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in-progress

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Native Port · N64 Perfect Dark PC Port Perfect Dark Work-in-progress PC port of the Perfect Dark decompilation, with working singleplayer and split-screen multiplayer. 🔥 0🧊 0 2k
Decomp · PS1 Silent Hill Decompilation Silent Hill In-progress human-led decompilation of the 1.1 US release of Silent Hill for PlayStation 1; it is not a port. 🔥 0🧊 0 899
Recomp · Xbox 360 Lost Odyssey Recomp Lost Odyssey Experimental native port of Lost Odyssey for Xbox 360 made by static recompilation, with packages for Windows, Linux, macOS and Android. 🔥 0🧊 0 570
Recomp · Xbox 360 The Simpsons Game Recompiled The Simpsons Game Work-in-progress static recompilation of The Simpsons Game (Xbox 360) that runs natively on Linux, Steam Deck and Windows. 🔥 0🧊 0 335
Engine Rewrite · PC (classic) Rad-Therapy Half-Life Clean-room reimplementation of Half-Life and Half-Life Deathmatch written in QuakeC, running on the FTE engine. 🔥 0🧊 0 321
Recomp · Xbox 360 SpeedBreaker Need for Speed: Most Wanted Unofficial static recompilation of Need for Speed: Most Wanted (2005, Xbox 360) for Steam Deck, Linux and Mac, with an experimental iOS build. 🔥 0🧊 0 259
Decomp · N64 Conker's Bad Fur Day Decompilation (archived) Conker's Bad Fur Day Archived work-in-progress decompilation of Conker's Bad Fur Day for N64, built with Docker from a US ROM. 🔥 0🧊 0 238
Decomp · N64 Kirby 64 Decompilation Kirby 64: The Crystal Shards Work-in-progress decompilation of Kirby 64: The Crystal Shards for Nintendo 64 that builds from your own US ROM. 🔥 0🧊 0 233
Decomp · Xbox 360 Need for Speed: Most Wanted Decompilation Need for Speed: Most Wanted Work-in-progress 1:1 decompilation of Need for Speed: Most Wanted across GameCube, Xbox 360, PS2 and PC versions. 🔥 0🧊 0 221
Decomp · N64 Dinosaur Planet Decompilation Dinosaur Planet Work-in-progress decompilation of Dinosaur Planet for N64, the cancelled Rare game released as a ROM in 2021. 🔥 0🧊 0 216
Recomp · Xbox 360 GoldenRecomp GoldenEye (XBLA/unnamed) Work-in-progress N64Recomp-based recompilation of GoldenEye 007, with notes on the decomp and recompiler changes it needed. 🔥 0🧊 0 213
Native Port · PS1 Silent Engine Silent Hill In-progress cross-platform engine port aimed at running the original Silent Hill with a modern, moddable foundation; not yet playable. 🔥 0🧊 0 212
Decomp · Wii Wii Sports Decompilation Wii Sports Work-in-progress matching decompilation of Wii Sports (US Revision 1), tracked publicly on decomp.dev. 🔥 0🧊 0 174
Decomp · GBA Kirby & The Amazing Mirror Decomp Kirby & The Amazing Mirror Work-in-progress disassembly and decompilation of Kirby & The Amazing Mirror (USA) for the Game Boy Advance. 🔥 0🧊 0 157
Recomp · PS1 Parasite Eve HD Remaster Parasite Eve Work-in-progress native PC version of Parasite Eve via static recompilation, with 4K rendering, 60 fps and AI-upscaled backgrounds. 🔥 0🧊 0 155
Native Port · PC (classic) Pharaoh MapleStory MapleStory Early-stage MapleStory client, editor and file browser built on an in-progress engine with Lua scripting; the repository holds the Lua code. 🔥 0🧊 0 149
Decomp · PC (classic) SA-MP Decompilation San Andreas Multiplayer (SA-MP) Work-in-progress matching decompilation of San Andreas Multiplayer 0.3.7, the multiplayer mod for GTA: San Andreas on PC. 🔥 0🧊 0 147
Decomp · N64 Banjo-Tooie Decompilation Banjo-Tooie Work-in-progress Banjo-Tooie (NTSC-U) decompilation for N64 built on splat, with per-section progress tracking. 🔥 0🧊 0 147
Recomp · Arcade Initial D Arcade Stage 3 Recompiled Initial D Arcade Stage 3 Experimental native SH-4 static recompilation of Initial D Arcade Stage 3 (NAOMI 2) for Windows with a BIOS-free Vulkan renderer; this version is marked obsolete. 🔥 0🧊 0 145
Decomp · PC (classic) Memory of Alessa (Silent Hill 3) Silent Hill 3 Early-stage byte-matching decompilation of Silent Hill 3 (PS2) and the Silent Hill 2 engine it builds on. 🔥 0🧊 0 142
Decomp · GameCube Paper Mario: The Thousand-Year Door Decomp Paper Mario: The Thousand-Year Door Work-in-progress matching decompilation of Paper Mario: The Thousand-Year Door (JP Rev 0) for GameCube. 🔥 0🧊 0 141
Engine Rewrite · PC (classic) nv-rs Fallout: New Vegas Experimental Rust and Bevy engine for Fallout: New Vegas that aims to play exactly like the original from your own game files. 🔥 0🧊 0 137
Decomp · PS2 Shadow of the Colossus Decompilation Shadow of the Colossus In-progress decompilation of the preview version of Shadow of the Colossus for the PlayStation 2. 🔥 0🧊 0 119
Decomp · N64 Wave Race 64 Decompilation Wave Race 64 Early work-in-progress decompilation of Wave Race 64 for the Nintendo 64, with static progress tracking for code and assets. 🔥 0🧊 0 110