Recomp · Xbox 360Unleashed RecompiledSonic UnleashedUnofficial PC port of the Xbox 360 version of Sonic Unleashed, made by static recompilation, with high resolution, ultrawide and mod support.🔥 0🧊 05.2kRecomp · Xbox 360Skate 3 RecompiledSkate 3Unofficial native recompilation of the Xbox 360 version of Skate 3 for Windows, Linux and macOS, with a native D3D12 and Vulkan renderer.🔥 0🧊 01.6kRecomp · WiiWiiCompiledWii games (unspecified)Native PC port of Mario Kart Wii made by static recompilation, with no emulator at runtime and an unlocked framerate.🔥 0🧊 01.1kRecomp · Xbox 360re:BlueBlue DragonUnofficial static recompilation of the Xbox 360 game Blue Dragon into a native app with higher frame rates, modern resolutions and mod support.🔥 0🧊 0780Recomp · Xbox 360Marathon RecompiledSonic the Hedgehog (2006)Unofficial PC port of the Xbox 360 Sonic the Hedgehog (2006) made by static recompilation, for Windows, Linux and macOS.🔥 0🧊 0666Recomp · N64Mario Kart 64: RecompiledMario Kart 64Static recompilation of Mario Kart 64 into a native PC port for Windows, Linux and macOS, with widescreen and high frame rates.🔥 0🧊 0611Recomp · Xbox 360Lost Odyssey RecompLost OdysseyExperimental native port of Lost Odyssey for Xbox 360 made by static recompilation, with packages for Windows, Linux, macOS and Android.🔥 0🧊 0570Recomp · Xbox 360Hell's GateDante's InfernoStatic recompilation of Dante's Inferno for Xbox 360 into a native PC port, with its own Vulkan renderer, ultrawide and up to 240 FPS.🔥 0🧊 0459Recomp · PSPYakumoPSP game (name withheld)Static recompilation of Monster Hunter Portable 3rd HD Ver. into a native Windows and Linux build using Vulkan and SDL3.🔥 0🧊 0424Recomp · Xbox 360Fable 2 RecompFable IIReXGlue static recompilation of Fable II for Xbox 360, playable to the end, with a debug menu, keyboard and mouse support and uncapped frame rate.🔥 0🧊 0421Recomp · Xbox 360Fable 2 RecompFable IIWork-in-progress static recompilation of Fable II (GOTY TU1) for Windows and Linux, based on the ReXGlue SDK.🔥 0🧊 0365Recomp · Xbox 360NocturneRecompCastlevania: Symphony of the Night (XBLA)Static recompilation of Castlevania: Symphony of the Night (Xbox Live Arcade) for Windows and Linux, built on the ReXGlue SDK.🔥 0🧊 0362Recomp · Xbox 360The Simpsons Game RecompiledThe Simpsons GameWork-in-progress static recompilation of The Simpsons Game (Xbox 360) that runs natively on Linux, Steam Deck and Windows.🔥 0🧊 0335Recomp · Xbox 360EdgeOfTimeRecompiledSpider-Man: Edge of TimeUnofficial PC port of Spider-Man: Edge of Time (Xbox 360) via static recompilation, for Windows, macOS and Linux.🔥 0🧊 0329Recomp · Xbox 360Liberty RecompiledGrand Theft Auto IVEarly-development static recompilation of Grand Theft Auto IV (Xbox 360) aiming at Windows, Linux and macOS.🔥 0🧊 0320Recomp · N64Bomberman 64: RecompiledBomberman 64Static recompilation of Bomberman 64 into a native port with RT64 graphics, enhancements and extensive mod support.🔥 0🧊 0295Recomp · N64Quest 64: RecompiledQuest 64Static recompilation of Quest 64 into a native port with RT64 graphics, enhancements and extensive mod support.🔥 0🧊 0278Recomp · Xbox 360DownpourRecompSilent Hill: DownpourNative Windows port of Silent Hill: Downpour via static recompilation, running at unlocked 60 FPS with a standalone launcher.🔥 0🧊 0276Recomp · GameCubeMegaMan64RecompiledMega Man 64Recompilation project for Mega Man 64; the repository README gives no further details.🔥 0🧊 0265Recomp · Xbox 360LibertyRecompAndroidGrand Theft Auto IVExperimental Android port of Liberty Recompiled (GTA IV, Xbox 360) for arm64 phones and handhelds with Adreno GPUs.🔥 0🧊 0262Recomp · Xbox 360SpeedBreakerNeed for Speed: Most WantedUnofficial static recompilation of Need for Speed: Most Wanted (2005, Xbox 360) for Steam Deck, Linux and Mac, with an experimental iOS build.🔥 0🧊 0259Recomp · Xbox 360The Darkness RecompThe DarknessNative Windows port of The Darkness (Xbox 360) via recompilation, with a Direct3D 11 renderer, mouse and keyboard and video options.🔥 0🧊 0253Recomp · Xbox 360Condemned2RecompCondemned 2: BloodshotWork-in-progress static recompilation of Condemned 2: Bloodshot (Xbox 360) for Windows PC using the ReXGlue SDK.🔥 0🧊 0216Recomp · PSPLCS RecompGrand Theft Auto: Liberty City StoriesPC port of Grand Theft Auto: Liberty City Stories (PSP) built on PSPRecomp, with configurable resolution and controls.🔥 0🧊 0216Recomp · N64DKR-RDiddy Kong RacingNative static recompilation of Diddy Kong Racing with custom tracks, characters and online mod sharing.🔥 0🧊 0214Recomp · Xbox 360GoldenRecompGoldenEye (XBLA/unnamed)Work-in-progress N64Recomp-based recompilation of GoldenEye 007, with notes on the decomp and recompiler changes it needed.🔥 0🧊 0213Recomp · Xbox 360Daytona USA ReXGlue RecompilationDaytona USAStatic recompilation of Daytona USA (Xbox 360 / XBLA, 2011) built with ReXGlue for Windows and Linux.🔥 0🧊 0212Recomp · Xbox 360ReTiPViva Piñata: Trouble in ParadiseRecompilation of Viva Piñata: Trouble in Paradise (Xbox 360) with a native renderer, aimed at better mod support and quality-of-life features.🔥 0🧊 0208Recomp · Xbox 360DimensionsRecompLEGO DimensionsPublic demo of a native PC build of LEGO Dimensions made by statically recompiling the Xbox 360 release, with Toy Pad support.🔥 0🧊 0194Recomp · Xbox 360Daytona USA Static RecompilationDaytona USAStatic recompilation of the Sega Model 2 arcade game Daytona USA into native C++ for desktop and mobile, with no emulation core.🔥 0🧊 0194Recomp · N64Duke Nukem: Zero Hour: RecompiledDuke Nukem: Zero HourWork-in-progress static recompilation of Duke Nukem: Zero Hour for N64 into a native port with RT64 graphics.🔥 0🧊 0190Recomp · Xbox 360PGR4-RecompProject Gotham Racing 4Static recompilation of Project Gotham Racing 4 for Xbox 360 aiming to run on PC and other x86_64 hardware; early and rough.🔥 0🧊 0173Recomp · XboxSplinter Cell: Double Agent XBE RecompSplinter Cell: Double AgentUnofficial native PC port of the original Xbox Splinter Cell: Double Agent via static recompilation, using Direct3D 12 and XAudio2.🔥 0🧊 0172Recomp · Xbox 360Deadly Premonition RecompilationDeadly PremonitionNative Windows port of Deadly Premonition (Xbox 360) by static recompilation, with 60 FPS, real mouse look, FSR 3 and a DirectX 12 renderer.🔥 0🧊 0159Recomp · N64Harvest Moon 64: RecompiledHarvest Moon 64PC port of Harvest Moon 64 made with N64: Recompiled, with RT64 graphics, high frame rates, widescreen and mod support.🔥 0🧊 0158Recomp · Xbox 360DBZ Budokai 3 HD CollectionDragon Ball Z: Budokai 3 HD CollectionStatic recompilation of Dragon Ball Z: Budokai 3 HD Collection (Xbox 360) for Windows and Linux with a launcher, mod system and tools.🔥 0🧊 0158Recomp · Xbox 360King Kong RecompiledPeter Jackson's King KongNative PC port of Peter Jackson's King Kong (Xbox 360) via static recompilation, with a launcher, upscalers and wide FOV.🔥 0🧊 0153Recomp · Xbox 360reNutBanjo-Kazooie: Nuts & BoltsRecompilation of Banjo-Kazooie: Nuts & Bolts (Xbox 360, US) built with the ReXGlue SDK and playable on Windows and Linux.🔥 0🧊 0153Recomp · Xbox 360SDOJ-Recomp (DoDonPachi Saidaioujou)Super Dragon Ball Z? (SDOJ)Recompilation of DoDonPachi Saidaioujou (Xbox 360) with ReXGlue for Windows and Linux, tuned to match arcade-style slowdown.🔥 0🧊 0152Recomp · N64Dr. Mario 64 Recomp PlusDr. Mario 64Modernized static recompilation of Dr. Mario 64 with GPU-rendered pills, 60+ FPS interpolation, 4-player support and CRT effects.🔥 0🧊 0151Recomp · Xbox 360SVR07-RecompWWE SmackDown vs. Raw 2007Static recompilation of WWE SmackDown vs. Raw 2007 (Xbox 360) built on ReXGlue, playable end to end at 60 FPS on Windows.🔥 0🧊 0149Recomp · ArcadeInitial D Arcade Stage 3 RecompiledInitial D Arcade Stage 3Experimental native SH-4 static recompilation of Initial D Arcade Stage 3 (NAOMI 2) for Windows with a BIOS-free Vulkan renderer; this version is marked obsolete.🔥 0🧊 0145Recomp · Xbox 360Eternal Sonata RepriseEternal SonataStatic recompilation of Eternal Sonata (Xbox 360) for Windows and Linux built on ReXGlue, with portable mode and mod hooks.🔥 0🧊 0133Recomp · Xbox 360CoD3RecompCall of Duty 3Static recompilation of Call of Duty 3 (Xbox 360) to native x86-64 using XenonRecomp; all fifteen levels load and play.🔥 0🧊 0130Recomp · Xbox 360DBZ Budokai HD RecompiledDragon Ball Z: Budokai HDRecompilation of Dragon Ball Z: Budokai HD (Xbox 360) using the ReXGlue SDK; the README only lists build steps.🔥 0🧊 0128Recomp · DOSWebDOOMDoomDOOM and DOOM II built for the browser with WebAssembly on top of the PrBoom source port, using the classic WAD assets.🔥 0🧊 0125Recomp · N64Bomberman Hero: RecompiledBomberman HeroStatic recompilation of Bomberman Hero (N64) into a native PC port with RT64 graphics, widescreen, high framerate and mod support.🔥 0🧊 0125Recomp · N64Pokémon Stadium Recomp (SS Anne)Pokémon StadiumArchived static recompilation of Pokémon Stadium (US v1.0) to a native PC build, based on a fork of N64Recomp.🔥 0🧊 0121Recomp · N64RaceWave46Wave Race 64AI-assisted Windows recompilation of Wave Race 64 with higher resolutions, widescreen, graphics options and expanded local multiplayer.🔥 0🧊 0119Recomp · Xbox 360NFSMW Recompiled (Xbox 360)Need for Speed: Most WantedStatic native recompilation of Need for Speed: Most Wanted (2005, Xbox 360) built on the ReXGlue SDK, playable with rough edges.🔥 0🧊 0117Recomp · Xbox 360BeanRecompGoldenEye 007 (XBLA)In-development static recompilation of GoldenEye 007 Remastered (Xbox 360 XBLA) using the XenonRecomp framework.🔥 0🧊 0109Recomp · N64Snap64 RecompPokémon SnapNative Pokémon Snap (N64, US) port for Windows, Linux, Steam Deck and macOS, faithful by default with opt-in enhancements.🔥 0🧊 0101Recomp · N64Dinosaur Planet: RecompiledDinosaur PlanetStatic recompilation of the December 2000 Dinosaur Planet prototype into a native PC port with RT64 graphics and mod support.🔥 0🧊 0325Recomp · Xbox 360Skate 3 MobileSkate 3Experimental Android port of Skate 3 that runs recompiled ARM64 code with Vulkan rendering, playable on a handheld.🔥 0🧊 0223Recomp · Xbox 360Saints RebornSaints RowUnofficial native Windows port of Saints Row (Xbox 360, 2006) via ReXGlue static recompilation, fully playable with built-in co-op.🔥 0🧊 0118Recomp · WiiNebulaSuper Mario GalaxyWork-in-progress static recompilation of Super Mario Galaxy that runs natively on Windows with a Direct3D 12 renderer.🔥 0🧊 0113Recomp · N64Space Station Silicon Valley: RecompiledSpace Station Silicon ValleyStatic recompilation of Space Station Silicon Valley (N64) into a native port with RT64 graphics, high framerate and mod support.🔥 0🧊 0100Recomp · Xbox 360LARecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles (Complete Edition) for Windows x86-64 with correct physics above 30 FPS.🔥 0🧊 094Recomp · N64Trouble Makers (Mischief Makers recomp)Mischief MakersStatic recompilation of Mischief Makers (N64) to a native PC port with widescreen, high resolution and up to 240 fps.🔥 0🧊 091Recomp · N64Conker's Bad Fur Day: ReloadedConker's Bad Fur DayNative PC recompilation of Conker's Bad Fur Day with a faithful Classic mode and a Modern mode with widescreen and free camera.🔥 0🧊 085Recomp · XboxNFS Underground 2 RecompiledNeed for Speed: Underground 2Static recompilation of the PC Need for Speed: Underground 2 executable into portable C, with a touch-controlled Android build.🔥 0🧊 084Recomp · PS2BT3-Recomp (Budokai Tenkaichi 3)Dragon Ball Z: Budokai Tenkaichi 3Static recompilation of Dragon Ball Z: Budokai Tenkaichi 3 (PS2, USA) into a native PC port built from your own disc image.🔥 0🧊 082Recomp · Xbox 360NFS Most Wanted for Apple Silicon MacsNeed for Speed: Most WantedNative Apple Silicon build of the 2005 PC Need for Speed: Most Wanted, made by static recompilation with a Metal renderer.🔥 0🧊 082Recomp · DreamcastSonic Adventure RecompiledSonic AdventureUnofficial native PC port of the Dreamcast Sonic Adventure, powered by KatanaRecomp, fully playable in beta on Windows, Linux and Steam Deck.🔥 0🧊 082Recomp · Xbox 360Ridge Racer 6 RecompRidge Racer 6Unofficial early-test Windows recompilation of Ridge Racer 6 (Xbox 360) on the ReXGlue SDK, using your own disc image.🔥 0🧊 081Recomp · N64Wave Race 64: RecompiledWave Race 64AI-coded native PC port of Wave Race 64 for Windows, Linux and macOS, with widescreen, high frame rate and a modern water renderer.🔥 0🧊 080Recomp · Xbox 360Theft4 (GTA IV for iOS)Grand Theft Auto IVExperimental static recompilation of the Xbox 360 build of Grand Theft Auto IV for ARM64 iOS and iPadOS with a Metal renderer.🔥 0🧊 079Recomp · Xbox 360Free Riders RecompiledSonic Free RidersStatic recompilation of Sonic Free Riders for Windows, Linux and Android, with Kinect and webcam motion controls, using your own Xbox 360 disc.🔥 0🧊 077Recomp · Xbox 360Dead Rising 2: Case Zero Native PC PortDead Rising 2: Case ZeroFinished native PC port of the Xbox 360 game Dead Rising 2: Case Zero via static recompilation, with Vulkan rendering for Windows and Linux.🔥 0🧊 076Recomp · N64Pilotwings 64: RecompiledPilotwings 64PC port of Pilotwings 64 for Windows and Linux via N64Recomp, with widescreen, high frame rate and a launcher, using your own USA dump.🔥 0🧊 075Recomp · PC (classic)Modern Warfare 2, recompiledCall of Duty: Modern Warfare 2Native PC version of Call of Duty: Modern Warfare 2 (2009) for Windows and Linux, recompiled from the Xbox 360 game, with campaign and friends-only multiplayer.🔥 0🧊 073Recomp · Xbox 360WWE SmackDown vs. Raw 2011 PC PortWWE SmackDown vs. Raw 2011Unofficial native Windows port of WWE SmackDown vs. Raw 2011 via static recompilation, with up to 4K, 60 fps, ultrawide support and a launcher.🔥 0🧊 071Recomp · Xbox 360WWE '13 RecompWWE '13Unofficial static recompilation of the Xbox 360 version of WWE '13 for 64-bit Windows and Linux, built with the ReXGlue SDK.🔥 0🧊 066Recomp · PS1Tomba! RecompTomba!Static recompilation of Tomba! (USA) into a native PC program using psxrecomp, for Windows, macOS and Linux with your own disc.🔥 0🧊 066Recomp · Xbox 360Army of Two RecompilationArmy of TwoStatic recompilation of the 2008 Xbox 360 game Army of Two to native x86-64 on the ReXGlue SDK, with direct mouse look added.🔥 0🧊 066Recomp · Xbox 360Earthworm Jim HD: PC PortEarthworm Jim HDNative PC port of the Xbox Live Arcade game Earthworm Jim HD via static recompilation with the ReXGlue SDK, on Windows, Linux and Steam Deck.🔥 0🧊 065Recomp · N64Road Rash 64 RecompiledRoad Rash 64Unofficial PC recompilation of Road Rash 64 with 60 FPS, widescreen, max draw distance, custom music and experimental multiplayer; bring your own ROM.🔥 0🧊 064Recomp · N64Beetle Adventure Racing RecompBeetle Adventure Racing!Playable alpha PC port of Beetle Adventure Racing! built with N64Recomp, with widescreen, high frame rate and modern input; bring your own ROM.🔥 0🧊 063Recomp · Xbox 360Skate 2 Recompilation ProjectSkate 2Archived early-stage attempt to statically recompile the Xbox 360 game Skate 2 into a native PC executable with XenonRecomp.🔥 0🧊 060Recomp · PS2God of War PS2 RecompGod of WarNative Windows port of God of War (PS2, NTSC-U) made by statically recompiling its MIPS R5900 code to C++ with PS2Recomp.🔥 0🧊 059Recomp · PS2DQ8RecompDragon Quest VIIIExperimental native port of Dragon Quest VIII for PS2 built with PS2Recomp; the NTSC-U version boots and reaches field gameplay on Windows and macOS.🔥 0🧊 059Recomp · Xbox 360Estacado: The Darkness RecompThe DarknessUnofficial pre-release PC recompilation of The Darkness (Xbox 360) for Windows with a Direct3D 12 layer, frame rates above 30 and a Steam Deck preset.🔥 0🧊 059Recomp · WiiMario Kart Wii for PS5Mario Kart WiiNative PlayStation 5 port of Mario Kart Wii PAL via static recompilation and AGC rendering, with DualSense controls, for jailbroken consoles.🔥 0🧊 056Recomp · Xbox 360Dragon Ball Z: Burst Limit RecompiledDragon Ball Z: Burst LimitNative Windows x64 port of Dragon Ball Z: Burst Limit (US Xbox 360) via ReXGlue static recompilation, with a Direct3D 12 renderer and disc-image installer.🔥 0🧊 056Recomp · Xbox 360Naruto: Rise of a Ninja RecompNaruto: Rise of a NinjaStatic recompilation of Naruto: Rise of a Ninja (Xbox 360) for Windows x64 with ReXGlue, with ultrawide, DLC support and a launcher in seven languages.🔥 0🧊 056Recomp · N64The World Is Not Enough RecompThe World Is Not EnoughNative PC and Steam Deck port of 007: The World Is Not Enough (N64) with widescreen, adjustable FOV and modern controls; the game compiles locally from your ROM.🔥 0🧊 055Recomp · Xbox 360Naughty Bear ReStuffNaughty BearRecompilation of the Xbox 360 game Naughty Bear Gold Edition with ReXGlue, running at 60 fps with a native renderer, installed through the Goopie launcher.🔥 0🧊 055Recomp · WiiRock Band 3 RecompiledRock Band 3Early recompilation of Rock Band 3 (title update 5) for the Xbox 360, playable but only barely; it requires rexglue-sdk to build.🔥 0🧊 053Recomp · Xbox 360Dead Rising 2: Case West Native PC PortDead Rising 2: Case WestFinished native PC port of the Xbox 360 game Dead Rising 2: Case West via static recompilation, with Vulkan rendering and online co-op through XenonLive.🔥 0🧊 051Recomp · Xbox 360Gears of War: Judgment for PCGears of War: JudgmentEarly native Windows build of Gears of War: Judgment (Xbox 360) via static recompilation on the ReXGlue SDK, with mouse look, unlocked frame rate and SMAA or FSR.🔥 0🧊 050Recomp · Xbox 360XerengeBurnout RevengeStatic recompilation of Burnout Revenge (Xbox 360, retail European release) into a native binary using RexGlue and a standalone Plume renderer, with an AppImage installer.🔥 0🧊 049Recomp · PS2FukamiRidge Racer VNative port of Ridge Racer V (PS2, USA) by static recompilation for Windows, Apple silicon Macs and the Steam Deck, with 60 fps and real widescreen.🔥 0🧊 047Recomp · Xbox 360NHL Legacy RecompNHL LegacyNative Windows port of NHL Legacy (Xbox 360) via static recompilation with RexGlue, with a Vulkan renderer, AMD FidelityFX upscaling and an in-game overlay.🔥 0🧊 046Recomp · N64Pilotwings 64: RecompiledPilotwings 64Early-stage static recompilation of Pilotwings 64 using N64: Recompiled and RT64, playable but unpolished, with mod support planned.🔥 0🧊 046Recomp · PS1Tekken 3 RecompiledTekken 3Hybrid recompilation preview of Tekken 3 with widescreen, custom skins, a playable Jun Kazama and local asset import tools, set up from your own disc image.🔥 0🧊 045Recomp · N64Rush 2 RecompiledRush 2: Extreme Racing USANative PC recompilation of the N64 racer Rush 2: Extreme Racing USA with widescreen, interpolated high frame rates, no pop-in and redrawn text.🔥 0🧊 043Recomp · Xbox 360ReDahmDestroy All Humans! Path of the FuronRecompilation of Destroy All Humans! Path of the Furon (Xbox 360) with the Rexglue SDK, aimed at moddable improvements impossible on an emulator such as Xenia.🔥 0🧊 042Recomp · Xbox 360MCLA RecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles Complete Edition (Xbox 360) to native code for PC and jailbroken PS5, with Direct3D 12 and Vulkan renderers.🔥 0🧊 042Recomp · Xbox 360MojoRecompCrash of the TitansUnofficial native Windows port project for the Crash Bandicoot Titans games, recompiled from Xbox 360; Crash of the Titans is playable in alpha.🔥 0🧊 042Recomp · N64Automobili Lamborghini: RecompiledAutomobili LamborghiniNative port of the North American N64 game Automobili Lamborghini for Windows and Linux via static recompilation; still in development.🔥 0🧊 042Recomp · Xbox 360Re-CherryLollipop ChainsawStatic recompilation of the Xbox 360 game Lollipop Chainsaw built with the Rexglue SDK; the README covers build steps only.🔥 0🧊 041Recomp · Xbox 360Dragon Ball Raging Blast 2 RecompiledDragon Ball: Raging Blast 2Recompilation of Dragon Ball: Raging Blast 2 (Xbox 360) using the ReXGlue SDK; the README gives build setup steps only.🔥 0🧊 040Recomp · N64WCW vs. nWo: World Tour RecompiledWCW vs. nWo: World TourStatic recompilation of WCW vs. nWo: World Tour for N64 that runs natively on Windows with RT64 rendering, widescreen and local multiplayer.🔥 0🧊 039Recomp · Xbox 360Guitar Hero: Warriors of Rock RecompiledGuitar Hero: Warriors of RockUnofficial PC port of Guitar Hero: Warriors of Rock made by statically recompiling the Xbox 360 game, with USB guitar support (test version).🔥 0🧊 039Recomp · N64AeroGauge: RecompiledAeroGaugeStatic recompilation of the N64 racer AeroGauge for Windows, Linux and Android, with an in-game settings screen, running from your own ROM.🔥 0🧊 038Recomp · N64Rocket-RRocket: Robot on WheelsStatic recompilation of Rocket: Robot on Wheels for Windows, Linux, Steam Deck and Android, with higher resolutions, smoother frame rates and mod support.🔥 0🧊 037Recomp · Xbox 360Project8RecompTony Hawk's Project 8Native PC port of Tony Hawk's Project 8 (Xbox 360) built by static recompilation, verified on Linux and macOS and experimental on Windows.🔥 0🧊 037Recomp · Xbox 360MKVDCU-RecompMortal Kombat vs. DC UniverseUnofficial PC port of Mortal Kombat vs. DC Universe made by static recompilation, with a launcher that builds it from your own game copy.🔥 0🧊 036Recomp · Mega DriveKnuckles' Chaotix RecompiledKnuckles' ChaotixStatic recompilation of the Sega 32X game Knuckles' Chaotix into native C++, with true widescreen in levels, from your own ROM.🔥 0🧊 035Recomp · N64Shadows of the Empire: RecompiledStar Wars: Shadows of the EmpirePlayable Windows static recompilation of Star Wars: Shadows of the Empire for Nintendo 64, built with N64Recomp, with texture pack and aiming options.🔥 0🧊 035Recomp · Xbox 360Need for Speed: Carbon RecompNeed for Speed: CarbonStatic recompilation of the Xbox 360 version of Need for Speed: Carbon to native C++ using the ReXGlue SDK.🔥 0🧊 033Recomp · PC (classic)IsaacRecompThe Binding of IsaacNative C++ recompilation of the original Flash The Binding of Isaac, running at 60 fps and high resolution on PC, Android and Switch from your Steam copy.🔥 0🧊 033Recomp · Xbox 360Infinite Undiscovery RecompInfinite UndiscoveryNative Windows x64 recompilation of the Xbox 360 RPG Infinite Undiscovery, with a setup wizard that imports game data from your own disc.🔥 0🧊 032Recomp · GBAEmeraldRecompPokémon EmeraldEarly static recompilation of Pokémon Emerald to a native PC build on the gbarecomp framework, playable from boot through the title screen into gameplay.🔥 0🧊 031Recomp · Xbox 360San RecompiledGrand Theft Auto VEarly-development static recompilation of the Xbox 360 Grand Theft Auto V, not yet meant for public use, aiming for Windows, Linux and macOS.🔥 0🧊 031Recomp · Xbox 360Geometry Wars: Retro Evolved 2 PC PortGeometry Wars: Retro Evolved 2Native PC port of Geometry Wars: Retro Evolved 2 made by static recompilation, with a launcher, frame rates up to unlimited, local achievements and offline leaderboards.🔥 0🧊 030Recomp · Xbox 360Crackdown RecompilationCrackdownUnfinished static recompilation of the Xbox 360 game Crackdown (title update 0) using the ReXGlue SDK.🔥 0🧊 030Recomp · Xbox 360Asura's Wrath RecompiledAsura's WrathWork-in-progress PC port of Asura's Wrath by static recompilation of the Xbox 360 game with ReXGlue, with Linux, Windows and experimental Android builds.🔥 0🧊 030Recomp · Xbox 360Mass Effect NXMass EffectWork-in-progress Nintendo Switch port of Mass Effect (Xbox 360) via static recompilation to native ARM64, with a Vulkan renderer on stock clocks.🔥 0🧊 030Recomp · Xbox 360Forza Motorsport 2 Native PC PortForza Motorsport 2Native Windows port of Forza Motorsport 2 (Xbox 360) via static recompilation, with a launcher, Direct3D 12 graphics and up to 4K rendering.🔥 0🧊 029Recomp · Xbox 360re-gh2: Guitar Hero II RecompiledGuitar Hero IIProof-of-concept recompilation of the Xbox 360 Guitar Hero II using the ReXGlue SDK; performance is limited and crashes are likely.🔥 0🧊 028Recomp · N64CV64 Recomp: Castlevania 64 RemasteredCastlevania 64Static recompilation and remaster of Castlevania 64 for Windows with 60 FPS, manual D-pad camera, new lighting and an included HD texture pack.🔥 0🧊 028Recomp · Xbox 360Need for Speed: Carbon for Apple SiliconNeed for Speed: CarbonNative macOS build of the 2006 PC Need for Speed: Carbon made by static recompilation for Apple Silicon, with a Metal renderer; early but playable.🔥 0🧊 028Recomp · DSDragon Quest IV: native PC versionDragon Quest IVNative Windows version of the Nintendo DS Dragon Quest IV, built from its decompilation, with HD rendering and both screens joined into one 16:9 picture.🔥 0🧊 027Recomp · Xbox 360ForzaRecompForza HorizonExperimental static recompilation of Forza Horizon 1 for Apple Silicon macOS using ReXGlue, still in development and not yet proven playable.🔥 0🧊 026Recomp · PSPFateUnlimitedCodesRecompFate/unlimited codesHybrid native Windows version of Fate/unlimited codes using the PSP release as its recompiled base, with PS2 assets and controls still in development.🔥 0🧊 026Recomp · GBADragon Ball Z: Buu's Fury RecompDragon Ball Z: Buu's FuryExperimental static recompilation of Dragon Ball Z: Buu's Fury for Windows, with an optional adaptive widescreen mod and a launcher.🔥 0🧊 026Recomp · PS2REO: Resident Evil Outbreak RecompiledResident Evil OutbreakStatic recompilation of Resident Evil Outbreak File #1 and File #2 from PS2 to native Windows x86-64, with a Vulkan renderer and online play planned through obsrv.org.🔥 0🧊 025Recomp · ArcadeVirtua Fighter 2 RecompVirtua Fighter 2Native PC version of the Sega Model 2 arcade Virtua Fighter 2 for Mac, Windows and Steam Deck, with the i960 program recompiled and render scales up to 6x.🔥 0🧊 023Recomp · Xbox 360Perfect Dark Remaster RecompilationPerfect Dark (XBLA)Static recompilation of the 2010 Xbox 360 Perfect Dark remaster to native Windows x86-64 on ReXGlue, booting to Direct3D 12 rendering with audio and controller support.🔥 0🧊 023Recomp · PS1The Simpsons Wrestling RecompiledThe Simpsons WrestlingNative PC recompilation of the PS1 game The Simpsons Wrestling with 16:9 widescreen, HD rendering and 60 FPS, played from your own disc image.🔥 0🧊 022Recomp · N64Superman 64: RecompiledSuperman 64Work-in-progress static recompilation of Superman 64 using N64: Recompiled and RT64, aiming at a native port with mod support and graphical enhancements.🔥 0🧊 022Recomp · Xbox 360MCX360 EditionMinecraft: Xbox 360 EditionNative iPhone port of Minecraft: Xbox 360 Edition (TU9) built with the ReXGlue recompilation SDK and Vulkan on Metal, using your own disc files.🔥 0🧊 021Recomp · Xbox 360WWE All Stars RecompWWE All StarsUnofficial Windows version of WWE All Stars (Xbox 360), recompiled with ReXGlue with a native Vulkan renderer and image options, using your own disc image.🔥 0🧊 020Recomp · PS2Urban Reign PC PortUrban ReignStatic recompilation of Urban Reign (PS2) into a Windows port with 60 FPS, high resolutions, HD texture packs and up to 8 players.🔥 0🧊 020Recomp · Xbox 360Midnight Club: Los Angeles RecompMidnight Club: Los AngelesStatic recompilation of Midnight Club: Los Angeles (Xbox 360) for Windows x86-64 built with the rexGlu SDK, reaching the menu and free roam.🔥 0🧊 020Recomp · GBAMinishCapRecompThe Legend of Zelda: The Minish CapStatic recompilation of The Legend of Zelda: The Minish Cap to native PC on the gbarecomp framework, the most mature GBA recomp in its collection.🔥 0🧊 019Recomp · PC (classic)TDURETest Drive UnlimitedEarly static recompilation of Test Drive Unlimited (Xbox 360) built with the rexglue SDK, with a build released later.🔥 0🧊 019Recomp · Xbox 360Perfect Dark Zero RecompiledPerfect Dark ZeroStatic recompilation of Perfect Dark Zero (Xbox 360) on the ReXGlue SDK, fully playable on Windows with optional 60 FPS and 16:9 patches and keyboard and mouse.🔥 0🧊 019Recomp · N64Body Harvest: RecompiledBody HarvestNative PC port of Body Harvest (N64) for Windows and Linux built with N64Recomp and RT64, with widescreen, high frame rate and mod support.🔥 0🧊 018Recomp · Xbox 360Army of Two RecompilationArmy of TwoExperimental Windows port of Army of Two (Xbox 360) via ReXGlue static recompilation with a native Direct3D 12 renderer, in early testing.🔥 0🧊 018Recomp · Xbox 360Hard Corps: Uprising PC PortHard Corps: UprisingNative PC port of the Xbox 360 XBLA Contra spin-off Hard Corps: Uprising through ReXGlue static recompilation, with the TRG launcher, cheats and offline achievements.🔥 0🧊 017Recomp · N64GoldenEye64RecompGoldenEye 007Native macOS and Linux port of GoldenEye 007 (N64) via N64Recomp and RT64, built from the complete decompilation and your own cartridge dump.🔥 0🧊 017Recomp · XboxBurnout 3 RecompBurnout 3: TakedownVery early PC port of Burnout 3: Takedown based on the Xbox version, with a proof-of-concept demo that patches the original XBE.🔥 0🧊 016Recomp · Xbox 360Crackdown RecompCrackdownBeta native Windows port of Crackdown (Xbox 360) via static recompilation, running at 60 fps with a launcher that installs from your own disc dump.🔥 0🧊 016Recomp · PS2Def Jam Vendetta RecompiledDef Jam VendettaNative Windows build of the PS2 fighter Def Jam Vendetta made with PS2Recomp, with up to 16x resolution, widescreen and Vulkan rendering, built from your own disc.🔥 0🧊 015Recomp · Xbox 360WetRecompWETStatic recompilation of WET (Xbox 360, 2009) to native Windows and Linux x86-64 on the ReXGlue SDK, fully playable with your own copy.🔥 0🧊 014Recomp · Xbox 360Skullburglar50 Cent: Blood on the SandNative PC, Mac and Steam Deck port of 50 Cent: Blood on the Sand (Xbox 360) with a native Vulkan renderer and proper mouse and keyboard controls, set up from your own disc.🔥 0🧊 014Recomp · Xbox 360WWE SmackDown vs. Raw 2008 RecompWWE SmackDown vs. Raw 2008Native PC port of WWE SmackDown vs. Raw 2008 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 014Recomp · Xbox 360WWE SmackDown vs. Raw 2011 RecompWWE SmackDown vs. Raw 2011Unofficial Windows version of WWE SmackDown vs. Raw 2011 (Xbox 360) recompiled with ReXGlue, set up once from your own disc image by a launcher.🔥 0🧊 013Recomp · Xbox 360WWE SmackDown vs. Raw 2009 RecompWWE SmackDown vs. Raw 2009Native PC port of WWE SmackDown vs. Raw 2009 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 013Recomp · Xbox 360WWE SmackDown vs. Raw 2010 RecompWWE SmackDown vs. Raw 2010Native PC port of WWE SmackDown vs. Raw 2010 (Xbox 360) for Windows, Linux and Steam Deck with a native renderer, 60 fps and up to 4K, from your own disc image.🔥 0🧊 013Recomp · Xbox 360Saints Row RecompSaints RowWork-in-progress static recompilation of the Xbox 360 Saints Row (2006) to a native x86-64 Windows executable with XenonRecomp and the ReXGlue SDK.🔥 0🧊 012Recomp · Xbox 360Mind over RecompCrash: Mind over MutantAlpha native PC port of Crash: Mind over Mutant (Xbox 360) with its own Vulkan renderer, 60 fps, four-player co-op and unlimited named saves, built from your own disc.🔥 0🧊 012Recomp · Xbox 360Vigilante 8 Arcade RecompVigilante 8 ArcadePlayable static recompilation of Vigilante 8 Arcade (Xbox 360 XBLA) to native x86-64 PC, running 3D gameplay near 90 FPS through a D3D12 backend.🔥 0🧊 011Recomp · Xbox 360Sega Superstars Tennis ReMatchSega Superstars TennisNative Windows port of the Xbox 360 Sega Superstars Tennis through ReXGlue recompilation, with a Direct3D 12 renderer, ultrawide aspect ratios and keyboard support.🔥 0🧊 010Recomp · Xbox 360Viva Piñata RecompViva PiñataViva Piñata (Xbox 360, 2006) running natively on Windows through ReXGlue static recompilation, with a launcher and an optional Russian translation.🔥 0🧊 010Recomp · Xbox 360Burnout CRASH! PC RecompilationBurnout CRASH!Unofficial native Windows port of Burnout CRASH! (Xbox 360 XBLA) via ReXGlue static recompilation, generated on your machine from your own package.🔥 0🧊 010Recomp · WiiMuscle March RecompMuscle MarchBeta native PC port of the WiiWare game Muscle March for macOS, Linux, Steam Deck and Windows with gamepad, mouse or Wii Remote controls and optional enhancements.🔥 0🧊 010Recomp · ArcadeVirtua Fighter RecompVirtua FighterNative PC version of the 1993 Sega Model 1 arcade Virtua Fighter, recompiled from its V60 code, with render scales up to 6x, widescreen and smooth high refresh rates.🔥 0🧊 010Recomp · Xbox 360Skate 3 RecompiledSkate 3Early Windows recompilation experiment for Skate 3 (Xbox 360) with XenonRecomp that so far provides a launcher that validates and caches game files; the game does not boot yet.🔥 0🧊 010Recomp · Xbox 360Liberty Recompiled (PAL, macOS)Grand Theft Auto IVPersonal fork of the GTA IV Xbox 360 recompilation that targets the PAL disc with Title Update 5 on macOS Apple Silicon with a native Metal renderer.🔥 0🧊 010