Tags

c++

Recomp · Xbox 360 Unleashed Recompiled Sonic Unleashed Unofficial PC port of the Xbox 360 version of Sonic Unleashed, made by static recompilation, with high resolution, ultrawide and mod support. 🔥 0🧊 0 5.2k
Skate 3 Recompiled — Skate 3 Recomp · Xbox 360 Skate 3 Recompiled Skate 3 Unofficial native recompilation of the Xbox 360 version of Skate 3 for Windows, Linux and macOS, with a native D3D12 and Vulkan renderer. 🔥 0🧊 0 1.6k
Recomp · Wii WiiCompiled Wii games (unspecified) Native PC port of Mario Kart Wii made by static recompilation, with no emulator at runtime and an unlocked framerate. 🔥 0🧊 0 1.1k
Recomp · Xbox 360 re:Blue Blue Dragon Unofficial static recompilation of the Xbox 360 game Blue Dragon into a native app with higher frame rates, modern resolutions and mod support. 🔥 0🧊 0 780
Recomp · Xbox 360 Marathon Recompiled Sonic the Hedgehog (2006) Unofficial PC port of the Xbox 360 Sonic the Hedgehog (2006) made by static recompilation, for Windows, Linux and macOS. 🔥 0🧊 0 666
Recomp · N64 Mario Kart 64: Recompiled Mario Kart 64 Static recompilation of Mario Kart 64 into a native PC port for Windows, Linux and macOS, with widescreen and high frame rates. 🔥 0🧊 0 611
Recomp · Xbox 360 Lost Odyssey Recomp Lost Odyssey Experimental native port of Lost Odyssey for Xbox 360 made by static recompilation, with packages for Windows, Linux, macOS and Android. 🔥 0🧊 0 570
Recomp · Xbox 360 Hell's Gate Dante's Inferno Static recompilation of Dante's Inferno for Xbox 360 into a native PC port, with its own Vulkan renderer, ultrawide and up to 240 FPS. 🔥 0🧊 0 459
Recomp · PSP Yakumo PSP game (name withheld) Static recompilation of Monster Hunter Portable 3rd HD Ver. into a native Windows and Linux build using Vulkan and SDL3. 🔥 0🧊 0 424
Recomp · Xbox 360 Fable 2 Recomp Fable II ReXGlue static recompilation of Fable II for Xbox 360, playable to the end, with a debug menu, keyboard and mouse support and uncapped frame rate. 🔥 0🧊 0 421
Recomp · Xbox 360 Fable 2 Recomp Fable II Work-in-progress static recompilation of Fable II (GOTY TU1) for Windows and Linux, based on the ReXGlue SDK. 🔥 0🧊 0 365
Recomp · Xbox 360 NocturneRecomp Castlevania: Symphony of the Night (XBLA) Static recompilation of Castlevania: Symphony of the Night (Xbox Live Arcade) for Windows and Linux, built on the ReXGlue SDK. 🔥 0🧊 0 362
Recomp · Xbox 360 The Simpsons Game Recompiled The Simpsons Game Work-in-progress static recompilation of The Simpsons Game (Xbox 360) that runs natively on Linux, Steam Deck and Windows. 🔥 0🧊 0 335
Recomp · Xbox 360 EdgeOfTimeRecompiled Spider-Man: Edge of Time Unofficial PC port of Spider-Man: Edge of Time (Xbox 360) via static recompilation, for Windows, macOS and Linux. 🔥 0🧊 0 329
Recomp · Xbox 360 Liberty Recompiled Grand Theft Auto IV Early-development static recompilation of Grand Theft Auto IV (Xbox 360) aiming at Windows, Linux and macOS. 🔥 0🧊 0 320
Recomp · N64 Bomberman 64: Recompiled Bomberman 64 Static recompilation of Bomberman 64 into a native port with RT64 graphics, enhancements and extensive mod support. 🔥 0🧊 0 295
Recomp · N64 Quest 64: Recompiled Quest 64 Static recompilation of Quest 64 into a native port with RT64 graphics, enhancements and extensive mod support. 🔥 0🧊 0 278
Recomp · Xbox 360 DownpourRecomp Silent Hill: Downpour Native Windows port of Silent Hill: Downpour via static recompilation, running at unlocked 60 FPS with a standalone launcher. 🔥 0🧊 0 276
Recomp · GameCube MegaMan64Recompiled Mega Man 64 Recompilation project for Mega Man 64; the repository README gives no further details. 🔥 0🧊 0 265
Recomp · Xbox 360 LibertyRecompAndroid Grand Theft Auto IV Experimental Android port of Liberty Recompiled (GTA IV, Xbox 360) for arm64 phones and handhelds with Adreno GPUs. 🔥 0🧊 0 262
Recomp · Xbox 360 SpeedBreaker Need for Speed: Most Wanted Unofficial static recompilation of Need for Speed: Most Wanted (2005, Xbox 360) for Steam Deck, Linux and Mac, with an experimental iOS build. 🔥 0🧊 0 259
Recomp · Xbox 360 The Darkness Recomp The Darkness Native Windows port of The Darkness (Xbox 360) via recompilation, with a Direct3D 11 renderer, mouse and keyboard and video options. 🔥 0🧊 0 253
Recomp · Xbox 360 Condemned2Recomp Condemned 2: Bloodshot Work-in-progress static recompilation of Condemned 2: Bloodshot (Xbox 360) for Windows PC using the ReXGlue SDK. 🔥 0🧊 0 216
Recomp · PSP LCS Recomp Grand Theft Auto: Liberty City Stories PC port of Grand Theft Auto: Liberty City Stories (PSP) built on PSPRecomp, with configurable resolution and controls. 🔥 0🧊 0 216
Recomp · N64 DKR-R Diddy Kong Racing Native static recompilation of Diddy Kong Racing with custom tracks, characters and online mod sharing. 🔥 0🧊 0 214
Recomp · Xbox 360 GoldenRecomp GoldenEye (XBLA/unnamed) Work-in-progress N64Recomp-based recompilation of GoldenEye 007, with notes on the decomp and recompiler changes it needed. 🔥 0🧊 0 213
Recomp · Xbox 360 Daytona USA ReXGlue Recompilation Daytona USA Static recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with ReXGlue for Windows and Linux. 🔥 0🧊 0 212
Recomp · Xbox 360 ReTiP Viva Piñata: Trouble in Paradise Recompilation of Viva Piñata: Trouble in Paradise (Xbox 360) with a native renderer, aimed at better mod support and quality-of-life features. 🔥 0🧊 0 208
Recomp · Xbox 360 DimensionsRecomp LEGO Dimensions Public demo of a native PC build of LEGO Dimensions made by statically recompiling the Xbox 360 release, with Toy Pad support. 🔥 0🧊 0 194
Recomp · Xbox 360 Daytona USA Static Recompilation Daytona USA Static recompilation of the Sega Model 2 arcade game Daytona USA into native C++ for desktop and mobile, with no emulation core. 🔥 0🧊 0 194
Recomp · N64 Duke Nukem: Zero Hour: Recompiled Duke Nukem: Zero Hour Work-in-progress static recompilation of Duke Nukem: Zero Hour for N64 into a native port with RT64 graphics. 🔥 0🧊 0 190
Recomp · Xbox 360 PGR4-Recomp Project Gotham Racing 4 Static recompilation of Project Gotham Racing 4 for Xbox 360 aiming to run on PC and other x86_64 hardware; early and rough. 🔥 0🧊 0 173
Recomp · Xbox Splinter Cell: Double Agent XBE Recomp Splinter Cell: Double Agent Unofficial native PC port of the original Xbox Splinter Cell: Double Agent via static recompilation, using Direct3D 12 and XAudio2. 🔥 0🧊 0 172
Recomp · Xbox 360 Deadly Premonition Recompilation Deadly Premonition Native Windows port of Deadly Premonition (Xbox 360) by static recompilation, with 60 FPS, real mouse look, FSR 3 and a DirectX 12 renderer. 🔥 0🧊 0 159
Recomp · N64 Harvest Moon 64: Recompiled Harvest Moon 64 PC port of Harvest Moon 64 made with N64: Recompiled, with RT64 graphics, high frame rates, widescreen and mod support. 🔥 0🧊 0 158
Recomp · Xbox 360 DBZ Budokai 3 HD Collection Dragon Ball Z: Budokai 3 HD Collection Static recompilation of Dragon Ball Z: Budokai 3 HD Collection (Xbox 360) for Windows and Linux with a launcher, mod system and tools. 🔥 0🧊 0 158
Recomp · Xbox 360 King Kong Recompiled Peter Jackson's King Kong Native PC port of Peter Jackson's King Kong (Xbox 360) via static recompilation, with a launcher, upscalers and wide FOV. 🔥 0🧊 0 153
Recomp · Xbox 360 reNut Banjo-Kazooie: Nuts & Bolts Recompilation of Banjo-Kazooie: Nuts & Bolts (Xbox 360, US) built with the ReXGlue SDK and playable on Windows and Linux. 🔥 0🧊 0 153
Recomp · Xbox 360 SDOJ-Recomp (DoDonPachi Saidaioujou) Super Dragon Ball Z? (SDOJ) Recompilation of DoDonPachi Saidaioujou (Xbox 360) with ReXGlue for Windows and Linux, tuned to match arcade-style slowdown. 🔥 0🧊 0 152
Recomp · N64 Dr. Mario 64 Recomp Plus Dr. Mario 64 Modernized static recompilation of Dr. Mario 64 with GPU-rendered pills, 60+ FPS interpolation, 4-player support and CRT effects. 🔥 0🧊 0 151
Recomp · Xbox 360 SVR07-Recomp WWE SmackDown vs. Raw 2007 Static recompilation of WWE SmackDown vs. Raw 2007 (Xbox 360) built on ReXGlue, playable end to end at 60 FPS on Windows. 🔥 0🧊 0 149
Recomp · Arcade Initial D Arcade Stage 3 Recompiled Initial D Arcade Stage 3 Experimental native SH-4 static recompilation of Initial D Arcade Stage 3 (NAOMI 2) for Windows with a BIOS-free Vulkan renderer; this version is marked obsolete. 🔥 0🧊 0 145
Recomp · Xbox 360 Eternal Sonata Reprise Eternal Sonata Static recompilation of Eternal Sonata (Xbox 360) for Windows and Linux built on ReXGlue, with portable mode and mod hooks. 🔥 0🧊 0 133
Recomp · Xbox 360 CoD3Recomp Call of Duty 3 Static recompilation of Call of Duty 3 (Xbox 360) to native x86-64 using XenonRecomp; all fifteen levels load and play. 🔥 0🧊 0 130
Recomp · Xbox 360 DBZ Budokai HD Recompiled Dragon Ball Z: Budokai HD Recompilation of Dragon Ball Z: Budokai HD (Xbox 360) using the ReXGlue SDK; the README only lists build steps. 🔥 0🧊 0 128
Recomp · DOS WebDOOM Doom DOOM and DOOM II built for the browser with WebAssembly on top of the PrBoom source port, using the classic WAD assets. 🔥 0🧊 0 125
Recomp · N64 Bomberman Hero: Recompiled Bomberman Hero Static recompilation of Bomberman Hero (N64) into a native PC port with RT64 graphics, widescreen, high framerate and mod support. 🔥 0🧊 0 125
Recomp · N64 Pokémon Stadium Recomp (SS Anne) Pokémon Stadium Archived static recompilation of Pokémon Stadium (US v1.0) to a native PC build, based on a fork of N64Recomp. 🔥 0🧊 0 121
Recomp · N64 RaceWave46 Wave Race 64 AI-assisted Windows recompilation of Wave Race 64 with higher resolutions, widescreen, graphics options and expanded local multiplayer. 🔥 0🧊 0 119
Recomp · Xbox 360 NFSMW Recompiled (Xbox 360) Need for Speed: Most Wanted Static native recompilation of Need for Speed: Most Wanted (2005, Xbox 360) built on the ReXGlue SDK, playable with rough edges. 🔥 0🧊 0 117
Recomp · Xbox 360 BeanRecomp GoldenEye 007 (XBLA) In-development static recompilation of GoldenEye 007 Remastered (Xbox 360 XBLA) using the XenonRecomp framework. 🔥 0🧊 0 109
Recomp · N64 Snap64 Recomp Pokémon Snap Native Pokémon Snap (N64, US) port for Windows, Linux, Steam Deck and macOS, faithful by default with opt-in enhancements. 🔥 0🧊 0 101
Recomp · N64 Dinosaur Planet: Recompiled Dinosaur Planet Static recompilation of the December 2000 Dinosaur Planet prototype into a native PC port with RT64 graphics and mod support. 🔥 0🧊 0 325
Skate 3 Mobile — Skate 3 Recomp · Xbox 360 Skate 3 Mobile Skate 3 Experimental Android port of Skate 3 that runs recompiled ARM64 code with Vulkan rendering, playable on a handheld. 🔥 0🧊 0 223
Recomp · Xbox 360 Saints Reborn Saints Row Unofficial native Windows port of Saints Row (Xbox 360, 2006) via ReXGlue static recompilation, fully playable with built-in co-op. 🔥 0🧊 0 118
Recomp · Wii Nebula Super Mario Galaxy Work-in-progress static recompilation of Super Mario Galaxy that runs natively on Windows with a Direct3D 12 renderer. 🔥 0🧊 0 113
Space Station Silicon Valley: Recompiled — Space Station Silicon Valley Recomp · N64 Space Station Silicon Valley: Recompiled Space Station Silicon Valley Static recompilation of Space Station Silicon Valley (N64) into a native port with RT64 graphics, high framerate and mod support. 🔥 0🧊 0 100
Recomp · Xbox 360 LARecomp Midnight Club: Los Angeles Static recompilation of Midnight Club: Los Angeles (Complete Edition) for Windows x86-64 with correct physics above 30 FPS. 🔥 0🧊 0 94
Trouble Makers (Mischief Makers recomp) — Mischief Makers Recomp · N64 Trouble Makers (Mischief Makers recomp) Mischief Makers Static recompilation of Mischief Makers (N64) to a native PC port with widescreen, high resolution and up to 240 fps. 🔥 0🧊 0 91
Recomp · N64 Conker's Bad Fur Day: Reloaded Conker's Bad Fur Day Native PC recompilation of Conker's Bad Fur Day with a faithful Classic mode and a Modern mode with widescreen and free camera. 🔥 0🧊 0 85
Recomp · Xbox NFS Underground 2 Recompiled Need for Speed: Underground 2 Static recompilation of the PC Need for Speed: Underground 2 executable into portable C, with a touch-controlled Android build. 🔥 0🧊 0 84
Recomp · PS2 BT3-Recomp (Budokai Tenkaichi 3) Dragon Ball Z: Budokai Tenkaichi 3 Static recompilation of Dragon Ball Z: Budokai Tenkaichi 3 (PS2, USA) into a native PC port built from your own disc image. 🔥 0🧊 0 82
Recomp · Xbox 360 NFS Most Wanted for Apple Silicon Macs Need for Speed: Most Wanted Native Apple Silicon build of the 2005 PC Need for Speed: Most Wanted, made by static recompilation with a Metal renderer. 🔥 0🧊 0 82
Sonic Adventure Recompiled — Sonic Adventure Recomp · Dreamcast Sonic Adventure Recompiled Sonic Adventure Unofficial native PC port of the Dreamcast Sonic Adventure, powered by KatanaRecomp, fully playable in beta on Windows, Linux and Steam Deck. 🔥 0🧊 0 82
Ridge Racer 6 Recomp — Ridge Racer 6 Recomp · Xbox 360 Ridge Racer 6 Recomp Ridge Racer 6 Unofficial early-test Windows recompilation of Ridge Racer 6 (Xbox 360) on the ReXGlue SDK, using your own disc image. 🔥 0🧊 0 81
Recomp · N64 Wave Race 64: Recompiled Wave Race 64 AI-coded native PC port of Wave Race 64 for Windows, Linux and macOS, with widescreen, high frame rate and a modern water renderer. 🔥 0🧊 0 80
Recomp · Xbox 360 Theft4 (GTA IV for iOS) Grand Theft Auto IV Experimental static recompilation of the Xbox 360 build of Grand Theft Auto IV for ARM64 iOS and iPadOS with a Metal renderer. 🔥 0🧊 0 79
Free Riders Recompiled — Sonic Free Riders Recomp · Xbox 360 Free Riders Recompiled Sonic Free Riders Static recompilation of Sonic Free Riders for Windows, Linux and Android, with Kinect and webcam motion controls, using your own Xbox 360 disc. 🔥 0🧊 0 77
Recomp · Xbox 360 Dead Rising 2: Case Zero Native PC Port Dead Rising 2: Case Zero Finished native PC port of the Xbox 360 game Dead Rising 2: Case Zero via static recompilation, with Vulkan rendering for Windows and Linux. 🔥 0🧊 0 76
Pilotwings 64: Recompiled — Pilotwings 64 Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 PC port of Pilotwings 64 for Windows and Linux via N64Recomp, with widescreen, high frame rate and a launcher, using your own USA dump. 🔥 0🧊 0 75
Recomp · PC (classic) Modern Warfare 2, recompiled Call of Duty: Modern Warfare 2 Native PC version of Call of Duty: Modern Warfare 2 (2009) for Windows and Linux, recompiled from the Xbox 360 game, with campaign and friends-only multiplayer. 🔥 0🧊 0 73
WWE SmackDown vs. Raw 2011 PC Port — WWE SmackDown vs. Raw 2011 Recomp · Xbox 360 WWE SmackDown vs. Raw 2011 PC Port WWE SmackDown vs. Raw 2011 Unofficial native Windows port of WWE SmackDown vs. Raw 2011 via static recompilation, with up to 4K, 60 fps, ultrawide support and a launcher. 🔥 0🧊 0 71
WWE '13 Recomp — WWE '13 Recomp · Xbox 360 WWE '13 Recomp WWE '13 Unofficial static recompilation of the Xbox 360 version of WWE '13 for 64-bit Windows and Linux, built with the ReXGlue SDK. 🔥 0🧊 0 66
Tomba! Recomp — Tomba! Recomp · PS1 Tomba! Recomp Tomba! Static recompilation of Tomba! (USA) into a native PC program using psxrecomp, for Windows, macOS and Linux with your own disc. 🔥 0🧊 0 66
Army of Two Recompilation — Army of Two Recomp · Xbox 360 Army of Two Recompilation Army of Two Static recompilation of the 2008 Xbox 360 game Army of Two to native x86-64 on the ReXGlue SDK, with direct mouse look added. 🔥 0🧊 0 66
Earthworm Jim HD: PC Port — Earthworm Jim HD Recomp · Xbox 360 Earthworm Jim HD: PC Port Earthworm Jim HD Native PC port of the Xbox Live Arcade game Earthworm Jim HD via static recompilation with the ReXGlue SDK, on Windows, Linux and Steam Deck. 🔥 0🧊 0 65
Road Rash 64 Recompiled — Road Rash 64 Recomp · N64 Road Rash 64 Recompiled Road Rash 64 Unofficial PC recompilation of Road Rash 64 with 60 FPS, widescreen, max draw distance, custom music and experimental multiplayer; bring your own ROM. 🔥 0🧊 0 64
Beetle Adventure Racing Recomp — Beetle Adventure Racing! Recomp · N64 Beetle Adventure Racing Recomp Beetle Adventure Racing! Playable alpha PC port of Beetle Adventure Racing! built with N64Recomp, with widescreen, high frame rate and modern input; bring your own ROM. 🔥 0🧊 0 63
Skate 2 Recompilation Project — Skate 2 Recomp · Xbox 360 Skate 2 Recompilation Project Skate 2 Archived early-stage attempt to statically recompile the Xbox 360 game Skate 2 into a native PC executable with XenonRecomp. 🔥 0🧊 0 60
God of War PS2 Recomp — God of War Recomp · PS2 God of War PS2 Recomp God of War Native Windows port of God of War (PS2, NTSC-U) made by statically recompiling its MIPS R5900 code to C++ with PS2Recomp. 🔥 0🧊 0 59
DQ8Recomp — Dragon Quest VIII Recomp · PS2 DQ8Recomp Dragon Quest VIII Experimental native port of Dragon Quest VIII for PS2 built with PS2Recomp; the NTSC-U version boots and reaches field gameplay on Windows and macOS. 🔥 0🧊 0 59
Recomp · Xbox 360 Estacado: The Darkness Recomp The Darkness Unofficial pre-release PC recompilation of The Darkness (Xbox 360) for Windows with a Direct3D 12 layer, frame rates above 30 and a Steam Deck preset. 🔥 0🧊 0 59
Recomp · Wii Mario Kart Wii for PS5 Mario Kart Wii Native PlayStation 5 port of Mario Kart Wii PAL via static recompilation and AGC rendering, with DualSense controls, for jailbroken consoles. 🔥 0🧊 0 56
Dragon Ball Z: Burst Limit Recompiled — Dragon Ball Z: Burst Limit Recomp · Xbox 360 Dragon Ball Z: Burst Limit Recompiled Dragon Ball Z: Burst Limit Native Windows x64 port of Dragon Ball Z: Burst Limit (US Xbox 360) via ReXGlue static recompilation, with a Direct3D 12 renderer and disc-image installer. 🔥 0🧊 0 56
Naruto: Rise of a Ninja Recomp — Naruto: Rise of a Ninja Recomp · Xbox 360 Naruto: Rise of a Ninja Recomp Naruto: Rise of a Ninja Static recompilation of Naruto: Rise of a Ninja (Xbox 360) for Windows x64 with ReXGlue, with ultrawide, DLC support and a launcher in seven languages. 🔥 0🧊 0 56
Recomp · N64 The World Is Not Enough Recomp The World Is Not Enough Native PC and Steam Deck port of 007: The World Is Not Enough (N64) with widescreen, adjustable FOV and modern controls; the game compiles locally from your ROM. 🔥 0🧊 0 55
Naughty Bear ReStuff — Naughty Bear Recomp · Xbox 360 Naughty Bear ReStuff Naughty Bear Recompilation of the Xbox 360 game Naughty Bear Gold Edition with ReXGlue, running at 60 fps with a native renderer, installed through the Goopie launcher. 🔥 0🧊 0 55
Recomp · Wii Rock Band 3 Recompiled Rock Band 3 Early recompilation of Rock Band 3 (title update 5) for the Xbox 360, playable but only barely; it requires rexglue-sdk to build. 🔥 0🧊 0 53
Recomp · Xbox 360 Dead Rising 2: Case West Native PC Port Dead Rising 2: Case West Finished native PC port of the Xbox 360 game Dead Rising 2: Case West via static recompilation, with Vulkan rendering and online co-op through XenonLive. 🔥 0🧊 0 51
Recomp · Xbox 360 Gears of War: Judgment for PC Gears of War: Judgment Early native Windows build of Gears of War: Judgment (Xbox 360) via static recompilation on the ReXGlue SDK, with mouse look, unlocked frame rate and SMAA or FSR. 🔥 0🧊 0 50
Xerenge — Burnout Revenge Recomp · Xbox 360 Xerenge Burnout Revenge Static recompilation of Burnout Revenge (Xbox 360, retail European release) into a native binary using RexGlue and a standalone Plume renderer, with an AppImage installer. 🔥 0🧊 0 49
Fukami — Ridge Racer V Recomp · PS2 Fukami Ridge Racer V Native port of Ridge Racer V (PS2, USA) by static recompilation for Windows, Apple silicon Macs and the Steam Deck, with 60 fps and real widescreen. 🔥 0🧊 0 47
Recomp · Xbox 360 NHL Legacy Recomp NHL Legacy Native Windows port of NHL Legacy (Xbox 360) via static recompilation with RexGlue, with a Vulkan renderer, AMD FidelityFX upscaling and an in-game overlay. 🔥 0🧊 0 46
Pilotwings 64: Recompiled — Pilotwings 64 Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 Early-stage static recompilation of Pilotwings 64 using N64: Recompiled and RT64, playable but unpolished, with mod support planned. 🔥 0🧊 0 46
Recomp · PS1 Tekken 3 Recompiled Tekken 3 Hybrid recompilation preview of Tekken 3 with widescreen, custom skins, a playable Jun Kazama and local asset import tools, set up from your own disc image. 🔥 0🧊 0 45
Rush 2 Recompiled — Rush 2: Extreme Racing USA Recomp · N64 Rush 2 Recompiled Rush 2: Extreme Racing USA Native PC recompilation of the N64 racer Rush 2: Extreme Racing USA with widescreen, interpolated high frame rates, no pop-in and redrawn text. 🔥 0🧊 0 43
ReDahm — Destroy All Humans! Path of the Furon Recomp · Xbox 360 ReDahm Destroy All Humans! Path of the Furon Recompilation of Destroy All Humans! Path of the Furon (Xbox 360) with the Rexglue SDK, aimed at moddable improvements impossible on an emulator such as Xenia. 🔥 0🧊 0 42
Recomp · Xbox 360 MCLA Recomp Midnight Club: Los Angeles Static recompilation of Midnight Club: Los Angeles Complete Edition (Xbox 360) to native code for PC and jailbroken PS5, with Direct3D 12 and Vulkan renderers. 🔥 0🧊 0 42
MojoRecomp — Crash of the Titans Recomp · Xbox 360 MojoRecomp Crash of the Titans Unofficial native Windows port project for the Crash Bandicoot Titans games, recompiled from Xbox 360; Crash of the Titans is playable in alpha. 🔥 0🧊 0 42
Automobili Lamborghini: Recompiled — Automobili Lamborghini Recomp · N64 Automobili Lamborghini: Recompiled Automobili Lamborghini Native port of the North American N64 game Automobili Lamborghini for Windows and Linux via static recompilation; still in development. 🔥 0🧊 0 42
Re-Cherry — Lollipop Chainsaw Recomp · Xbox 360 Re-Cherry Lollipop Chainsaw Static recompilation of the Xbox 360 game Lollipop Chainsaw built with the Rexglue SDK; the README covers build steps only. 🔥 0🧊 0 41
Dragon Ball Raging Blast 2 Recompiled — Dragon Ball: Raging Blast 2 Recomp · Xbox 360 Dragon Ball Raging Blast 2 Recompiled Dragon Ball: Raging Blast 2 Recompilation of Dragon Ball: Raging Blast 2 (Xbox 360) using the ReXGlue SDK; the README gives build setup steps only. 🔥 0🧊 0 40
WCW vs. nWo: World Tour Recompiled — WCW vs. nWo: World Tour Recomp · N64 WCW vs. nWo: World Tour Recompiled WCW vs. nWo: World Tour Static recompilation of WCW vs. nWo: World Tour for N64 that runs natively on Windows with RT64 rendering, widescreen and local multiplayer. 🔥 0🧊 0 39
Guitar Hero: Warriors of Rock Recompiled — Guitar Hero: Warriors of Rock Recomp · Xbox 360 Guitar Hero: Warriors of Rock Recompiled Guitar Hero: Warriors of Rock Unofficial PC port of Guitar Hero: Warriors of Rock made by statically recompiling the Xbox 360 game, with USB guitar support (test version). 🔥 0🧊 0 39
AeroGauge: Recompiled — AeroGauge Recomp · N64 AeroGauge: Recompiled AeroGauge Static recompilation of the N64 racer AeroGauge for Windows, Linux and Android, with an in-game settings screen, running from your own ROM. 🔥 0🧊 0 38
Rocket-R — Rocket: Robot on Wheels Recomp · N64 Rocket-R Rocket: Robot on Wheels Static recompilation of Rocket: Robot on Wheels for Windows, Linux, Steam Deck and Android, with higher resolutions, smoother frame rates and mod support. 🔥 0🧊 0 37
Project8Recomp — Tony Hawk's Project 8 Recomp · Xbox 360 Project8Recomp Tony Hawk's Project 8 Native PC port of Tony Hawk's Project 8 (Xbox 360) built by static recompilation, verified on Linux and macOS and experimental on Windows. 🔥 0🧊 0 37
MKVDCU-Recomp — Mortal Kombat vs. DC Universe Recomp · Xbox 360 MKVDCU-Recomp Mortal Kombat vs. DC Universe Unofficial PC port of Mortal Kombat vs. DC Universe made by static recompilation, with a launcher that builds it from your own game copy. 🔥 0🧊 0 36
Knuckles' Chaotix Recompiled — Knuckles' Chaotix Recomp · Mega Drive Knuckles' Chaotix Recompiled Knuckles' Chaotix Static recompilation of the Sega 32X game Knuckles' Chaotix into native C++, with true widescreen in levels, from your own ROM. 🔥 0🧊 0 35
Shadows of the Empire: Recompiled — Star Wars: Shadows of the Empire Recomp · N64 Shadows of the Empire: Recompiled Star Wars: Shadows of the Empire Playable Windows static recompilation of Star Wars: Shadows of the Empire for Nintendo 64, built with N64Recomp, with texture pack and aiming options. 🔥 0🧊 0 35
Recomp · Xbox 360 Need for Speed: Carbon Recomp Need for Speed: Carbon Static recompilation of the Xbox 360 version of Need for Speed: Carbon to native C++ using the ReXGlue SDK. 🔥 0🧊 0 33
IsaacRecomp — The Binding of Isaac Recomp · PC (classic) IsaacRecomp The Binding of Isaac Native C++ recompilation of the original Flash The Binding of Isaac, running at 60 fps and high resolution on PC, Android and Switch from your Steam copy. 🔥 0🧊 0 33
Recomp · Xbox 360 Infinite Undiscovery Recomp Infinite Undiscovery Native Windows x64 recompilation of the Xbox 360 RPG Infinite Undiscovery, with a setup wizard that imports game data from your own disc. 🔥 0🧊 0 32
Recomp · GBA EmeraldRecomp Pokémon Emerald Early static recompilation of Pokémon Emerald to a native PC build on the gbarecomp framework, playable from boot through the title screen into gameplay. 🔥 0🧊 0 31
San Recompiled — Grand Theft Auto V Recomp · Xbox 360 San Recompiled Grand Theft Auto V Early-development static recompilation of the Xbox 360 Grand Theft Auto V, not yet meant for public use, aiming for Windows, Linux and macOS. 🔥 0🧊 0 31
Geometry Wars: Retro Evolved 2 PC Port — Geometry Wars: Retro Evolved 2 Recomp · Xbox 360 Geometry Wars: Retro Evolved 2 PC Port Geometry Wars: Retro Evolved 2 Native PC port of Geometry Wars: Retro Evolved 2 made by static recompilation, with a launcher, frame rates up to unlimited, local achievements and offline leaderboards. 🔥 0🧊 0 30
Crackdown Recompilation — Crackdown Recomp · Xbox 360 Crackdown Recompilation Crackdown Unfinished static recompilation of the Xbox 360 game Crackdown (title update 0) using the ReXGlue SDK. 🔥 0🧊 0 30
Asura's Wrath Recompiled — Asura's Wrath Recomp · Xbox 360 Asura's Wrath Recompiled Asura's Wrath Work-in-progress PC port of Asura's Wrath by static recompilation of the Xbox 360 game with ReXGlue, with Linux, Windows and experimental Android builds. 🔥 0🧊 0 30
Mass Effect NX — Mass Effect Recomp · Xbox 360 Mass Effect NX Mass Effect Work-in-progress Nintendo Switch port of Mass Effect (Xbox 360) via static recompilation to native ARM64, with a Vulkan renderer on stock clocks. 🔥 0🧊 0 30
Forza Motorsport 2 Native PC Port — Forza Motorsport 2 Recomp · Xbox 360 Forza Motorsport 2 Native PC Port Forza Motorsport 2 Native Windows port of Forza Motorsport 2 (Xbox 360) via static recompilation, with a launcher, Direct3D 12 graphics and up to 4K rendering. 🔥 0🧊 0 29
re-gh2: Guitar Hero II Recompiled — Guitar Hero II Recomp · Xbox 360 re-gh2: Guitar Hero II Recompiled Guitar Hero II Proof-of-concept recompilation of the Xbox 360 Guitar Hero II using the ReXGlue SDK; performance is limited and crashes are likely. 🔥 0🧊 0 28
Recomp · N64 CV64 Recomp: Castlevania 64 Remastered Castlevania 64 Static recompilation and remaster of Castlevania 64 for Windows with 60 FPS, manual D-pad camera, new lighting and an included HD texture pack. 🔥 0🧊 0 28
Recomp · Xbox 360 Need for Speed: Carbon for Apple Silicon Need for Speed: Carbon Native macOS build of the 2006 PC Need for Speed: Carbon made by static recompilation for Apple Silicon, with a Metal renderer; early but playable. 🔥 0🧊 0 28
Dragon Quest IV: native PC version — Dragon Quest IV Recomp · DS Dragon Quest IV: native PC version Dragon Quest IV Native Windows version of the Nintendo DS Dragon Quest IV, built from its decompilation, with HD rendering and both screens joined into one 16:9 picture. 🔥 0🧊 0 27
Recomp · Xbox 360 ForzaRecomp Forza Horizon Experimental static recompilation of Forza Horizon 1 for Apple Silicon macOS using ReXGlue, still in development and not yet proven playable. 🔥 0🧊 0 26
Recomp · PSP FateUnlimitedCodesRecomp Fate/unlimited codes Hybrid native Windows version of Fate/unlimited codes using the PSP release as its recompiled base, with PS2 assets and controls still in development. 🔥 0🧊 0 26
Dragon Ball Z: Buu's Fury Recomp — Dragon Ball Z: Buu's Fury Recomp · GBA Dragon Ball Z: Buu's Fury Recomp Dragon Ball Z: Buu's Fury Experimental static recompilation of Dragon Ball Z: Buu's Fury for Windows, with an optional adaptive widescreen mod and a launcher. 🔥 0🧊 0 26
REO: Resident Evil Outbreak Recompiled — Resident Evil Outbreak Recomp · PS2 REO: Resident Evil Outbreak Recompiled Resident Evil Outbreak Static recompilation of Resident Evil Outbreak File #1 and File #2 from PS2 to native Windows x86-64, with a Vulkan renderer and online play planned through obsrv.org. 🔥 0🧊 0 25
Virtua Fighter 2 Recomp — Virtua Fighter 2 Recomp · Arcade Virtua Fighter 2 Recomp Virtua Fighter 2 Native PC version of the Sega Model 2 arcade Virtua Fighter 2 for Mac, Windows and Steam Deck, with the i960 program recompiled and render scales up to 6x. 🔥 0🧊 0 23
Perfect Dark Remaster Recompilation — Perfect Dark (XBLA) Recomp · Xbox 360 Perfect Dark Remaster Recompilation Perfect Dark (XBLA) Static recompilation of the 2010 Xbox 360 Perfect Dark remaster to native Windows x86-64 on ReXGlue, booting to Direct3D 12 rendering with audio and controller support. 🔥 0🧊 0 23
The Simpsons Wrestling Recompiled — The Simpsons Wrestling Recomp · PS1 The Simpsons Wrestling Recompiled The Simpsons Wrestling Native PC recompilation of the PS1 game The Simpsons Wrestling with 16:9 widescreen, HD rendering and 60 FPS, played from your own disc image. 🔥 0🧊 0 22
Superman 64: Recompiled — Superman 64 Recomp · N64 Superman 64: Recompiled Superman 64 Work-in-progress static recompilation of Superman 64 using N64: Recompiled and RT64, aiming at a native port with mod support and graphical enhancements. 🔥 0🧊 0 22
Recomp · Xbox 360 MCX360 Edition Minecraft: Xbox 360 Edition Native iPhone port of Minecraft: Xbox 360 Edition (TU9) built with the ReXGlue recompilation SDK and Vulkan on Metal, using your own disc files. 🔥 0🧊 0 21
Recomp · Xbox 360 WWE All Stars Recomp WWE All Stars Unofficial Windows version of WWE All Stars (Xbox 360), recompiled with ReXGlue with a native Vulkan renderer and image options, using your own disc image. 🔥 0🧊 0 20
Urban Reign PC Port — Urban Reign Recomp · PS2 Urban Reign PC Port Urban Reign Static recompilation of Urban Reign (PS2) into a Windows port with 60 FPS, high resolutions, HD texture packs and up to 8 players. 🔥 0🧊 0 20
Recomp · Xbox 360 Midnight Club: Los Angeles Recomp Midnight Club: Los Angeles Static recompilation of Midnight Club: Los Angeles (Xbox 360) for Windows x86-64 built with the rexGlu SDK, reaching the menu and free roam. 🔥 0🧊 0 20
Recomp · GBA MinishCapRecomp The Legend of Zelda: The Minish Cap Static recompilation of The Legend of Zelda: The Minish Cap to native PC on the gbarecomp framework, the most mature GBA recomp in its collection. 🔥 0🧊 0 19
Recomp · PC (classic) TDURE Test Drive Unlimited Early static recompilation of Test Drive Unlimited (Xbox 360) built with the rexglue SDK, with a build released later. 🔥 0🧊 0 19
Perfect Dark Zero Recompiled — Perfect Dark Zero Recomp · Xbox 360 Perfect Dark Zero Recompiled Perfect Dark Zero Static recompilation of Perfect Dark Zero (Xbox 360) on the ReXGlue SDK, fully playable on Windows with optional 60 FPS and 16:9 patches and keyboard and mouse. 🔥 0🧊 0 19
Body Harvest: Recompiled — Body Harvest Recomp · N64 Body Harvest: Recompiled Body Harvest Native PC port of Body Harvest (N64) for Windows and Linux built with N64Recomp and RT64, with widescreen, high frame rate and mod support. 🔥 0🧊 0 18
Army of Two Recompilation — Army of Two Recomp · Xbox 360 Army of Two Recompilation Army of Two Experimental Windows port of Army of Two (Xbox 360) via ReXGlue static recompilation with a native Direct3D 12 renderer, in early testing. 🔥 0🧊 0 18
Hard Corps: Uprising PC Port — Hard Corps: Uprising Recomp · Xbox 360 Hard Corps: Uprising PC Port Hard Corps: Uprising Native PC port of the Xbox 360 XBLA Contra spin-off Hard Corps: Uprising through ReXGlue static recompilation, with the TRG launcher, cheats and offline achievements. 🔥 0🧊 0 17
Recomp · N64 GoldenEye64Recomp GoldenEye 007 Native macOS and Linux port of GoldenEye 007 (N64) via N64Recomp and RT64, built from the complete decompilation and your own cartridge dump. 🔥 0🧊 0 17
Recomp · Xbox Burnout 3 Recomp Burnout 3: Takedown Very early PC port of Burnout 3: Takedown based on the Xbox version, with a proof-of-concept demo that patches the original XBE. 🔥 0🧊 0 16
Crackdown Recomp — Crackdown Recomp · Xbox 360 Crackdown Recomp Crackdown Beta native Windows port of Crackdown (Xbox 360) via static recompilation, running at 60 fps with a launcher that installs from your own disc dump. 🔥 0🧊 0 16
Def Jam Vendetta Recompiled — Def Jam Vendetta Recomp · PS2 Def Jam Vendetta Recompiled Def Jam Vendetta Native Windows build of the PS2 fighter Def Jam Vendetta made with PS2Recomp, with up to 16x resolution, widescreen and Vulkan rendering, built from your own disc. 🔥 0🧊 0 15
WetRecomp — WET Recomp · Xbox 360 WetRecomp WET Static recompilation of WET (Xbox 360, 2009) to native Windows and Linux x86-64 on the ReXGlue SDK, fully playable with your own copy. 🔥 0🧊 0 14
Skullburglar — 50 Cent: Blood on the Sand Recomp · Xbox 360 Skullburglar 50 Cent: Blood on the Sand Native PC, Mac and Steam Deck port of 50 Cent: Blood on the Sand (Xbox 360) with a native Vulkan renderer and proper mouse and keyboard controls, set up from your own disc. 🔥 0🧊 0 14
Recomp · Xbox 360 WWE SmackDown vs. Raw 2008 Recomp WWE SmackDown vs. Raw 2008 Native PC port of WWE SmackDown vs. Raw 2008 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image. 🔥 0🧊 0 14
WWE SmackDown vs. Raw 2011 Recomp — WWE SmackDown vs. Raw 2011 Recomp · Xbox 360 WWE SmackDown vs. Raw 2011 Recomp WWE SmackDown vs. Raw 2011 Unofficial Windows version of WWE SmackDown vs. Raw 2011 (Xbox 360) recompiled with ReXGlue, set up once from your own disc image by a launcher. 🔥 0🧊 0 13
Recomp · Xbox 360 WWE SmackDown vs. Raw 2009 Recomp WWE SmackDown vs. Raw 2009 Native PC port of WWE SmackDown vs. Raw 2009 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image. 🔥 0🧊 0 13
Recomp · Xbox 360 WWE SmackDown vs. Raw 2010 Recomp WWE SmackDown vs. Raw 2010 Native PC port of WWE SmackDown vs. Raw 2010 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image. 🔥 0🧊 0 13
Recomp · Xbox 360 Saints Row Recomp Saints Row Work-in-progress static recompilation of the Xbox 360 Saints Row (2006) to a native x86-64 Windows executable with XenonRecomp and the ReXGlue SDK. 🔥 0🧊 0 12
Mind over Recomp — Crash: Mind over Mutant Recomp · Xbox 360 Mind over Recomp Crash: Mind over Mutant Alpha native PC port of Crash: Mind over Mutant (Xbox 360) with its own Vulkan renderer, 60 fps, four-player co-op and unlimited named saves, built from your own disc. 🔥 0🧊 0 12
Vigilante 8 Arcade Recomp — Vigilante 8 Arcade Recomp · Xbox 360 Vigilante 8 Arcade Recomp Vigilante 8 Arcade Playable static recompilation of Vigilante 8 Arcade (Xbox 360 XBLA) to native x86-64 PC, running 3D gameplay near 90 FPS through a D3D12 backend. 🔥 0🧊 0 11
Recomp · Xbox 360 Sega Superstars Tennis ReMatch Sega Superstars Tennis Native Windows port of the Xbox 360 Sega Superstars Tennis through ReXGlue recompilation, with a Direct3D 12 renderer, ultrawide aspect ratios and keyboard support. 🔥 0🧊 0 10
Recomp · Xbox 360 Viva Piñata Recomp Viva Piñata Viva Piñata (Xbox 360, 2006) running natively on Windows through ReXGlue static recompilation, with a launcher and an optional Russian translation. 🔥 0🧊 0 10
Recomp · Xbox 360 Burnout CRASH! PC Recompilation Burnout CRASH! Unofficial native Windows port of Burnout CRASH! (Xbox 360 XBLA) via ReXGlue static recompilation, generated on your machine from your own package. 🔥 0🧊 0 10
Muscle March Recomp — Muscle March Recomp · Wii Muscle March Recomp Muscle March Beta native PC port of the WiiWare game Muscle March for macOS, Linux, Steam Deck and Windows with gamepad, mouse or Wii Remote controls and optional enhancements. 🔥 0🧊 0 10
Recomp · Arcade Virtua Fighter Recomp Virtua Fighter Native PC version of the 1993 Sega Model 1 arcade Virtua Fighter, recompiled from its V60 code, with render scales up to 6x, widescreen and smooth high refresh rates. 🔥 0🧊 0 10
Skate 3 Recompiled — Skate 3 Recomp · Xbox 360 Skate 3 Recompiled Skate 3 Early Windows recompilation experiment for Skate 3 (Xbox 360) with XenonRecomp that so far provides a launcher that validates and caches game files; the game does not boot yet. 🔥 0🧊 0 10
Recomp · Xbox 360 Liberty Recompiled (PAL, macOS) Grand Theft Auto IV Personal fork of the GTA IV Xbox 360 recompilation that targets the PAL disc with Title Update 5 on macOS Apple Silicon with a native Metal renderer. 🔥 0🧊 0 10