Decomp · by yannicksuter
Super Mario Strikers Decompilation
Super Mario StrikersComplete decompilation of Super Mario Strikers for the GameCube that rebuilds a byte-identical retail executable.
- Origin
- GameCube
- Runs on
- Original hardware
- Tags
- c++needs-original-game
This is a decompilation of Super Mario Strikers for the Nintendo GameCube. The README reports 100% code and linking status: a high-fidelity reconstruction of what the original source may have looked like, which compiles into an executable byte-for-byte identical to the original retail release.
It is not a new way to play the game and not a recompilation or port; such projects may emerge from this work elsewhere. You need your own copy of the game to build it. Progress is tracked on decomp.dev, and there is a Discord.
Highlights
- Byte-for-byte match with the retail executable
- Code and link progress tracked on decomp.dev
- Automated builds through GitHub Actions
- Basis for future ports and recompilations
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