Recomp · Xbox 360Unleashed RecompiledSonic UnleashedUnofficial PC port of the Xbox 360 version of Sonic Unleashed, made by static recompilation, with high resolution, ultrawide and mod support.🔥 0🧊 05.2kRecomp · Xbox 360Skate 3 RecompiledSkate 3Unofficial native recompilation of the Xbox 360 version of Skate 3 for Windows, Linux and macOS, with a native D3D12 and Vulkan renderer.🔥 0🧊 01.6kRecomp · Xbox 360re:BlueBlue DragonUnofficial static recompilation of the Xbox 360 game Blue Dragon into a native app with higher frame rates, modern resolutions and mod support.🔥 0🧊 0780Recomp · Xbox 360Marathon RecompiledSonic the Hedgehog (2006)Unofficial PC port of the Xbox 360 Sonic the Hedgehog (2006) made by static recompilation, for Windows, Linux and macOS.🔥 0🧊 0666Recomp · Xbox 360Lost Odyssey RecompLost OdysseyExperimental native port of Lost Odyssey for Xbox 360 made by static recompilation, with packages for Windows, Linux, macOS and Android.🔥 0🧊 0570Recomp · Xbox 360Pinyon ShiftForza HorizonPlayable preview of a static recompilation of Forza Horizon for Xbox 360, built on your own PC from your own disc, with 60/120 fps and up to 4K.🔥 0🧊 0488Recomp · Xbox 360Hell's GateDante's InfernoStatic recompilation of Dante's Inferno for Xbox 360 into a native PC port, with its own Vulkan renderer, ultrawide and up to 240 FPS.🔥 0🧊 0459Recomp · Xbox 360Fable 2 RecompFable IIReXGlue static recompilation of Fable II for Xbox 360, playable to the end, with a debug menu, keyboard and mouse support and uncapped frame rate.🔥 0🧊 0421Recomp · Xbox 360Fable 2 RecompFable IIWork-in-progress static recompilation of Fable II (GOTY TU1) for Windows and Linux, based on the ReXGlue SDK.🔥 0🧊 0365Recomp · Xbox 360NocturneRecompCastlevania: Symphony of the Night (XBLA)Static recompilation of Castlevania: Symphony of the Night (Xbox Live Arcade) for Windows and Linux, built on the ReXGlue SDK.🔥 0🧊 0362Recomp · Xbox 360The Simpsons Game RecompiledThe Simpsons GameWork-in-progress static recompilation of The Simpsons Game (Xbox 360) that runs natively on Linux, Steam Deck and Windows.🔥 0🧊 0335Recomp · Xbox 360EdgeOfTimeRecompiledSpider-Man: Edge of TimeUnofficial PC port of Spider-Man: Edge of Time (Xbox 360) via static recompilation, for Windows, macOS and Linux.🔥 0🧊 0329Recomp · Xbox 360Liberty RecompiledGrand Theft Auto IVEarly-development static recompilation of Grand Theft Auto IV (Xbox 360) aiming at Windows, Linux and macOS.🔥 0🧊 0320Recomp · Xbox 360DownpourRecompSilent Hill: DownpourNative Windows port of Silent Hill: Downpour via static recompilation, running at unlocked 60 FPS with a standalone launcher.🔥 0🧊 0276Recomp · Xbox 360LibertyRecompAndroidGrand Theft Auto IVExperimental Android port of Liberty Recompiled (GTA IV, Xbox 360) for arm64 phones and handhelds with Adreno GPUs.🔥 0🧊 0262Recomp · Xbox 360SpeedBreakerNeed for Speed: Most WantedUnofficial static recompilation of Need for Speed: Most Wanted (2005, Xbox 360) for Steam Deck, Linux and Mac, with an experimental iOS build.🔥 0🧊 0259Recomp · Xbox 360The Darkness RecompThe DarknessNative Windows port of The Darkness (Xbox 360) via recompilation, with a Direct3D 11 renderer, mouse and keyboard and video options.🔥 0🧊 0253Recomp · Xbox 360Condemned2RecompCondemned 2: BloodshotWork-in-progress static recompilation of Condemned 2: Bloodshot (Xbox 360) for Windows PC using the ReXGlue SDK.🔥 0🧊 0216Recomp · Xbox 360GoldenRecompGoldenEye (XBLA/unnamed)Work-in-progress N64Recomp-based recompilation of GoldenEye 007, with notes on the decomp and recompiler changes it needed.🔥 0🧊 0213Recomp · Xbox 360Daytona USA ReXGlue RecompilationDaytona USAStatic recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with ReXGlue for Windows and Linux.🔥 0🧊 0212Recomp · Xbox 360ReTiPViva Piñata: Trouble in ParadiseRecompilation of Viva Piñata: Trouble in Paradise (Xbox 360) with a native renderer, aimed at better mod support and quality-of-life features.🔥 0🧊 0208Recomp · Xbox 360DimensionsRecompLEGO DimensionsPublic demo of a native PC build of LEGO Dimensions made by statically recompiling the Xbox 360 release, with Toy Pad support.🔥 0🧊 0194Recomp · Xbox 360Daytona USA Static RecompilationDaytona USAStatic recompilation of the Sega Model 2 arcade game Daytona USA into native C++ for desktop and mobile, with no emulation core.🔥 0🧊 0194Recomp · Xbox 360PGR4-RecompProject Gotham Racing 4Static recompilation of Project Gotham Racing 4 for Xbox 360 aiming to run on PC and other x86_64 hardware; early and rough.🔥 0🧊 0173Recomp · Xbox 360Deadly Premonition RecompilationDeadly PremonitionNative Windows port of Deadly Premonition (Xbox 360) by static recompilation, with 60 FPS, real mouse look, FSR 3 and a DirectX 12 renderer.🔥 0🧊 0159Recomp · Xbox 360DBZ Budokai 3 HD CollectionDragon Ball Z: Budokai 3 HD CollectionStatic recompilation of Dragon Ball Z: Budokai 3 HD Collection (Xbox 360) for Windows and Linux with a launcher, mod system and tools.🔥 0🧊 0158Recomp · Xbox 360King Kong RecompiledPeter Jackson's King KongNative PC port of Peter Jackson's King Kong (Xbox 360) via static recompilation, with a launcher, upscalers and wide FOV.🔥 0🧊 0153Recomp · Xbox 360reNutBanjo-Kazooie: Nuts & BoltsRecompilation of Banjo-Kazooie: Nuts & Bolts (Xbox 360, US) built with the ReXGlue SDK and playable on Windows and Linux.🔥 0🧊 0153Recomp · Xbox 360SDOJ-Recomp (DoDonPachi Saidaioujou)Super Dragon Ball Z? (SDOJ)Recompilation of DoDonPachi Saidaioujou (Xbox 360) with ReXGlue for Windows and Linux, tuned to match arcade-style slowdown.🔥 0🧊 0152Recomp · Xbox 360SVR07-RecompWWE SmackDown vs. Raw 2007Static recompilation of WWE SmackDown vs. Raw 2007 (Xbox 360) built on ReXGlue, playable end to end at 60 FPS on Windows.🔥 0🧊 0149Recomp · Xbox 360Eternal Sonata RepriseEternal SonataStatic recompilation of Eternal Sonata (Xbox 360) for Windows and Linux built on ReXGlue, with portable mode and mod hooks.🔥 0🧊 0133Recomp · Xbox 360CoD3RecompCall of Duty 3Static recompilation of Call of Duty 3 (Xbox 360) to native x86-64 using XenonRecomp; all fifteen levels load and play.🔥 0🧊 0130Recomp · Xbox 360DBZ Budokai HD RecompiledDragon Ball Z: Budokai HDRecompilation of Dragon Ball Z: Budokai HD (Xbox 360) using the ReXGlue SDK; the README only lists build steps.🔥 0🧊 0128Recomp · Xbox 360NFSMW Recompiled (Xbox 360)Need for Speed: Most WantedStatic native recompilation of Need for Speed: Most Wanted (2005, Xbox 360) built on the ReXGlue SDK, playable with rough edges.🔥 0🧊 0117Recomp · Xbox 360BeanRecompGoldenEye 007 (XBLA)In-development static recompilation of GoldenEye 007 Remastered (Xbox 360 XBLA) using the XenonRecomp framework.🔥 0🧊 0109Recomp · Xbox 360NFSMW for Nintendo SwitchNeed for Speed: Most WantedNative Nintendo Switch port of the Xbox 360 Need for Speed: Most Wanted, recompiled with ReXGlue and drawn by a Vulkan renderer.🔥 0🧊 0227Recomp · Xbox 360Skate 3 MobileSkate 3Experimental Android port of Skate 3 that runs recompiled ARM64 code with Vulkan rendering, playable on a handheld.🔥 0🧊 0223Recomp · Xbox 360ReStreet (FIFA Street 2012 Recompiled)FIFA Street (2012)Experimental Windows PC port of FIFA Street (2012) recompiled from the Xbox 360 game with ReXGlue, with a launcher and VSync options.🔥 0🧊 0125Recomp · Xbox 360Saints RebornSaints RowUnofficial native Windows port of Saints Row (Xbox 360, 2006) via ReXGlue static recompilation, fully playable with built-in co-op.🔥 0🧊 0118Recomp · Xbox 360Forza Horizon 1: ReImaginedForza HorizonNative PC version of Forza Horizon (Xbox 360) with high frame rates, shared online free roam, leaderboards and a self-hostable server.🔥 0🧊 0108Recomp · Xbox 360LARecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles (Complete Edition) for Windows x86-64 with correct physics above 30 FPS.🔥 0🧊 094Recomp · Xbox 360NFS Most Wanted for Apple Silicon MacsNeed for Speed: Most WantedNative Apple Silicon build of the 2005 PC Need for Speed: Most Wanted, made by static recompilation with a Metal renderer.🔥 0🧊 082Recomp · Xbox 360Ridge Racer 6 RecompRidge Racer 6Unofficial early-test Windows recompilation of Ridge Racer 6 (Xbox 360) on the ReXGlue SDK, using your own disc image.🔥 0🧊 081Recomp · Xbox 360Theft4 (GTA IV for iOS)Grand Theft Auto IVExperimental static recompilation of the Xbox 360 build of Grand Theft Auto IV for ARM64 iOS and iPadOS with a Metal renderer.🔥 0🧊 079Recomp · Xbox 360Free Riders RecompiledSonic Free RidersStatic recompilation of Sonic Free Riders for Windows, Linux and Android, with Kinect and webcam motion controls, using your own Xbox 360 disc.🔥 0🧊 077Recomp · Xbox 360Dead Rising 2: Case Zero Native PC PortDead Rising 2: Case ZeroFinished native PC port of the Xbox 360 game Dead Rising 2: Case Zero via static recompilation, with Vulkan rendering for Windows and Linux.🔥 0🧊 076Recomp · Xbox 360Lost Odyssey HD RemasterLost OdysseyWork-in-progress native PC build of Lost Odyssey via static recompilation, with 720p to 4K output, 60 fps and DLSS, using your own discs.🔥 0🧊 071Recomp · Xbox 360WWE SmackDown vs. Raw 2011 PC PortWWE SmackDown vs. Raw 2011Unofficial native Windows port of WWE SmackDown vs. Raw 2011 via static recompilation, with up to 4K, 60 fps, ultrawide support and a launcher.🔥 0🧊 071Recomp · Xbox 360WWE '13 RecompWWE '13Unofficial static recompilation of the Xbox 360 version of WWE '13 for 64-bit Windows and Linux, built with the ReXGlue SDK.🔥 0🧊 066Recomp · Xbox 360Army of Two RecompilationArmy of TwoStatic recompilation of the 2008 Xbox 360 game Army of Two to native x86-64 on the ReXGlue SDK, with direct mouse look added.🔥 0🧊 066Recomp · Xbox 360Earthworm Jim HD: PC PortEarthworm Jim HDNative PC port of the Xbox Live Arcade game Earthworm Jim HD via static recompilation with the ReXGlue SDK, on Windows, Linux and Steam Deck.🔥 0🧊 065Recomp · Xbox 360Skate 2 Recompilation ProjectSkate 2Archived early-stage attempt to statically recompile the Xbox 360 game Skate 2 into a native PC executable with XenonRecomp.🔥 0🧊 060Recomp · Xbox 360Estacado: The Darkness RecompThe DarknessUnofficial pre-release PC recompilation of The Darkness (Xbox 360) for Windows with a Direct3D 12 layer, frame rates above 30 and a Steam Deck preset.🔥 0🧊 059Recomp · Xbox 360Project 2099Spider-Man: Edge of TimeIndependent Windows port of Spider-Man: Edge of Time built from the Xbox 360 version via ReXGlue, with an installer, launcher, PC controls and six languages.🔥 0🧊 058Recomp · Xbox 360Kameo: RePoweredKameo: Elements of PowerStatic recompilation of Kameo: Elements of Power (Xbox 360) for Windows and Linux on the ReXGlue SDK, with a host runtime that makes it moddable.🔥 0🧊 058Recomp · Xbox 360Dragon Ball Z: Burst Limit RecompiledDragon Ball Z: Burst LimitNative Windows x64 port of Dragon Ball Z: Burst Limit (US Xbox 360) via ReXGlue static recompilation, with a Direct3D 12 renderer and disc-image installer.🔥 0🧊 056Recomp · Xbox 360Naruto: Rise of a Ninja RecompNaruto: Rise of a NinjaStatic recompilation of Naruto: Rise of a Ninja (Xbox 360) for Windows x64 with ReXGlue, with ultrawide, DLC support and a launcher in seven languages.🔥 0🧊 056Recomp · Xbox 360Naughty Bear ReStuffNaughty BearRecompilation of the Xbox 360 game Naughty Bear Gold Edition with ReXGlue, running at 60 fps with a native renderer, installed through the Goopie launcher.🔥 0🧊 055Recomp · Xbox 360NFS Carbon 360 RecompNeed for Speed: CarbonExperimental static recompilation of Need for Speed: Carbon (Xbox 360) with ReXGlue, rendering at about 60 FPS on an Android phone and in prototype form on Windows.🔥 0🧊 051Recomp · Xbox 360Dead Rising 2: Case West Native PC PortDead Rising 2: Case WestFinished native PC port of the Xbox 360 game Dead Rising 2: Case West via static recompilation, with Vulkan rendering and online co-op through XenonLive.🔥 0🧊 051Recomp · Xbox 360Gears of War: Judgment for PCGears of War: JudgmentEarly native Windows build of Gears of War: Judgment (Xbox 360) via static recompilation on the ReXGlue SDK, with mouse look, unlocked frame rate and SMAA or FSR.🔥 0🧊 050Recomp · Xbox 360XerengeBurnout RevengeStatic recompilation of Burnout Revenge (Xbox 360, retail European release) into a native binary using RexGlue and a standalone Plume renderer, with an AppImage installer.🔥 0🧊 049Recomp · Xbox 360NHL Legacy RecompNHL LegacyNative Windows port of NHL Legacy (Xbox 360) via static recompilation with RexGlue, with a Vulkan renderer, AMD FidelityFX upscaling and an in-game overlay.🔥 0🧊 046Recomp · Xbox 360Forza Motorsport 4 RecompiledForza Motorsport 4Experimental alpha static recompilation of Forza Motorsport 4 (Xbox 360) with ReXGlue; it boots, completes races and saves career progress on Windows AMD64.🔥 0🧊 043Recomp · Xbox 360ReDahmDestroy All Humans! Path of the FuronRecompilation of Destroy All Humans! Path of the Furon (Xbox 360) with the Rexglue SDK, aimed at moddable improvements impossible on an emulator such as Xenia.🔥 0🧊 042Recomp · Xbox 360MCLA RecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles Complete Edition (Xbox 360) to native code for PC and jailbroken PS5, with Direct3D 12 and Vulkan renderers.🔥 0🧊 042Recomp · Xbox 360MojoRecompCrash of the TitansUnofficial native Windows port project for the Crash Bandicoot Titans games, recompiled from Xbox 360; Crash of the Titans is playable in alpha.🔥 0🧊 042Recomp · Xbox 360Re-CherryLollipop ChainsawStatic recompilation of the Xbox 360 game Lollipop Chainsaw built with the Rexglue SDK; the README covers build steps only.🔥 0🧊 041Recomp · Xbox 360Dragon Ball Raging Blast 2 RecompiledDragon Ball: Raging Blast 2Recompilation of Dragon Ball: Raging Blast 2 (Xbox 360) using the ReXGlue SDK; the README gives build setup steps only.🔥 0🧊 040Recomp · Xbox 360Guitar Hero: Warriors of Rock RecompiledGuitar Hero: Warriors of RockUnofficial PC port of Guitar Hero: Warriors of Rock made by statically recompiling the Xbox 360 game, with USB guitar support (test version).🔥 0🧊 039Recomp · Xbox 360Project8RecompTony Hawk's Project 8Native PC port of Tony Hawk's Project 8 (Xbox 360) built by static recompilation, verified on Linux and macOS and experimental on Windows.🔥 0🧊 037Recomp · Xbox 360MKVDCU-RecompMortal Kombat vs. DC UniverseUnofficial PC port of Mortal Kombat vs. DC Universe made by static recompilation, with a launcher that builds it from your own game copy.🔥 0🧊 036Recomp · Xbox 360GTA IV Recompiled (rexglue)Grand Theft Auto IVEarly, experimental static recompilation of the Xbox 360 Grand Theft Auto IV that boots and reaches gameplay, but world collision does not load yet.🔥 0🧊 035Recomp · Xbox 360Metal Slug XX (ReXGlue)Metal Slug XXModified ReXGlue SDK build that statically recompiles Metal Slug XX from Xbox 360 PowerPC to native C++; early development, bring your own copy.🔥 0🧊 033Recomp · Xbox 360Need for Speed: Carbon RecompNeed for Speed: CarbonStatic recompilation of the Xbox 360 version of Need for Speed: Carbon to native C++ using the ReXGlue SDK.🔥 0🧊 033Recomp · Xbox 360Skate 2 PCSkate 2Community Windows port of the Xbox 360 Skate 2 built with ReXGlue, with controller support, adjustable rendering quality and unlocked frame rate.🔥 0🧊 032Recomp · Xbox 360Infinite Undiscovery RecompInfinite UndiscoveryNative Windows x64 recompilation of the Xbox 360 RPG Infinite Undiscovery, with a setup wizard that imports game data from your own disc.🔥 0🧊 032Recomp · Xbox 360San RecompiledGrand Theft Auto VEarly-development static recompilation of the Xbox 360 Grand Theft Auto V, not yet meant for public use, aiming for Windows, Linux and macOS.🔥 0🧊 031Recomp · Xbox 360Geometry Wars: Retro Evolved 2 PC PortGeometry Wars: Retro Evolved 2Native PC port of Geometry Wars: Retro Evolved 2 made by static recompilation, with a launcher, frame rates up to unlimited, local achievements and offline leaderboards.🔥 0🧊 030Recomp · Xbox 360WET PC PortWETUnofficial PC port of the Xbox 360 game WET built with ReXGlue, with a launcher, mouse and keyboard controls and graphics options for Windows and Linux.🔥 0🧊 030Recomp · Xbox 360Crackdown RecompilationCrackdownUnfinished static recompilation of the Xbox 360 game Crackdown (title update 0) using the ReXGlue SDK.🔥 0🧊 030Recomp · Xbox 360Asura's Wrath RecompiledAsura's WrathWork-in-progress PC port of Asura's Wrath by static recompilation of the Xbox 360 game with ReXGlue, with Linux, Windows and experimental Android builds.🔥 0🧊 030Recomp · Xbox 360Mass Effect NXMass EffectWork-in-progress Nintendo Switch port of Mass Effect (Xbox 360) via static recompilation to native ARM64, with a Vulkan renderer on stock clocks.🔥 0🧊 030Recomp · Xbox 360Crackdown 2 RecompCrackdown 2Bare-bones static recompilation of the Xbox 360 game Crackdown 2 using ReXGlue; it runs in-game but is not playable yet.🔥 0🧊 029Recomp · Xbox 360Forza Motorsport 2 Native PC PortForza Motorsport 2Native Windows port of Forza Motorsport 2 (Xbox 360) via static recompilation, with a launcher, Direct3D 12 graphics and up to 4K rendering.🔥 0🧊 029Recomp · Xbox 360re-gh2: Guitar Hero II RecompiledGuitar Hero IIProof-of-concept recompilation of the Xbox 360 Guitar Hero II using the ReXGlue SDK; performance is limited and crashes are likely.🔥 0🧊 028Recomp · Xbox 360Need for Speed: Carbon for Apple SiliconNeed for Speed: CarbonNative macOS build of the 2006 PC Need for Speed: Carbon made by static recompilation for Apple Silicon, with a Metal renderer; early but playable.🔥 0🧊 028Recomp · Xbox 360Souls of the ReaperDiablo IIIAI-assisted Xbox 360 to PC port of Diablo III on the ReXGlue SDK, playable and stable with a faithful 60 fps path and a fast path up to 240 fps.🔥 0🧊 026Recomp · Xbox 360ForzaRecompForza HorizonExperimental static recompilation of Forza Horizon 1 for Apple Silicon macOS using ReXGlue, still in development and not yet proven playable.🔥 0🧊 026Recomp · Xbox 360MTR-PGR4Project Gotham Racing 4Windows PC recompilation of Project Gotham Racing 4 built with ReXGlue, with a graphical launcher, 720p or 1440p rendering, 30 or 60 FPS and the garage's Geometry Wars.🔥 0🧊 026Recomp · Xbox 360XMD RecompiledX-Men: DestinyNative PC port of the Xbox 360 game X-Men: Destiny built by static recompilation with ReXGlue, running on Direct3D 12 on Windows.🔥 0🧊 025Recomp · Xbox 360NFSMW Recompiled for iOSNeed for Speed: Most WantedNeed for Speed: Most Wanted (Xbox 360) running natively on iPhone and iPad via static recompilation with ReXGlue, playable start to finish.🔥 0🧊 024Recomp · Xbox 360Perfect Dark Remaster RecompilationPerfect Dark (XBLA)Static recompilation of the 2010 Xbox 360 Perfect Dark remaster to native Windows x86-64 on ReXGlue, booting to Direct3D 12 rendering with audio and controller support.🔥 0🧊 023Recomp · Xbox 360FNC RebornFight Night ChampionUnofficial native Windows port of Fight Night Champion (Xbox 360) via ReXGlue static recompilation, playable with 60 FPS and a built-in display settings tab.🔥 0🧊 023Recomp · Xbox 360OpenJamNBA Jam: On Fire EditionNative PC port of NBA JAM: On Fire Edition (Xbox 360 XBLA) through ReXGlue static recompilation, with a mod manager for PS3-scene mods.🔥 0🧊 021Recomp · Xbox 360MCX360 EditionMinecraft: Xbox 360 EditionNative iPhone port of Minecraft: Xbox 360 Edition (TU9) built with the ReXGlue recompilation SDK and Vulkan on Metal, using your own disc files.🔥 0🧊 021Recomp · Xbox 360WWE All Stars RecompWWE All StarsUnofficial Windows version of WWE All Stars (Xbox 360), recompiled with ReXGlue with a native Vulkan renderer and image options, using your own disc image.🔥 0🧊 020Recomp · Xbox 360Midnight Club: Los Angeles RecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles (Xbox 360) for Windows x86-64 built with the rexGlu SDK, reaching the menu and free roam.🔥 0🧊 020Recomp · Xbox 360Perfect Dark Zero RecompiledPerfect Dark ZeroStatic recompilation of Perfect Dark Zero (Xbox 360) on the ReXGlue SDK, fully playable on Windows with optional 60 FPS and 16:9 patches and keyboard and mouse.🔥 0🧊 019Recomp · Xbox 360SoulCalibur IV RecompiledSoulCalibur IVEarly static recompilation of SoulCalibur IV (Xbox 360) built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++.🔥 0🧊 018Recomp · Xbox 360Army of Two RecompilationArmy of TwoExperimental Windows port of Army of Two (Xbox 360) via ReXGlue static recompilation with a native Direct3D 12 renderer, in early testing.🔥 0🧊 018Recomp · Xbox 360Hard Corps: Uprising PC PortHard Corps: UprisingNative PC port of the Xbox 360 XBLA Contra spin-off Hard Corps: Uprising through ReXGlue static recompilation, with the TRG launcher, cheats and offline achievements.🔥 0🧊 017Recomp · Xbox 360Crackdown RecompCrackdownBeta native Windows port of Crackdown (Xbox 360) via static recompilation, running at 60 fps with a launcher that installs from your own disc dump.🔥 0🧊 016Recomp · Xbox 360NFS Most Wanted RecompNeed for Speed: Most WantedIn-progress recompilation of the 2005 PC Black Edition of Need for Speed: Most Wanted for macOS, iPad, Linux, Windows and the browser, built on recomp-kit.🔥 0🧊 016Recomp · Xbox 360Sonic the Hedgehog (2006) Demo RecompiledSonic the Hedgehog (2006) demoRecompilation of the Sonic the Hedgehog (2006) Xbox 360 demo using the ReXGlue SDK, playable from start to finish with a gamepad.🔥 0🧊 015Recomp · Xbox 360WetRecompWETStatic recompilation of WET (Xbox 360, 2009) to native Windows and Linux x86-64 on the ReXGlue SDK, fully playable with your own copy.🔥 0🧊 014Recomp · Xbox 360Skullburglar50 Cent: Blood on the SandNative PC, Mac and Steam Deck port of 50 Cent: Blood on the Sand (Xbox 360) with a native Vulkan renderer and proper mouse and keyboard controls, set up from your own disc.🔥 0🧊 014Recomp · Xbox 360Dragon Age: Origins RecompiledDragon Age: OriginsStatic recompilation of the Xbox 360 Dragon Age: Origins into a native Windows program with a Direct3D 12 renderer, 4K, 60 fps and modern upscalers.🔥 0🧊 014Recomp · Xbox 360WWE SmackDown vs. Raw 2008 RecompWWE SmackDown vs. Raw 2008Native PC port of WWE SmackDown vs. Raw 2008 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 014Recomp · Xbox 360WWE SmackDown vs. Raw 2011 RecompWWE SmackDown vs. Raw 2011Unofficial Windows version of WWE SmackDown vs. Raw 2011 (Xbox 360) recompiled with ReXGlue, set up once from your own disc image by a launcher.🔥 0🧊 013Recomp · Xbox 360Project 1944Call of Duty 3Unofficial native Windows port of Call of Duty 3 (Xbox 360) via ReXGlue static recompilation, with Direct3D 12 output, mouse and keyboard and a launcher.🔥 0🧊 013Recomp · Xbox 360WWE SmackDown vs. Raw 2009 RecompWWE SmackDown vs. Raw 2009Native PC port of WWE SmackDown vs. Raw 2009 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 013Recomp · Xbox 360WWE SmackDown vs. Raw 2010 RecompWWE SmackDown vs. Raw 2010Native PC port of WWE SmackDown vs. Raw 2010 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 013Recomp · Xbox 360EXIT 1 & 2 RecompiledEXIT 1 & 2Early static recompilation of the Xbox 360 EXIT 1 and 2 games built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++.🔥 0🧊 012Recomp · Xbox 360Saints Row RecompSaints RowWork-in-progress static recompilation of the Xbox 360 Saints Row (2006) to a native x86-64 Windows executable with XenonRecomp and the ReXGlue SDK.🔥 0🧊 012Recomp · Xbox 360MCLA 4iOSMidnight Club: Los AngelesUnofficial iPhone and iPad version of Midnight Club: Los Angeles Complete Edition using ARM64 static recompilation, a native Metal renderer and touch or tilt controls.🔥 0🧊 012Recomp · Xbox 360Mind over RecompCrash: Mind over MutantAlpha native PC port of Crash: Mind over Mutant (Xbox 360) with its own Vulkan renderer, 60 fps, four-player co-op and unlimited named saves, built from your own disc.🔥 0🧊 012Recomp · Xbox 360Vigilante 8 Arcade RecompVigilante 8 ArcadePlayable static recompilation of Vigilante 8 Arcade (Xbox 360 XBLA) to native x86-64 PC, running 3D gameplay near 90 FPS through a D3D12 backend.🔥 0🧊 011Recomp · Xbox 360Sega Superstars Tennis ReMatchSega Superstars TennisNative Windows port of the Xbox 360 Sega Superstars Tennis through ReXGlue recompilation, with a Direct3D 12 renderer, ultrawide aspect ratios and keyboard support.🔥 0🧊 010Recomp · Xbox 360Viva Piñata RecompViva PiñataViva Piñata (Xbox 360, 2006) running natively on Windows through ReXGlue static recompilation, with a launcher and an optional Russian translation.🔥 0🧊 010Recomp · Xbox 360Burnout CRASH! PC RecompilationBurnout CRASH!Unofficial native Windows port of Burnout CRASH! (Xbox 360 XBLA) via ReXGlue static recompilation, generated on your machine from your own package.🔥 0🧊 010Recomp · Xbox 360Skate 3 RecompiledSkate 3Early Windows recompilation experiment for Skate 3 (Xbox 360) with XenonRecomp that so far provides a launcher that validates and caches game files; the game does not boot yet.🔥 0🧊 010Recomp · Xbox 360Liberty Recompiled (PAL, macOS)Grand Theft Auto IVPersonal fork of the GTA IV Xbox 360 recompilation that targets the PAL disc with Title Update 5 on macOS Apple Silicon with a native Metal renderer.🔥 0🧊 010