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Native Port · N64 Ship of Harkinian The Legend of Zelda: Ocarina of Time PC port of Ocarina of Time built on libultraship and the OoT decompilation, played with your own ROM. 🔥 0🧊 0 5.6k
Native Port · SNES Zelda3 The Legend of Zelda: A Link to the Past Reverse-engineered C reimplementation of A Link to the Past that is playable start to finish, with widescreen and bugfixes. 🔥 0🧊 0 4.9k
Native Port · DOS Chocolate Doom Doom Minimalist, historically accurate Doom source port that reproduces the DOS version, bugs included, and also covers Heretic, Hexen and Strife. 🔥 0🧊 0 2.4k
Native Port · N64 SpaghettiKart Mario Kart 64 PC port of Mario Kart 64 built on the Torch and libultraship stack, played with your own US ROM. 🔥 0🧊 0 2.4k
2 Ship 2 Harkinian — The Legend of Zelda: Majora's Mask Native Port · N64 2 Ship 2 Harkinian The Legend of Zelda: Majora's Mask PC port of Majora's Mask that runs from your own supported ROM on Windows, Linux and macOS. 🔥 0🧊 0 2.3k
Native Port · N64 Starship Star Fox 64 PC port of Star Fox 64 from the HarbourMasters team, played with your own US ROM and with voice language replacement options. 🔥 0🧊 0 2.1k
Native Port · N64 Perfect Dark PC Port Perfect Dark Work-in-progress PC port of the Perfect Dark decompilation, with working singleplayer and split-screen multiplayer. 🔥 0🧊 0 2k
sm64ex — Super Mario 64 Native Port · N64 sm64ex Super Mario 64 Fork of the Super Mario 64 PC port with an options menu, texture pack support, analog camera and multiple renderers. 🔥 0🧊 0 1.9k
Native Port · GameCube Animal Crossing PC Port Animal Crossing Unofficial native PC port of Animal Crossing for GameCube, built on the ac-decomp decompilation and rendering through OpenGL 3.3. 🔥 0🧊 0 1.5k
Native Port · PC (classic) Halo: Combat Evolved (OpenCE) Halo: Combat Evolved Port of the Halo: Combat Evolved Xbox decompilation to Linux, Windows, Android and web browsers, with system link multiplayer. 🔥 0🧊 0 1.5k
Super Mario 64 Port — Super Mario 64 Native Port · N64 Super Mario 64 Port Super Mario 64 Port of the Super Mario 64 decompilation that builds native executables for Linux and Windows from your own game assets. 🔥 0🧊 0 1.3k
Native Port · DOS SDLPoP Prince of Persia Open-source port of Prince of Persia based on the DOS disassembly, with extras like quicksave, replays and mod folders. 🔥 0🧊 0 1.3k
Native Port · PC (classic) KeeperFX Dungeon Keeper Open-source remake and fan expansion of Dungeon Keeper that fixes and modernizes the classic with higher resolutions and bugfixes. 🔥 0🧊 0 1k
Native Port · DOS Crispy Doom Doom Limit-removing, enhanced-resolution Doom source port based on Chocolate Doom, compatible with original configs, saves, netplay and demos. 🔥 0🧊 0 957
Native Port · DOS Shockolate System Shock Minimalist cross-platform System Shock source port using SDL2, with an OpenGL renderer and mod support. 🔥 0🧊 0 904
Ghostship — Super Mario 64 Native Port · N64 Ghostship Super Mario 64 PC port of Super Mario 64 from the HarbourMasters team that runs from your own US or JP ROM on Windows and Linux. 🔥 0🧊 0 820
Native Port · DOS FastDOOM Doom Doom port for DOS based on PCDoom, optimized to run as fast as possible on 386 and 486 PCs. 🔥 0🧊 0 800
Native Port · DOS DOOM Retro Doom Classic, refined Doom source port for Windows by Brad Harding, with a dark, gritty pixelated look and a cohesive feature set. 🔥 0🧊 0 776
Native Port · PC (classic) NFSIISE Need for Speed II SE Cross-platform wrapper for Need for Speed II SE that adds 3D acceleration through OpenGL and a TCP protocol for multiplayer. 🔥 0🧊 0 769
Native Port · PC (classic) iortcw Return to Castle Wolfenstein Merge of ioquake3 features and fixes into the Return to Castle Wolfenstein code bases, with SDL, OpenAL, x86_64 and VoIP support. 🔥 0🧊 0 758
Native Port · GBA The Minish Cap 3DS The Legend of Zelda: The Minish Cap Native Nintendo 3DS dual-screen port of The Minish Cap based on Project Picori and the Minish Cap decompilation. 🔥 0🧊 0 748
Native Port · SNES Zelda A Link to the Past 3DS The Legend of Zelda: A Link to the Past Nintendo 3DS dual-screen port of Zelda 3 with a live map on the bottom screen, built on the snesrev zelda3 reimplementation. 🔥 0🧊 0 711
Native Port · PC (classic) Cave Story MD Cave Story Fan port of Cave Story to the Sega Mega Drive/Genesis that runs on real hardware or any emulator, with the main story finished. 🔥 0🧊 0 673
Native Port · SNES smw Super Mario World Reverse-engineered reimplementation of Super Mario World in C, playable start to end, that extracts assets from your own ROM. 🔥 0🧊 0 639
Native Port · DOS OpenTyrian Tyrian Open-source port of the DOS vertical shooter Tyrian for Windows, macOS and Linux, with the freeware data files bundled in releases. 🔥 0🧊 0 582
Native Port · SNES Super Metroid (snesrev) Super Metroid Early reverse-engineered reimplementation of Super Metroid in C that runs alongside the original and compares them frame by frame. 🔥 0🧊 0 556
Native Port · PC (classic) Bugdom Bugdom Pangea Software's Bugdom updated for modern macOS, Windows and Linux with arbitrary resolutions and bug fixes, with the developer's approval. 🔥 0🧊 0 510
Native Port · DOS DSDA-Doom Doom Modern but conservative Doom source port, a successor to PrBoom+ built for speedrunning, TASing and demo recording. 🔥 0🧊 0 509
Native Port · N64 Lighthouse Banjo-Kazooie Banjo-Kazooie PC port with Anchor multiplayer, romhack and multi-language support and a built-in randomizer. 🔥 0🧊 0 495
Native Port · PC (classic) Nanosaur Nanosaur Pangea Software's Nanosaur updated for modern macOS, Windows and Linux with arbitrary resolutions and gameplay bug fixes. 🔥 0🧊 0 474
Native Port · N64 PaperBoat Paper Mario Harbour Masters PC port of Paper Mario 64 based on the Paper Mario DX decompilation, with several graphics backends. 🔥 0🧊 0 465
Native Port · GBA Project Picori The Legend of Zelda: The Minish Cap Native PC port of The Legend of Zelda: The Minish Cap for Linux, Windows and macOS, built on the zeldaret decompilation and still work in progress. 🔥 0🧊 0 463
Native Port · GameCube melee-pc Super Smash Bros. Melee Beta native PC port of Super Smash Bros. Melee (NTSC-U 1.02) built from the doldecomp decompilation, with rollback netplay in development. 🔥 0🧊 0 450
Native Port · DOS Wasm Doom Doom Chocolate Doom compiled to WebAssembly with WebSockets multiplayer support, runnable in the browser with the shareware WAD. 🔥 0🧊 0 417
Native Port · GBA Celeste Classic GBA Celeste Classic (PICO-8) Game Boy Advance port of the PICO-8 game Celeste Classic, an almost direct conversion with minor graphical changes. 🔥 0🧊 0 402
Native Port · GBA Pokémon Emerald 3DS Dual Screen Pokémon Emerald Native Nintendo 3DS homebrew port of Pokémon Emerald with a touch interface on the bottom screen and an optional 3D voxel overworld. 🔥 0🧊 0 401
sm64ex-ios — Super Mario 64 Native Port · N64 sm64ex-ios Super Mario 64 iOS and tvOS port of the sm64ex Super Mario 64 PC port, built from your own ROM with no copyrighted assets uploaded. 🔥 0🧊 0 371
Native Port · DOS BStone Blake Stone Unofficial source port of the Blake Stone series, Aliens of Gold and Planet Strike, with high-resolution rendering, 3D audio and external textures. 🔥 0🧊 0 368
Native Port · PC (classic) MinecraftC Minecraft Classic Port of Minecraft Classic 0.0.30a to C using SDL2 and OpenGL 1.1, with an optional raytracing mod. 🔥 0🧊 0 350
Native Port · PS2 3SX Street Fighter III: 3rd Strike Native port of Street Fighter III: 3rd Strike for Windows, macOS and Linux, continuing the 3s-decomp project with rollback netcode planned. 🔥 0🧊 0 349
Native Port · DOS Woof! Doom (Boom/MBF lineage) Modern Doom source port continuing the Boom/MBF line, with quality-of-life fixes and support for MBF21 and UMAPINFO. 🔥 0🧊 0 331
Native Port · GBA pokeemerald-wasm Pokémon Emerald WebAssembly build of the pokeemerald decompilation that runs Pokémon Emerald in the browser, with native and Kindle frontends. 🔥 0🧊 0 310
Native Port · PS2 ico-pc ICO Port of the ICO (PS2) decompilation to Windows, Linux, Steam Deck, Android, iPhone and Apple-silicon Macs, with no game data included. 🔥 0🧊 0 298
Super Mario 64 DOS Port — Super Mario 64 Native Port · N64 Super Mario 64 DOS Port Super Mario 64 Novelty DOS port of the sm64-port source, with ports to other legacy consoles; not expected to be fully playable. 🔥 0🧊 0 297
Native Port · PS2 Tenkaichi3Decomp Dragon Ball Z: Budokai Tenkaichi 3 Native PC port of Dragon Ball Z: Budokai Tenkaichi 3 (PS2) built on a matching decompilation, with a Vulkan renderer. 🔥 0🧊 0 296
Native Port · N64 G-Diffuser F-Zero X Native PC port of F-Zero X with true widescreen, an enhancement menu and full 64DD Expansion Kit support. 🔥 0🧊 0 282
Native Port · DOS Heretic2R Hexen / Heretic Reverse-engineered source port of Heretic II with widescreen, OGG music, uncapped frame rate and many bug fixes. 🔥 0🧊 0 268
Native Port · N64 GoldenEye 007 PC Port GoldenEye 007 Native PC port of GoldenEye 007 (N64) built from the open decompilation, with widescreen, 60 fps and split-screen. 🔥 0🧊 0 246
Native Port · PC (classic) Lambda1VR Half-Life (Quest VR) Port of the Xash3D-FWGS Half-Life engine to Oculus Quest, adding 6DoF weapons and OpenGL ES 2.0 rendering. 🔥 0🧊 0 244
Native Port · PC (classic) Chocolate Quake Quake Purist, minimalist Quake source port that reproduces v1.09 and earlier DOS behavior, quirks included. 🔥 0🧊 0 224
Native Port · DOS DOOM 32X: Resurrection Doom (32X) Modern code base for a playable Doom on the Sega 32X, with threaded dual-SH-2 rendering and larger levels. 🔥 0🧊 0 220
Native Port · PC (classic) Mighty Mike Mighty Mike (Power Pete) Pangea Software's Mighty Mike (Power Pete) updated for modern systems with widescreen and gamepad support. 🔥 0🧊 0 211
Native Port · SNES zelda3-android The Legend of Zelda: A Link to the Past Android port of the zelda3 reimplementation of A Link to the Past, controller-only with configurable settings. 🔥 0🧊 0 202
Native Port · PS1 Crash Team Racing: High Octane Crash Team Racing Advanced source port of Crash Team Racing for PS Vita, Windows and web browsers with widescreen, 60 FPS and post-processing effects. 🔥 0🧊 0 190
Native Port · PC (classic) Otto Matic Otto Matic Pangea Software's Otto Matic updated to run on modern Windows, macOS and Linux, faithful to the 2001 original. 🔥 0🧊 0 181
Super Mario 64 DSi — Super Mario 64 Native Port · N64 Super Mario 64 DSi Super Mario 64 Port of the Super Mario 64 decompilation to the Nintendo DSi, running the original N64 game with custom rendering and audio. 🔥 0🧊 0 181
Native Port · PS1 Wipeout Dreamcast WipeOut Dreamcast port of wipeout-rewrite with 60 FPS, widescreen and VMU saves, released as a bootable disc image. 🔥 0🧊 0 177
Native Port · N64 Golden Balloon Diddy Kong Racing Native and browser source port of Diddy Kong Racing built from the decompilation, with widescreen and high frame rates; bring your own ROM. 🔥 0🧊 0 176
Native Port · PC (classic) Cro-Mag Rally Cro-Mag Rally Pangea Software's caveman racer Cro-Mag Rally ported to modern Windows, macOS and Linux with 4-player split-screen and a scoreboard. 🔥 0🧊 0 172
Native Port · DOS Dune Dynasty Dune II Enhanced Dune II built on the OpenDUNE reverse-engineered engine, with widescreen, modern RTS controls and extra factions. 🔥 0🧊 0 160
Native Port · PC (classic) vitaQuake Quake Quake engine source port for the PlayStation Vita with GPU rendering, gyro aiming, mod support and LAN multiplayer. 🔥 0🧊 0 142
Native Port · DOS JonoF's Duke Nukem 3D Port Duke Nukem 3D Jonathon Fowler's source port of Duke Nukem 3D on his port of the Build engine, with OpenGL rendering and support for many platforms. 🔥 0🧊 0 140
Native Port · PC (classic) rsc-c RuneScape Classic Portable RuneScape Classic client in C99 for desktop, web, 3DS, Switch and Wii, supporting the 204 and 177 protocols. 🔥 0🧊 0 134
Native Port · DOS Raptor Source Port Raptor: Call of the Shadows Source port of Raptor: Call of the Shadows based on nukeykt's reverse-engineered code, with builds for Windows, macOS and Android. 🔥 0🧊 0 130
Native Port · GBA Minicraft for GBA Minicraft Demake of Notch's Minicraft for the Game Boy Advance, as close to the original as the hardware allows, with saving and a pause menu. 🔥 0🧊 0 127
Native Port · DOS OpenTyrian2000 Tyrian Open-source port of the DOS shooter Tyrian, aiming to reproduce the Tyrian 2000 experience on modern Windows and Linux. 🔥 0🧊 0 126
Native Port · PC (classic) DoukutsuPSX Cave Story Work-in-progress port of Cave Story to the Sony PlayStation, built on the CSE2 decompilation and playable on hardware or emulators. 🔥 0🧊 0 123
Native Port · PS1 Rage Racer PC Rage Racer Native Windows, Linux and macOS port of Rage Racer (PAL PlayStation) that imports assets from your own disc image. 🔥 0🧊 0 122
Native Port · DOS SDL Sopwith Sopwith SDL port of the classic Sopwith bi-plane shoot-em-up, with TCP/IP multiplayer, custom missions and web support. 🔥 0🧊 0 119
Native Port · PC (classic) Hexen II: Hammer of Thyrion Hexen II Hammer of Thyrion (uHexen2), a cross-platform source port of the Hexen II engine for modern systems. 🔥 0🧊 0 117
Native Port · Xbox NFS Underground 2 for Switch Need for Speed: Underground 2 Static recompilation of the original Xbox Need for Speed: Underground 2 into native C for Nintendo Switch and Linux, with no emulator. 🔥 0🧊 0 115
Super Mario 64 for PS Vita — Super Mario 64 Native Port · N64 Super Mario 64 for PS Vita Super Mario 64 PS Vita port of the Super Mario 64 decompilation (sm64-port), built from your own ROM with VitaSDK. 🔥 0🧊 0 114
Native Port · DOS rottexpr Rise of the Triad SDL2-based Rise of the Triad source port built on the icculus port, with high resolutions, adaptive HUD and new gameplay options. 🔥 0🧊 0 109
Native Port · N64 Banjo: Recompiled for Android Banjo-Kazooie Android port of Banjo-Kazooie built with N64: Recompiled, with controller and dual screen support for handhelds. 🔥 0🧊 0 108
Native Port · N64 SpaghettiKart (Android) Mario Kart 64 Android build of SpaghettiKart, the native Mario Kart 64 PC port, generated from your own US ROM. 🔥 0🧊 0 108
Native Port · PC (classic) Nanosaur II: Hatchling Nanosaur II Port of Pangea Software's 2004 game Nanosaur II to macOS, Windows and Linux, made with permission from Pangea. 🔥 0🧊 0 104
Native Port · N64 Starship (Android) Star Fox 64 Android build of Starship, the native Star Fox 64 PC port, generated from your own US ROM. 🔥 0🧊 0 104
Native Port · DOS EDGE-Classic Doom Cross-platform OpenGL Doom source port, a revival of the EDGE 1.35 codebase with strong modding features and modest hardware needs. 🔥 0🧊 0 103
Native Port · PS1 Silent Hill PC Port Silent Hill Native Windows and Linux port of Silent Hill 1 built from the PSX decompilation, with mod support and fan translations, in beta. 🔥 0🧊 0 675
Native Port · Xbox 360 Unleashed Recompiled for Android Sonic Unleashed Unofficial Android port of Unleashed Recompiled that runs Sonic Unleashed (Xbox 360) via static recompilation, with touch controls. 🔥 0🧊 0 217
Native Port · Xbox 360 NFSMW Android Evolved Need for Speed: Most Wanted Native Android ARM64 port of Need for Speed: Most Wanted (2005, Xbox 360) with a Vulkan renderer and touch controls. 🔥 0🧊 0 199
Native Port · PC (classic) HaloPad Halo: Combat Evolved Preview port of Halo: Combat Evolved for iPhone, iPad and Mac with the Xbox campaign, online matches and Custom Edition servers. 🔥 0🧊 0 120
Native Port · GameCube Animal Crossing PC Port Animal Crossing Work-in-progress PC port of Animal Crossing for the GameCube, built on its decompilation and supporting the USA Rev 0 version. 🔥 0🧊 0 91
Native Port · Game Boy/GBC Oracle of Ages & Seasons Native Port The Legend of Zelda: Oracle of Ages/Seasons Native macOS, Windows, Linux and Android versions of Zelda: Oracle of Ages and Seasons with widescreen, save states and save sync, using your own ROM. 🔥 0🧊 0 77
Native Port · PC (classic) ChupathingyCE Halo: Combat Evolved Community port of the Halo: Combat Evolved decompilation for Windows, Mac, Linux and Android, with dedicated servers and its own Delta network layer. 🔥 0🧊 0 76
Foxhollow — Star Fox Adventures Native Port · GameCube Foxhollow Star Fox Adventures Fully native port of Star Fox Adventures built on the SFA decompilation and Aurora, playable on Mac, Windows and Linux with your own copy. 🔥 0🧊 0 66
Native Port · PC (classic) Halo: Combat Evolved for PS Vita Halo: Combat Evolved Native PlayStation Vita port of Halo: Combat Evolved built from the Xbox decompilation, with online play, using your own Xbox copy. 🔥 0🧊 0 64
Native Port · GameCube OpenCrossing-Anbernic Animal Crossing Native ARM port of the Animal Crossing GameCube decompilation for Anbernic H700 handhelds running muOS or Knulli, no emulator involved. 🔥 0🧊 0 64
OpenPhantom — Star Wars Episode I: The Phantom Menace Native Port · PC (classic) OpenPhantom Star Wars Episode I: The Phantom Menace Fixes and modding tools for Star Wars Episode I: The Phantom Menace (1999) on modern Windows and Proton, with online co-op and a new open source engine in progress. 🔥 0🧊 0 56
Vandal Hearts PC Port — Vandal Hearts Native Port · PS1 Vandal Hearts PC Port Vandal Hearts Native Windows and Linux port of the PlayStation game Vandal Hearts built on byte-exact decompilations, with one executable for the USA, Asia and Japan discs. 🔥 0🧊 0 48
Native Port · GameCube Party Board Mario Party 4 Work-in-progress port of Mario Party 4 to Windows, Linux, macOS, Android and iOS, built from the decompilation with your own copy of the game. 🔥 0🧊 0 47
Native Port · DOS Barrett Rise of the Triad Feature-rich Rise of the Triad source port for modern systems, based on ROTTEXPR, with quality-of-life improvements and wider compatibility. 🔥 0🧊 0 33
Native Port · N64 MK64 Portable Mario Kart 64 Native PlayStation Portable port of Mario Kart 64 built on the n64decomp/mk64 decompilation, with 60 FPS races and ad hoc multiplayer, using your own ROM. 🔥 0🧊 0 31
Native Port · GameCube OpenCrossing-Xbox Animal Crossing Native original Xbox port of Animal Crossing (GameCube) built from its decompilation, running at 60 fps up to 720p on a stock console. 🔥 0🧊 0 29
Native Port · N64 MGB64: Man with the Golden Build GoldenEye 007 Discontinued and archived decompilation and native source port of GoldenEye 007 (N64) with an ImGui launcher for macOS, Windows and Linux; bring your own ROM. 🔥 0🧊 0 29
Smash 64 DS Port — Super Smash Bros. Native Port · N64 Smash 64 DS Port Super Smash Bros. Nintendo DS port of Super Smash Bros. 64 built on the BattleShip decompilation, with all twelve fighters, all stages and the 1P campaign playable. 🔥 0🧊 0 28
Native Port · PC (classic) repentogxm The Binding of Isaac: Repentance+ Experimental PS Vita port of The Binding of Isaac: Repentance made by statically recompiling the PC executable to ARM, running at the Vita's native 960x544. 🔥 0🧊 0 25
Native Port · PC (classic) Halo CE on Anbernic RG35XX H Halo: Combat Evolved Native ARM64 port of the Halo: Combat Evolved decompilation for the Anbernic RG35XX H and other H700 handhelds on Knulli, with online play and no emulation. 🔥 0🧊 0 25
Native Port · GameCube ACGC Android Port Animal Crossing Android port of the Animal Crossing (GameCube) PC port, built on the ac-decomp decompilation, with widescreen, touch overlay and an optional HD texture pack. 🔥 0🧊 0 24
Native Port · PC (classic) Sonic R Android Edition Sonic R Native Android port of the Sonic R PC decompilation with a GLES2 renderer, 60 FPS and customizable touch controls, using your own PC game files. 🔥 0🧊 0 23
pspoke — Pokémon Platinum / SoulSilver Native Port · DS pspoke Pokémon Platinum / SoulSilver Beta native PSP port of Pokémon Platinum and SoulSilver, built from community decomps and your own cartridge dump, running around 30 fps. 🔥 0🧊 0 22
Native Port · GameCube Animal Crossing PC Port - Deluxe Edition Animal Crossing Native PC port of GameCube Animal Crossing built on ac-decomp with a GX-to-OpenGL layer and Deluxe ROM-hack content, reading assets from your own disc image. 🔥 0🧊 0 20
Space Channel 5 Native — Space Channel 5 Native Port · Dreamcast Space Channel 5 Native Space Channel 5 Unofficial native port of the USA Dreamcast Space Channel 5 for Windows, Linux and macOS with display options, controller support and modding. 🔥 0🧊 0 20
Native Port · N64 DK64: Recompiled - Android Port Donkey Kong 64 Native Android port of Donkey Kong 64: Recompiled using RT64 on Vulkan, N64ModernRuntime and SDL2, with a virtual touch gamepad and your own ROM. 🔥 0🧊 0 19
Native Port · N64 G-Diffuser 3DS F-Zero X Homebrew port of the F-Zero X decompilation to the New Nintendo 3DS with stereoscopic 3D, full audio and a touch-screen settings menu. 🔥 0🧊 0 19
Zombies Ate My Neighbors PC Port — Zombies Ate My Neighbors Native Port · SNES Zombies Ate My Neighbors PC Port Zombies Ate My Neighbors Unofficial Windows port of the SNES classic Zombies Ate My Neighbors with widescreen, high refresh rate support, twin-stick controls and quick saves. 🔥 0🧊 0 18
Buster Busts Loose! PC Port — Tiny Toon Adventures: Buster Busts Loose! Native Port · SNES Buster Busts Loose! PC Port Tiny Toon Adventures: Buster Busts Loose! Windows and Android port of the SNES game Tiny Toon Adventures: Buster Busts Loose! with true widescreen, display options, cheats, level select and a music player. 🔥 0🧊 0 16