Recomp · by Subarasheese
Daytona USA ReXGlue Recompilation
Daytona USAStatic recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with ReXGlue for Windows and Linux.
- Origin
- Xbox 360
- Runs on
- WindowsLinux
- Tags
- c++needs-original-gamestatic-recompilation
This project is a static recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with the ReXGlue SDK, targeting Windows and Linux. No copyrighted game files are included: you place your own game package in the game folder and run an extraction script.
The README is a build guide that stresses doing the steps in order: install prerequisites, clone with submodules, extract the game, configure with a CMake preset for Linux or Windows, run the code generation target, build and run. It gives no information on playability or feature status.
Highlights
- Recompilation of the XBLA version of Daytona USA
- Uses the ReXGlue SDK
- CMake presets for linux-amd64 and win-amd64
- Code generation step before building
- Extraction script for your own game package