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Recomp · N64 Banjo: Recompiled Banjo-Kazooie Static recompilation of Banjo-Kazooie into a native PC port with enhancements and mod support for Windows, Linux and macOS. 🔥 0🧊 0 2k
Recomp · GameCube Wind Waker Recomp The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker for GameCube, a fork of BlueWake for iPhone and iPad that is merging into the BlueWake project. 🔥 0🧊 0 532
Recomp · N64 Donkey Kong 64: Recompiled Donkey Kong 64 Static recompilation of Donkey Kong 64 into a native PC port with high frame rates, easy menus and instant load times. 🔥 0🧊 0 501
Recomp · DOS SR Skyroads and other DOS games Static recompiler that turns DOS and Windows game executables such as Albion, X-COM and Warcraft into native builds for many platforms. 🔥 0🧊 0 426
Recomp · N64 Starfox 64: Recompiled Star Fox 64 Static recompilation of Star Fox 64 into a native PC port for Windows, Linux and macOS with RT64 rendering and extensive mod support. 🔥 0🧊 0 381
Recomp · GameCube BlueWake The Legend of Zelda: The Wind Waker Static recompilation of The Wind Waker running natively on iPhone, iPad, Mac, Windows and Linux, with touch controls and mods. 🔥 0🧊 0 350
Recomp · N64 Goemon 64: Recompiled Mystical Ninja Starring Goemon Static recompilation of Mystical Ninja Starring Goemon into a native PC port with RT64 graphics enhancements. 🔥 0🧊 0 312
Recomp · N64 Conker's Bad Fur Day: Recompiled Conker's Bad Fur Day Native PC port of Conker's Bad Fur Day (N64, US) via static recompilation with RT64, for Windows, Linux and macOS. 🔥 0🧊 0 257
Recomp · SNES DKC1Recomp Donkey Kong Country Static recompilation of Donkey Kong Country (SNES, USA v1.0) into a native desktop app with optional widescreen. 🔥 0🧊 0 234
Recomp · SNES Mega Man X Recompiled Mega Man X Static recompilation of Mega Man X for PC with playable Zero, co-op, online netplay and adaptive widescreen. 🔥 0🧊 0 179
Recomp · PS1 Yu-Gi-Oh! Forbidden Memories Recompiled Yu-Gi-Oh! Forbidden Memories Native Windows and Linux port of Yu-Gi-Oh! Forbidden Memories rebuilt from a byte-matching decompilation, with HD options, 3D monsters and a mod editor. 🔥 0🧊 0 162
Recomp · SNES DKC2Recomp Donkey Kong Country 2 Static recompilation of Donkey Kong Country 2 into native Windows and Apple Silicon Mac apps, with optional Donkey and Kiddy Kong characters. 🔥 0🧊 0 159
Recomp · Xbox DOAXVB Native PC Port Dead or Alive Xtreme Beach Volleyball Native PC port of Dead or Alive Xtreme Beach Volleyball (Xbox) built by static recompilation, fully playable as of 0.4 Beta. 🔥 0🧊 0 158
Recomp · GameCube Ring Out GameCube fighting game (unnamed) Early native PC port of a GameCube fighting game, playable start to finish, made by static recompilation on a Dolphin-derived runtime. 🔥 0🧊 0 158
Recomp · N64 Castlevania: Legacy of Darkness Recomp Castlevania: Legacy of Darkness Work-in-progress N64Recomp port of Castlevania: Legacy of Darkness (N64), focused on reaching stable gameplay. 🔥 0🧊 0 133
Recomp · SNES DKC3Recomp Donkey Kong Country 3 Native static recompilation of Donkey Kong Country 3 (SNES) built on snesrecomp, with widescreen and ultrawide presentation, in bring-up. 🔥 0🧊 0 120
Recomp · SNES Super Mario World Recomp Super Mario World Static recompilation of Super Mario World (SNES) into native C using the snesrecomp framework, offered as an in-development preview. 🔥 0🧊 0 111
Recomp · Xbox Mercenaries Recompiled Mercenaries: Playground of Destruction Native Windows port of Mercenaries: Playground of Destruction, made by recompiling the original Xbox executable with xboxrecomp. 🔥 0🧊 0 110
Recomp · SNES Super Metroid Recomp Super Metroid LLE-first static recompilation of Super Metroid (SNES) into native C on the snesrecomp framework, with a cached frame composition on Windows. 🔥 0🧊 0 108
Recomp · N64 Snowboard Kids 2: Recompiled Snowboard Kids 2 Static recompilation of Snowboard Kids 2 (N64) into a native port for Windows, Linux and macOS, with RT64 graphics and mod support. 🔥 0🧊 0 106
Recomp · Xbox Burnout 3: Takedown Recompilation Burnout 3: Takedown Alpha static recompilation of the Xbox version of Burnout 3: Takedown into a native Windows x86-64 executable using xboxrecomp. 🔥 0🧊 0 104
Recomp · Xbox 360 NFSMW for Nintendo Switch Need for Speed: Most Wanted Native Nintendo Switch port of the Xbox 360 Need for Speed: Most Wanted, recompiled with ReXGlue and drawn by a Vulkan renderer. 🔥 0🧊 0 227
Recomp · PS1 Yu-Gi-Oh! Forbidden Memories Recomp (moved) Yu-Gi-Oh! Forbidden Memories Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) with a duel-rank meter and fusion assistant; development has moved. 🔥 0🧊 0 135
Mega Man X4 Recompiled — Mega Man X4 Recomp · PS1 Mega Man X4 Recompiled Mega Man X4 Static recompilation of Mega Man X4 (PS1, USA) to a native PC executable with PSXRecomp, adding alpha two-player co-op. 🔥 0🧊 0 89
Ape Escape Recomp — Ape Escape Recomp · PS1 Ape Escape Recomp Ape Escape Static recompilation of Ape Escape (PS1, USA) to a native PC executable with PSXRecomp, offered as an in-development preview. 🔥 0🧊 0 86
Recomp · N64 GoldenEye Metal GoldenEye 007 Experimental source-only static recompilation of GoldenEye 007 for Apple Silicon Macs with Metal rendering and four-player split-screen. 🔥 0🧊 0 84
Ace Combat 5 Static Recompilation — Ace Combat 5: The Unsung War Recomp · PS2 Ace Combat 5 Static Recompilation Ace Combat 5: The Unsung War Static recompilation of Ace Combat 5: The Unsung War (PS2, NTSC-U) for Windows with a native Vulkan renderer, fully playable. 🔥 0🧊 0 81
Ace Combat X Recompilation — Ace Combat X: Skies of Deception Recomp · PSP Ace Combat X Recompilation Ace Combat X: Skies of Deception Static recompilation of the PSP game Ace Combat X: Skies of Deception into native code with a native renderer for Windows, using your own disc image. 🔥 0🧊 0 76
Street Fighter Alpha 3 Recompiled — Street Fighter Alpha 3 Recomp · PS1 Street Fighter Alpha 3 Recompiled Street Fighter Alpha 3 Static recompilation of the PlayStation version of Street Fighter Alpha 3, built on psxrecomp, that runs natively on Windows with your own copy. 🔥 0🧊 0 76
Recomp · Xbox 360 Lost Odyssey HD Remaster Lost Odyssey Work-in-progress native PC build of Lost Odyssey via static recompilation, with 720p to 4K output, 60 fps and DLSS, using your own discs. 🔥 0🧊 0 71
Black 2006 Recomp — Black Recomp · Xbox Black 2006 Recomp Black Experimental Windows recompilation of the original Xbox game BLACK (2006), with a Direct3D 11 renderer, PC launcher and Linux support through Wine/Proton. 🔥 0🧊 0 63
Bloody Roar II Recompiled — Bloody Roar 2 Recomp · PS1 Bloody Roar II Recompiled Bloody Roar 2 Native PC port of Bloody Roar II for PlayStation via static recompilation, with one executable for EU and USA discs, widescreen and mods, on Windows and Linux. 🔥 0🧊 0 62
Recomp · PS1 Xenogears Recomp Xenogears Alpha static recompilation of Xenogears (USA) built on PSXRecomp; it boots, plays the intro FMV and is playable, but not fully validated. 🔥 0🧊 0 54
Resident Evil Gaiden: Recompiled — Resident Evil Gaiden Recomp · Game Boy/GBC Resident Evil Gaiden: Recompiled Resident Evil Gaiden Native static recompilation of Resident Evil Gaiden (Game Boy Color) for PC and Android with opt-in true widescreen, 2D lighting, horror shaders and HD texture packs. 🔥 0🧊 0 49
Recomp · SNES Zelda: A Link to the Past Recomp The Legend of Zelda: A Link to the Past Static recompilation of The Legend of Zelda: A Link to the Past (SNES) into native C using the snesrecomp framework; an in-development preview. 🔥 0🧊 0 49
OpenTricky — SSX Tricky Recomp · PS2 OpenTricky SSX Tricky Unofficial PC port of SSX Tricky made by static recompilation of the original Xbox version, with modern controllers, ultrawide, high frame rates and a launcher. 🔥 0🧊 0 47
Klonoa: Door to Phantomile Recompiled — Klonoa: Door to Phantomile Recomp · PS1 Klonoa: Door to Phantomile Recompiled Klonoa: Door to Phantomile Static recompilation of the PlayStation platformer Klonoa: Door to Phantomile, generated locally from your own disc on Windows. 🔥 0🧊 0 38
Recomp · Xbox 360 Metal Slug XX (ReXGlue) Metal Slug XX Modified ReXGlue SDK build that statically recompiles Metal Slug XX from Xbox 360 PowerPC to native C++; early development, bring your own copy. 🔥 0🧊 0 33
F-Zero Recomp — F-Zero Recomp · SNES F-Zero Recomp F-Zero Native static recompilation of F-Zero (USA) for macOS and Windows with 16:9 and 32:9 widescreen, visual filters and extended per-car records. 🔥 0🧊 0 31
Red Alert 2 and Yuri's Revenge Recomp — Command & Conquer: Red Alert 2 Recomp · PC (classic) Red Alert 2 and Yuri's Revenge Recomp Command & Conquer: Red Alert 2 Static recompilation of Command & Conquer: Red Alert 2 and Yuri's Revenge to native C, with a Direct3D 11 presenter, scaling from 720p to 4K and HD voxel units. 🔥 0🧊 0 31
Recomp · NES SuperMarioBrosRecomp Super Mario Bros. Static recompilation of Super Mario Bros. for NES to native PC on the NESRecomp framework; fully playable, with a cycle-accurate CPU backend by default. 🔥 0🧊 0 30
Recomp · NES LegendOfZeldaNESRecomp The Legend of Zelda Static recompilation of The Legend of Zelda for NES to native PC on the NESRecomp framework, with overworld, dungeons, combat and battery saves working. 🔥 0🧊 0 30
Recomp · N64 CONKER64: Recompiled Conker's Bad Fur Day C++20 engine and asset pipeline for Conker's Bad Fur Day that reads a cartridge dump and renders a 3D scene; not yet a playable recompilation. 🔥 0🧊 0 29
WWF No Mercy: Recompiled — WWF No Mercy Recomp · N64 WWF No Mercy: Recompiled WWF No Mercy Beta static recompilation of WWF No Mercy for N64 into a native Windows port using N64Recomp and RT64, with widescreen and full input rebinding. 🔥 0🧊 0 29
Recomp · N64 Jiggies of Time Recomp Banjo-Kazooie: Jiggies of Time Banjo: Recompiled version of the Banjo-Kazooie mod BK The Jiggies of Time by Kurko Mods; this repo holds the new code needed to build it. 🔥 0🧊 0 28
Recomp · N64 Nostalgia 64 Recomp Banjo-Kazooie: Nostalgia 64 Banjo: Recompiled version of the Banjo-Kazooie mod BK Nostalgia 64 by Kurko Mods; this repo holds the new code needed to build it. 🔥 0🧊 0 26
Twisted Metal 4 Recompiled — Twisted Metal 4 Recomp · PS1 Twisted Metal 4 Recompiled Twisted Metal 4 Static recompilation of the PlayStation vehicular combat game Twisted Metal 4, generated locally from your own disc on Windows. 🔥 0🧊 0 26
Recomp · Xbox 360 XMD Recompiled X-Men: Destiny Native PC port of the Xbox 360 game X-Men: Destiny built by static recompilation with ReXGlue, running on Direct3D 12 on Windows. 🔥 0🧊 0 25
Recomp · PC (classic) Silent Hill 2 Switch Port Silent Hill 2 Native Nintendo Switch port of the PC Silent Hill 2, statically recompiled to ARM64, with widescreen, Enhanced Edition pack support and HD rumble. 🔥 0🧊 0 25
StarFoxSNESRecomp — Star Fox Recomp · SNES StarFoxSNESRecomp Star Fox Development-reference static recompilation of Star Fox for SNES, including Super FX support and an opt-in widescreen renderer adapted from starfox-enhanced. 🔥 0🧊 0 23
SoulCalibur IV Recompiled — SoulCalibur IV Recomp · Xbox 360 SoulCalibur IV Recompiled SoulCalibur IV Early static recompilation of SoulCalibur IV (Xbox 360) built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++. 🔥 0🧊 0 18
Recomp · PC (classic) Silent Hill 3 Switch Port Silent Hill 3 Native Nintendo Switch port of the PC version of Silent Hill 3, statically recompiled to ARM64 with widescreen, controller remapping and a shader cache. 🔥 0🧊 0 18
Recomp · PS3 Twisted Metal (2012) PS3 Native PC Port Twisted Metal (2012) Community research effort toward a native Windows port of the 2012 PS3 Twisted Metal, currently at a pre-menu stage and not playable. 🔥 0🧊 0 18
MOTHER 3 Native Port — Mother 3 Recomp · GBA MOTHER 3 Native Port Mother 3 Native multi-platform port of MOTHER 3 with the English fan translation, statically recompiled from GBA code for Windows, Linux and Android. 🔥 0🧊 0 17
Epoch & Equinox — The Legend of Zelda: Oracle of Ages Recomp · Game Boy/GBC Epoch & Equinox The Legend of Zelda: Oracle of Ages Native player for Zelda: Oracle of Ages and Oracle of Seasons with a modern launcher, mod loading and an optional 3D voxel mode with chase camera. 🔥 0🧊 0 16
MetroidNESRecomp — Metroid Recomp · NES MetroidNESRecomp Metroid Static recompilation of Metroid (NES) to native x64 with USA and Europe builds and an experimental adaptive widescreen mod. 🔥 0🧊 0 16
Recomp · Xbox 360 NFS Most Wanted Recomp Need for Speed: Most Wanted In-progress recompilation of the 2005 PC Black Edition of Need for Speed: Most Wanted for macOS, iPad, Linux, Windows and the browser, built on recomp-kit. 🔥 0🧊 0 16
Dragon Age: Origins Recompiled — Dragon Age: Origins Recomp · Xbox 360 Dragon Age: Origins Recompiled Dragon Age: Origins Static recompilation of the Xbox 360 Dragon Age: Origins into a native Windows program with a Direct3D 12 renderer, 4K, 60 fps and modern upscalers. 🔥 0🧊 0 14
Tomba2Recomp — Tomba! 2: The Evil Swine Return Recomp · PS1 Tomba2Recomp Tomba! 2: The Evil Swine Return Static recompilation preview of Tomba! 2: The Evil Swine Return for Windows and Linux on the psxrecomp framework, with bundled OpenBIOS and widescreen. 🔥 0🧊 0 14
Dance Dance Revolution 1st Mix Recompiled — Dance Dance Revolution (1st Mix) Recomp · PS1 Dance Dance Revolution 1st Mix Recompiled Dance Dance Revolution (1st Mix) Configuration and tooling to statically recompile the Japanese PS1 Dance Dance Revolution 1st Mix into a native program with PSXRecomp, from your own disc dump. 🔥 0🧊 0 14
Armored Core Recomp — Armored Core Recomp · PS1 Armored Core Recomp Armored Core Static recompilation project for the USA PS1 release of Armored Core built on PSXRecomp and recomp-ui, requiring your own disc dump. 🔥 0🧊 0 13
Recomp · Xbox 360 EXIT 1 & 2 Recompiled EXIT 1 & 2 Early static recompilation of the Xbox 360 EXIT 1 and 2 games built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++. 🔥 0🧊 0 12
Jet Set Radio Future Recomp — Jet Set Radio Future Recomp · Xbox Jet Set Radio Future Recomp Jet Set Radio Future Work-in-progress static recompilation of Jet Set Radio Future (Xbox) to native macOS, playable into chapter 2 at 60 fps on Apple Silicon. 🔥 0🧊 0 12
Bomberman Fantasy Race Recompiled — Bomberman Fantasy Race Recomp · PS1 Bomberman Fantasy Race Recompiled Bomberman Fantasy Race Static recompilation of the PS1 racer Bomberman Fantasy Race built on psxrecomp and recomp-ui, with OpenBIOS and Retro Launcher support. 🔥 0🧊 0 10