Recomp · N64Zelda 64: RecompiledThe Legend of Zelda: Majora's Mask / Ocarina of TimeStatic recompilation of Majora's Mask (Ocarina of Time support coming) that runs natively on PC with enhancements and mod support.🔥 0🧊 07.4kRecomp · N64Banjo: RecompiledBanjo-KazooieStatic recompilation of Banjo-Kazooie into a native PC port with enhancements and mod support for Windows, Linux and macOS.🔥 0🧊 02kRecomp · GameCubeWind Waker RecompThe Legend of Zelda: The Wind WakerStatic recompilation of The Wind Waker for GameCube, a fork of BlueWake for iPhone and iPad that is merging into the BlueWake project.🔥 0🧊 0532Recomp · N64Donkey Kong 64: RecompiledDonkey Kong 64Static recompilation of Donkey Kong 64 into a native PC port with high frame rates, easy menus and instant load times.🔥 0🧊 0501Recomp · DOSSRSkyroads and other DOS gamesStatic recompiler that turns DOS and Windows game executables such as Albion, X-COM and Warcraft into native builds for many platforms.🔥 0🧊 0426Recomp · N64Starfox 64: RecompiledStar Fox 64Static recompilation of Star Fox 64 into a native PC port for Windows, Linux and macOS with RT64 rendering and extensive mod support.🔥 0🧊 0381Recomp · GameCubeBlueWakeThe Legend of Zelda: The Wind WakerStatic recompilation of The Wind Waker running natively on iPhone, iPad, Mac, Windows and Linux, with touch controls and mods.🔥 0🧊 0350Recomp · N64Goemon 64: RecompiledMystical Ninja Starring GoemonStatic recompilation of Mystical Ninja Starring Goemon into a native PC port with RT64 graphics enhancements.🔥 0🧊 0312Recomp · N64Conker's Bad Fur Day: RecompiledConker's Bad Fur DayNative PC port of Conker's Bad Fur Day (N64, US) via static recompilation with RT64, for Windows, Linux and macOS.🔥 0🧊 0257Recomp · SNESDKC1RecompDonkey Kong CountryStatic recompilation of Donkey Kong Country (SNES, USA v1.0) into a native desktop app with optional widescreen.🔥 0🧊 0234Recomp · SNESMega Man X RecompiledMega Man XStatic recompilation of Mega Man X for PC with playable Zero, co-op, online netplay and adaptive widescreen.🔥 0🧊 0179Recomp · PS1Yu-Gi-Oh! Forbidden Memories RecompiledYu-Gi-Oh! Forbidden MemoriesNative Windows and Linux port of Yu-Gi-Oh! Forbidden Memories rebuilt from a byte-matching decompilation, with HD options, 3D monsters and a mod editor.🔥 0🧊 0162Recomp · SNESDKC2RecompDonkey Kong Country 2Static recompilation of Donkey Kong Country 2 into native Windows and Apple Silicon Mac apps, with optional Donkey and Kiddy Kong characters.🔥 0🧊 0159Recomp · XboxDOAXVB Native PC PortDead or Alive Xtreme Beach VolleyballNative PC port of Dead or Alive Xtreme Beach Volleyball (Xbox) built by static recompilation, fully playable as of 0.4 Beta.🔥 0🧊 0158Recomp · GameCubeRing OutGameCube fighting game (unnamed)Early native PC port of a GameCube fighting game, playable start to finish, made by static recompilation on a Dolphin-derived runtime.🔥 0🧊 0158Recomp · N64Castlevania: Legacy of Darkness RecompCastlevania: Legacy of DarknessWork-in-progress N64Recomp port of Castlevania: Legacy of Darkness (N64), focused on reaching stable gameplay.🔥 0🧊 0133Recomp · SNESDKC3RecompDonkey Kong Country 3Native static recompilation of Donkey Kong Country 3 (SNES) built on snesrecomp, with widescreen and ultrawide presentation, in bring-up.🔥 0🧊 0120Recomp · SNESSuper Mario World RecompSuper Mario WorldStatic recompilation of Super Mario World (SNES) into native C using the snesrecomp framework, offered as an in-development preview.🔥 0🧊 0111Recomp · XboxMercenaries RecompiledMercenaries: Playground of DestructionNative Windows port of Mercenaries: Playground of Destruction, made by recompiling the original Xbox executable with xboxrecomp.🔥 0🧊 0110Recomp · SNESSuper Metroid RecompSuper MetroidLLE-first static recompilation of Super Metroid (SNES) into native C on the snesrecomp framework, with a cached frame composition on Windows.🔥 0🧊 0108Recomp · N64Snowboard Kids 2: RecompiledSnowboard Kids 2Static recompilation of Snowboard Kids 2 (N64) into a native port for Windows, Linux and macOS, with RT64 graphics and mod support.🔥 0🧊 0106Recomp · XboxBurnout 3: Takedown RecompilationBurnout 3: TakedownAlpha static recompilation of the Xbox version of Burnout 3: Takedown into a native Windows x86-64 executable using xboxrecomp.🔥 0🧊 0104Recomp · Xbox 360NFSMW for Nintendo SwitchNeed for Speed: Most WantedNative Nintendo Switch port of the Xbox 360 Need for Speed: Most Wanted, recompiled with ReXGlue and drawn by a Vulkan renderer.🔥 0🧊 0227Recomp · PS1Yu-Gi-Oh! Forbidden Memories Recomp (moved)Yu-Gi-Oh! Forbidden MemoriesStatic recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) with a duel-rank meter and fusion assistant; development has moved.🔥 0🧊 0135Recomp · PS1Mega Man X4 RecompiledMega Man X4Static recompilation of Mega Man X4 (PS1, USA) to a native PC executable with PSXRecomp, adding alpha two-player co-op.🔥 0🧊 089Recomp · PS1Ape Escape RecompApe EscapeStatic recompilation of Ape Escape (PS1, USA) to a native PC executable with PSXRecomp, offered as an in-development preview.🔥 0🧊 086Recomp · N64GoldenEye MetalGoldenEye 007Experimental source-only static recompilation of GoldenEye 007 for Apple Silicon Macs with Metal rendering and four-player split-screen.🔥 0🧊 084Recomp · PS2Ace Combat 5 Static RecompilationAce Combat 5: The Unsung WarStatic recompilation of Ace Combat 5: The Unsung War (PS2, NTSC-U) for Windows with a native Vulkan renderer, fully playable.🔥 0🧊 081Recomp · PSPAce Combat X RecompilationAce Combat X: Skies of DeceptionStatic recompilation of the PSP game Ace Combat X: Skies of Deception into native code with a native renderer for Windows, using your own disc image.🔥 0🧊 076Recomp · PS1Street Fighter Alpha 3 RecompiledStreet Fighter Alpha 3Static recompilation of the PlayStation version of Street Fighter Alpha 3, built on psxrecomp, that runs natively on Windows with your own copy.🔥 0🧊 076Recomp · Xbox 360Lost Odyssey HD RemasterLost OdysseyWork-in-progress native PC build of Lost Odyssey via static recompilation, with 720p to 4K output, 60 fps and DLSS, using your own discs.🔥 0🧊 071Recomp · XboxBlack 2006 RecompBlackExperimental Windows recompilation of the original Xbox game BLACK (2006), with a Direct3D 11 renderer, PC launcher and Linux support through Wine/Proton.🔥 0🧊 063Recomp · PS1Bloody Roar II RecompiledBloody Roar 2Native PC port of Bloody Roar II for PlayStation via static recompilation, with one executable for EU and USA discs, widescreen and mods, on Windows and Linux.🔥 0🧊 062Recomp · PS1Xenogears RecompXenogearsAlpha static recompilation of Xenogears (USA) built on PSXRecomp; it boots, plays the intro FMV and is playable, but not fully validated.🔥 0🧊 054Recomp · Game Boy/GBCResident Evil Gaiden: RecompiledResident Evil GaidenNative static recompilation of Resident Evil Gaiden (Game Boy Color) for PC and Android with opt-in true widescreen, 2D lighting, horror shaders and HD texture packs.🔥 0🧊 049Recomp · SNESZelda: A Link to the Past RecompThe Legend of Zelda: A Link to the PastStatic recompilation of The Legend of Zelda: A Link to the Past (SNES) into native C using the snesrecomp framework; an in-development preview.🔥 0🧊 049Recomp · PS2OpenTrickySSX TrickyUnofficial PC port of SSX Tricky made by static recompilation of the original Xbox version, with modern controllers, ultrawide, high frame rates and a launcher.🔥 0🧊 047Recomp · PS1Klonoa: Door to Phantomile RecompiledKlonoa: Door to PhantomileStatic recompilation of the PlayStation platformer Klonoa: Door to Phantomile, generated locally from your own disc on Windows.🔥 0🧊 038Recomp · Xbox 360Metal Slug XX (ReXGlue)Metal Slug XXModified ReXGlue SDK build that statically recompiles Metal Slug XX from Xbox 360 PowerPC to native C++; early development, bring your own copy.🔥 0🧊 033Recomp · SNESF-Zero RecompF-ZeroNative static recompilation of F-Zero (USA) for macOS and Windows with 16:9 and 32:9 widescreen, visual filters and extended per-car records.🔥 0🧊 031Recomp · PC (classic)Red Alert 2 and Yuri's Revenge RecompCommand & Conquer: Red Alert 2Static recompilation of Command & Conquer: Red Alert 2 and Yuri's Revenge to native C, with a Direct3D 11 presenter, scaling from 720p to 4K and HD voxel units.🔥 0🧊 031Recomp · NESSuperMarioBrosRecompSuper Mario Bros.Static recompilation of Super Mario Bros. for NES to native PC on the NESRecomp framework; fully playable, with a cycle-accurate CPU backend by default.🔥 0🧊 030Recomp · NESLegendOfZeldaNESRecompThe Legend of ZeldaStatic recompilation of The Legend of Zelda for NES to native PC on the NESRecomp framework, with overworld, dungeons, combat and battery saves working.🔥 0🧊 030Recomp · N64CONKER64: RecompiledConker's Bad Fur DayC++20 engine and asset pipeline for Conker's Bad Fur Day that reads a cartridge dump and renders a 3D scene; not yet a playable recompilation.🔥 0🧊 029Recomp · N64WWF No Mercy: RecompiledWWF No MercyBeta static recompilation of WWF No Mercy for N64 into a native Windows port using N64Recomp and RT64, with widescreen and full input rebinding.🔥 0🧊 029Recomp · N64Jiggies of Time RecompBanjo-Kazooie: Jiggies of TimeBanjo: Recompiled version of the Banjo-Kazooie mod BK The Jiggies of Time by Kurko Mods; this repo holds the new code needed to build it.🔥 0🧊 028Recomp · N64Nostalgia 64 RecompBanjo-Kazooie: Nostalgia 64Banjo: Recompiled version of the Banjo-Kazooie mod BK Nostalgia 64 by Kurko Mods; this repo holds the new code needed to build it.🔥 0🧊 026Recomp · PS1Twisted Metal 4 RecompiledTwisted Metal 4Static recompilation of the PlayStation vehicular combat game Twisted Metal 4, generated locally from your own disc on Windows.🔥 0🧊 026Recomp · Xbox 360XMD RecompiledX-Men: DestinyNative PC port of the Xbox 360 game X-Men: Destiny built by static recompilation with ReXGlue, running on Direct3D 12 on Windows.🔥 0🧊 025Recomp · PC (classic)Silent Hill 2 Switch PortSilent Hill 2Native Nintendo Switch port of the PC Silent Hill 2, statically recompiled to ARM64, with widescreen, Enhanced Edition pack support and HD rumble.🔥 0🧊 025Recomp · SNESStarFoxSNESRecompStar FoxDevelopment-reference static recompilation of Star Fox for SNES, including Super FX support and an opt-in widescreen renderer adapted from starfox-enhanced.🔥 0🧊 023Recomp · Xbox 360SoulCalibur IV RecompiledSoulCalibur IVEarly static recompilation of SoulCalibur IV (Xbox 360) built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++.🔥 0🧊 018Recomp · PC (classic)Silent Hill 3 Switch PortSilent Hill 3Native Nintendo Switch port of the PC version of Silent Hill 3, statically recompiled to ARM64 with widescreen, controller remapping and a shader cache.🔥 0🧊 018Recomp · PS3Twisted Metal (2012) PS3 Native PC PortTwisted Metal (2012)Community research effort toward a native Windows port of the 2012 PS3 Twisted Metal, currently at a pre-menu stage and not playable.🔥 0🧊 018Recomp · GBAMOTHER 3 Native PortMother 3Native multi-platform port of MOTHER 3 with the English fan translation, statically recompiled from GBA code for Windows, Linux and Android.🔥 0🧊 017Recomp · Game Boy/GBCEpoch & EquinoxThe Legend of Zelda: Oracle of AgesNative player for Zelda: Oracle of Ages and Oracle of Seasons with a modern launcher, mod loading and an optional 3D voxel mode with chase camera.🔥 0🧊 016Recomp · NESMetroidNESRecompMetroidStatic recompilation of Metroid (NES) to native x64 with USA and Europe builds and an experimental adaptive widescreen mod.🔥 0🧊 016Recomp · Xbox 360NFS Most Wanted RecompNeed for Speed: Most WantedIn-progress recompilation of the 2005 PC Black Edition of Need for Speed: Most Wanted for macOS, iPad, Linux, Windows and the browser, built on recomp-kit.🔥 0🧊 016Recomp · Xbox 360Dragon Age: Origins RecompiledDragon Age: OriginsStatic recompilation of the Xbox 360 Dragon Age: Origins into a native Windows program with a Direct3D 12 renderer, 4K, 60 fps and modern upscalers.🔥 0🧊 014Recomp · PS1Tomba2RecompTomba! 2: The Evil Swine ReturnStatic recompilation preview of Tomba! 2: The Evil Swine Return for Windows and Linux on the psxrecomp framework, with bundled OpenBIOS and widescreen.🔥 0🧊 014Recomp · PS1Dance Dance Revolution 1st Mix RecompiledDance Dance Revolution (1st Mix)Configuration and tooling to statically recompile the Japanese PS1 Dance Dance Revolution 1st Mix into a native program with PSXRecomp, from your own disc dump.🔥 0🧊 014Recomp · PS1Armored Core RecompArmored CoreStatic recompilation project for the USA PS1 release of Armored Core built on PSXRecomp and recomp-ui, requiring your own disc dump.🔥 0🧊 013Recomp · Xbox 360EXIT 1 & 2 RecompiledEXIT 1 & 2Early static recompilation of the Xbox 360 EXIT 1 and 2 games built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++.🔥 0🧊 012Recomp · XboxJet Set Radio Future RecompJet Set Radio FutureWork-in-progress static recompilation of Jet Set Radio Future (Xbox) to native macOS, playable into chapter 2 at 60 fps on Apple Silicon.🔥 0🧊 012Recomp · PS1Bomberman Fantasy Race RecompiledBomberman Fantasy RaceStatic recompilation of the PS1 racer Bomberman Fantasy Race built on psxrecomp and recomp-ui, with OpenBIOS and Retro Launcher support.🔥 0🧊 010