Decomp · by yannicksuter

Super Mario Strikers Decompilation

Super Mario Strikers

Complete decompilation of Super Mario Strikers for the GameCube that rebuilds a byte-identical retail executable.

Origin
GameCube
Runs on
Original hardware
Tags
c++needs-original-game
101stars · GitHub 12 forks
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This is a decompilation of Super Mario Strikers for the Nintendo GameCube. The README reports 100% code and linking status: a high-fidelity reconstruction of what the original source may have looked like, which compiles into an executable byte-for-byte identical to the original retail release.

It is not a new way to play the game and not a recompilation or port; such projects may emerge from this work elsewhere. You need your own copy of the game to build it. Progress is tracked on decomp.dev, and there is a Discord.

Highlights

  • Byte-for-byte match with the retail executable
  • Code and link progress tracked on decomp.dev
  • Automated builds through GitHub Actions
  • Basis for future ports and recompilations

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