Kazooie: Nuts & Bolts Recompilation of Banjo-Kazooie: Nuts & Bolts (Xbox 360, US) built with the ReXGlue SDK and playable on Windows and Linux. 🔥 0🧊 0 153
Recomp · Xbox 360 SDOJ-Recomp (DoDonPachi Saidaioujou) Super Dragon Ball Z? (SDOJ) Recompilation of DoDonPachi Saidaioujou (Xbox 360) with ReXGlue for Windows and Linux, tuned to match arcade-style slowdown. 🔥 0🧊 0 152
Recomp · N64 Dr. Mario 64 Recomp Plus Dr. Mario 64 Modernized static recompilation of Dr. Mario 64 with GPU-rendered pills, 60+ FPS interpolation, 4-player support and CRT effects. 🔥 0🧊 0 151
Recomp · Xbox 360 SVR07-Recomp WWE SmackDown vs. Raw 2007 Static recompilation of WWE SmackDown vs. Raw 2007 (Xbox 360) built on ReXGlue, playable end to end at 60 FPS on Windows. 🔥 0🧊 0 149
Recomp · Arcade Initial D Arcade Stage 3 Recompiled Initial D Arcade Stage 3 Experimental native SH-4 static recompilation of Initial D Arcade Stage 3 (NAOMI 2) for Windows with a BIOS-free Vulkan renderer; this version is marked obsolete. 🔥 0🧊 0 145
Recomp · PS1 Tekken3Recomp Tekken 3 Static recompilation of Tekken 3 (USA) for PS1 into a native x64 binary, with a CD audio stutter fix and HD supersampling. 🔥 0🧊 0 137
Recomp · Xbox 360 Eternal Sonata Reprise Eternal Sonata Static recompilation of Eternal Sonata (Xbox 360) for Windows and Linux built on ReXGlue, with portable mode and mod hooks. 🔥 0🧊 0 133
Recomp · N64 Castlevania: Legacy of Darkness Recomp Castlevania: Legacy of Darkness Work-in-progress N64Recomp port of Castlevania: Legacy of Darkness (N64), focused on reaching stable gameplay. 🔥 0🧊 0 133
Recomp · Xbox 360 CoD3Recomp Call of Duty 3 Static recompilation of Call of Duty 3 (Xbox 360) to native x86-64 using XenonRecomp; all fifteen levels load and play. 🔥 0🧊 0 130
Recomp · Xbox 360 DBZ Budokai HD Recompiled Dragon Ball Z: Budokai HD Recompilation of Dragon Ball Z: Budokai HD (Xbox 360) using the ReXGlue SDK; the README only lists build steps. 🔥 0🧊 0 128
Recomp · DOS WebDOOM Doom DOOM and DOOM II built for the browser with WebAssembly on top of the PrBoom source port, using the classic WAD assets. 🔥 0🧊 0 125
Recomp · N64 Bomberman Hero: Recompiled Bomberman Hero Static recompilation of Bomberman Hero (N64) into a native PC port with RT64 graphics, widescreen, high framerate and mod support. 🔥 0🧊 0 125
Recomp · N64 Pokémon Stadium Recomp (SS Anne) Pokémon Stadium Archived static recompilation of Pokémon Stadium (US v1.0) to a native PC build, based on a fork of N64Recomp. 🔥 0🧊 0 121
Recomp · SNES DKC3Recomp Donkey Kong Country 3 Native static recompilation of Donkey Kong Country 3 (SNES) built on snesrecomp, with widescreen and ultrawide presentation, in bring-up. 🔥 0🧊 0 120
Recomp · N64 RaceWave46 Wave Race 64 AI-assisted Windows recompilation of Wave Race 64 with higher resolutions, widescreen, graphics options and expanded local multiplayer. 🔥 0🧊 0 119
Recomp · Xbox 360 NFSMW Recompiled (Xbox 360) Need for Speed: Most Wanted Static native recompilation of Need for Speed: Most Wanted (2005, Xbox 360) built on the ReXGlue SDK, playable with rough edges. 🔥 0🧊 0 117
Recomp · PS1 ValkyrieRecomp Valkyrie Profile Work-in-progress native PC recompilation of Valkyrie Profile (PS1, USA) built with PSXRecomp, with multi-disc support and optional widescreen. 🔥 0🧊 0 111
Recomp · SNES Super Mario World Recomp Super Mario World Static recompilation of Super Mario World (SNES) into native C using the snesrecomp framework, offered as an in-development preview. 🔥 0🧊 0 111
Recomp · Xbox Mercenaries Recompiled Mercenaries: Playground of Destruction Native Windows port of Mercenaries: Playground of Destruction, made by recompiling the original Xbox executable with xboxrecomp. 🔥 0🧊 0 110
Recomp · Xbox 360 BeanRecomp GoldenEye 007 (XBLA) In-development static recompilation of GoldenEye 007 Remastered (Xbox 360 XBLA) using the XenonRecomp framework. 🔥 0🧊 0 109
Recomp · SNES Super Metroid Recomp Super Metroid LLE-first static recompilation of Super Metroid (SNES) into native C on the snesrecomp framework, with a cached frame composition on Windows. 🔥 0🧊 0 108
Recomp · N64 Snowboard Kids 2: Recompiled Snowboard Kids 2 Static recompilation of Snowboard Kids 2 (N64) into a native port for Windows, Linux and macOS, with RT64 graphics and mod support. 🔥 0🧊 0 106
Native Port · GameCube Melee Unlocked Super Smash Bros. Melee Native Windows build of Super Smash Bros. Melee compiled from its decompiled source, with unlocked frame rate and Slippi rollback netplay. 🔥 0🧊 0 105
Recomp · Xbox Burnout 3: Takedown Recompilation Burnout 3: Takedown Alpha static recompilation of the Xbox version of Burnout 3: Takedown into a native Windows x86-64 executable using xboxrecomp. 🔥 0🧊 0 104
Recomp · PS1 PSXRecomp Ports multiple PS1 games Unofficial noncommercial catalog of bare PlayStation recompilation build kits for Windows, Linux and macOS, based on PSXRecomp. 🔥 0🧊 0 102
Recomp · N64 Snap64 Recomp Pokémon Snap Native Pokémon Snap (N64, US) port for Windows, Linux, Steam Deck and macOS, faithful by default with opt-in enhancements. 🔥 0🧊 0 101