Engine Rewrite · PC (classic)OpenRCT2RollerCoaster Tycoon 2Open-source re-implementation of RollerCoaster Tycoon 2 with modern-platform support, an improved interface and cooperative multiplayer.🔥 0🧊 016kEngine Rewrite · PC (classic)openageAge of Empires IIVolunteer-built free engine clone of the Genie Engine behind Age of Empires, Age of Empires II and Star Wars: Galactic Battlegrounds.🔥 0🧊 015kEngine Rewrite · PC (classic)OpenDiablo2Diablo IIArchived Go engine that plays Diablo II with your own copy; development moved to the Abyss Engine project.🔥 0🧊 011kEngine Rewrite · PC (classic)DevilutionXDiabloPort of Diablo and Hellfire for modern systems with engine improvements, bug fixes and optional quality-of-life features.🔥 0🧊 09.8kDecomp · PC (classic)DevilutionDiabloReconstructed source code of the 1996 game Diablo, requiring your own copy of the original game data.🔥 0🧊 09kEngine Rewrite · PC (classic)OpenTTDTransport Tycoon DeluxeOpen-source transport simulation game based on Transport Tycoon Deluxe, with multiplayer, add-on content and modern platform support.🔥 0🧊 08.4kEngine Rewrite · PC (classic)OpenMWThe Elder Scrolls III: MorrowindOpen-source open-world RPG engine that plays The Elder Scrolls III: Morrowind, with improved graphics and its own editor, OpenMW-CS.🔥 0🧊 06.6kEngine Rewrite · PC (classic)VCMIHeroes of Might and Magic IIIOpen-source engine for Heroes of Might and Magic III with modding support, a map editor and builds for desktop and mobile.🔥 0🧊 05.9kEngine Rewrite · PC (classic)OpenSC2KSimCity 2000Open-source remake of SimCity 2000 built with Rust and Godot for Windows, Linux and macOS; needs your own copy of the game.🔥 0🧊 05.3kDecomp · PC (classic)Space Cadet Pinball3D Pinball for Windows - Space CadetDecompilation of 3D Pinball for Windows - Space Cadet that runs on Windows, Linux and macOS with your original game data.🔥 0🧊 04.7kEngine Rewrite · PC (classic)fheroes2Heroes of Might and Magic IIOpen-source rewrite of the Heroes of Might and Magic II engine with high-resolution graphics, improved AI and many fixes.🔥 0🧊 03.5kDecomp · PC (classic)LEGO Island DecompilationLEGO IslandComplete decompilation of LEGO Island (1997, version 1.1 English) that matches the original machine code and builds for 32-bit Windows.🔥 0🧊 03.5kEngine Rewrite · PC (classic)JuliusCaesar IIIOpen-source re-implementation of Caesar III with identical game logic, widescreen support and ports for desktop, Android and handhelds.🔥 0🧊 03.4kEngine Rewrite · PC (classic)Fallout Community EditionFalloutRe-implementation of Fallout that keeps the original gameplay and adds engine bugfixes and quality-of-life improvements across platforms.🔥 0🧊 02.9kEngine Rewrite · PC (classic)DiabloWebDiabloDiablo 1 compiled to WebAssembly so it runs in a web browser, including on phones, with the shareware version playable anywhere.🔥 0🧊 02.9kEngine Rewrite · PC (classic)San Andreas UnityGrand Theft Auto: San AndreasOpen-source reimplementation of the GTA San Andreas engine in Unity, focused on gameplay, multiplayer and easy modding.🔥 0🧊 02.6kEngine Rewrite · PC (classic)OpenRWGrand Theft Auto IIICross-platform open-source re-implementation of Grand Theft Auto III that needs a legitimate copy of the PC game.🔥 0🧊 02.2kEngine Rewrite · PC (classic)freeabloDiabloArchived cross-platform reimplementation of the Diablo 1 engine that needs the original game data and only reached a base of the game.🔥 0🧊 02.2kEngine Rewrite · PC (classic)AugustusCaesar IIIFork of Julius for Caesar III that adds gameplay changes such as roadblocks and a global labour pool, plus scenario sharing.🔥 0🧊 02.1kEngine Rewrite · PC (classic)OpenLocoChris Sawyer's LocomotionOpen-source re-implementation of Chris Sawyer's Locomotion, the transport-company sim that followed Transport Tycoon.🔥 0🧊 01.9kNative Port · PC (classic)Generals: Zero Hour for macOS, iOS and iPadOSCommand & Conquer: Generals - Zero HourNative port of C&C Generals: Zero Hour to Apple Silicon Macs, iPhone and iPad, with RTS touch controls and a DXVK/MoltenVK renderer.🔥 0🧊 01.7kEngine Rewrite · PC (classic)OpenSAGESAGE engine (C&C Generals, BFME)Early-stage C# re-implementation of the SAGE RTS engine behind Command & Conquer: Generals and Zero Hour; not yet playable.🔥 0🧊 01.6kEngine Rewrite · PC (classic)OpenGothicGothic I-III / Chronicles of MyrtanaOpen-source re-implementation of Gothic 2: Night of the Raven that completes the main quest and addon with modern graphics APIs.🔥 0🧊 01.6kNative Port · PC (classic)QuakeJSQuake III ArenaPort of ioquake3 to JavaScript using Emscripten, so Quake III Arena runs in the browser with WebSocket multiplayer.🔥 0🧊 01.6kEngine Rewrite · PC (classic)openblackBlack & WhiteOpen-source engine that reimplements Black & White (2001) in modern C++ with OpenGL and Vulkan rendering.🔥 0🧊 01.6kNative Port · PC (classic)Halo: Combat Evolved (OpenCE)Halo: Combat EvolvedPort of the Halo: Combat Evolved Xbox decompilation to Linux, Windows, Android and web browsers, with system link multiplayer.🔥 0🧊 01.5kEngine Rewrite · PC (classic)OpenTombTomb Raider I-V (classic)Inactive open-source engine remake for playing classic Tomb Raider 1 to 5 and custom TRLE levels; the authors point to TombEngine.🔥 0🧊 01.4kEngine Rewrite · PC (classic)doukutsu-rsCave StoryFaithful Rust remake of the Cave Story engine with quality-of-life improvements, builds for desktop and Android, and support for several data sets.🔥 0🧊 01.3kEngine Rewrite · PC (classic)GemRBBioWare Infinity Engine games (Baldur's Gate, Icewind Dale...)Portable open-source reimplementation of the Infinity Engine behind Baldur's Gate, Icewind Dale and Planescape: Torment.🔥 0🧊 01.3kEngine Rewrite · PC (classic)OpenSpadesAce of Spades 0.75Compatible open-source client for Ace of Spades 0.75 that connects to vanilla, pyspades and pysnip servers.🔥 0🧊 01.2kEngine Rewrite · PC (classic)DiablerieDiablo IIEarly-stage recreation of Diablo II in Unity that runs with data from your own copy of Diablo II: Lord of Destruction.🔥 0🧊 01.2kEngine Rewrite · PC (classic)xoreosBioWare Aurora engine (NWN, KotOR...)Pre-alpha open-source reimplementation of BioWare's Aurora engine, targeting Neverwinter Nights, Knights of the Old Republic and more.🔥 0🧊 01.2kEngine Rewrite · PC (classic)Surreal EngineUnreal Engine 1 gamesReimplementation of Unreal Engine 1 focused on making Unreal (Gold) and Unreal Tournament (UT99) playable.🔥 0🧊 01.1kEngine Rewrite · PC (classic)RiiabloDiablo IIEarly attempt to rebuild Diablo II from scratch in Java and LibGDX using your own original assets, with flexible aspect ratios.🔥 0🧊 01.1kNative Port · PC (classic)Arx LibertatisArx FatalisCross-platform port of the first-person RPG Arx Fatalis, based on the publicly released source code.🔥 0🧊 01.1kEngine Rewrite · PC (classic)Pikachu VolleyballPikachu VolleyballJavaScript reimplementation of the 1997 Windows game Pikachu Volleyball, built by reverse engineering its physics engine and AI, playable in the browser.🔥 0🧊 01.1kNative Port · PC (classic)LEGO Island PortableLEGO IslandPortable version of LEGO Island 1.1 based on the decompilation, running on desktop, mobile, web and several consoles.🔥 0🧊 01.1kDecomp · PC (classic)GTA San Andreas ReversedGrand Theft Auto: San AndreasHobby project reversing and documenting every function of GTA San Andreas 1.0 US, delivered as a DLL loaded through an ASI loader.🔥 0🧊 01kNative Port · PC (classic)KeeperFXDungeon KeeperOpen-source remake and fan expansion of Dungeon Keeper that fixes and modernizes the classic with higher resolutions and bugfixes.🔥 0🧊 01kEngine Rewrite · PC (classic)TRX: Tomb Raider I-III Community EditionTomb Raider I-III (classic)Open-source reimplementation of Tomb Raider 1, 2 and 3 in a single engine, with enhancements, bugfixes and custom level support.🔥 0🧊 01kEngine Rewrite · PC (classic)FreeSOThe Sims OnlineFull reimplementation of The Sims Online in MonoGame, now a technology base for other servers, with hi-res output and taller houses.🔥 0🧊 0983Native Port · PC (classic)vkDOOM3Doom 3 BFGArchived Vulkan renderer for the GPL DOOM 3 BFG Edition, written as a larger-scale example of how to use Vulkan.🔥 0🧊 0906Engine Rewrite · PC (classic)FalltergeistFallout 2Open-source cross-platform Fallout 2 engine written in C++ and SDL that plays the game with your own data files.🔥 0🧊 0887Engine Rewrite · PC (classic)OpenEnrothMight and Magic VI-VIIIOpen reimplementation of the Might and Magic VI-VIII engine; Might and Magic VII is playable today with MM6 and MM8 planned.🔥 0🧊 0871Engine Rewrite · PC (classic)OpenNFSNeed for Speed (classic series)Early-stage modern engine that unpacks the original data of the classic Need for Speed games 1 to 5 on PC and PSX.🔥 0🧊 0845Engine Rewrite · PC (classic)OpenMoHAAMedal of Honor: Allied AssaultOpen re-implementation of Medal of Honor: Allied Assault and its expansions with ioquake3 fixes, bots and cross-platform support.🔥 0🧊 0831Engine Rewrite · PC (classic)Aleph OneMarathon 2 (Bungie)Open-source continuation of Bungie's Marathon 2 engine that plays Marathon, Marathon 2, Marathon Infinity and third-party content.🔥 0🧊 0813Native Port · PC (classic)NFSIISENeed for Speed II SECross-platform wrapper for Need for Speed II SE that adds 3D acceleration through OpenGL and a TCP protocol for multiplayer.🔥 0🧊 0769Native Port · PC (classic)iortcwReturn to Castle WolfensteinMerge of ioquake3 features and fixes into the Return to Castle Wolfenstein code bases, with SDL, OpenAL, x86_64 and VoIP support.🔥 0🧊 0758Engine Rewrite · PC (classic)VangersVangersOpen-source build of Vangers, the racing and RPG hybrid, now on SDL 3 with gamepad support and a TOML settings file.🔥 0🧊 0737Native Port · PC (classic)micropolisJSSimCity (Micropolis)A JavaScript and HTML5 port of Micropolis, the open-source SimCity, that runs in the browser.🔥 0🧊 0729Engine Rewrite · PC (classic)Jazz² ResurrectionJazz Jackrabbit 2Native C++ reimplementation of Jazz Jackrabbit 2 for Windows, Linux, macOS, Steam Deck and Android, using your original game files.🔥 0🧊 0715Engine Rewrite · PC (classic)benillaWorld of Warcraft 1.12.1 (client)A from-scratch World of Warcraft 1.12.1 client written in Rust and Bevy that connects to a 1.12.1 server and reads your own install's data.🔥 0🧊 0714Engine Rewrite · PC (classic)ThymeCommand & Conquer: Generals - Zero HourOpen-source re-implementation of Command & Conquer: Generals - Zero Hour for Windows that aims to fix bugs and enable new platforms.🔥 0🧊 0695Native Port · PC (classic)Cave Story MDCave StoryFan port of Cave Story to the Sega Mega Drive/Genesis that runs on real hardware or any emulator, with the main story finished.🔥 0🧊 0673Engine Rewrite · PC (classic)OpenVIIIFinal Fantasy VIIIArchived open-source Final Fantasy VIII engine in C# on MonoGame, aimed at Windows and Linux with mobile versions planned.🔥 0🧊 0673Engine Rewrite · PC (classic)OpenCiv3Civilization IIIOpen-source, mod-oriented remake of Civilization III built with Godot and C#, currently in an early pre-alpha state.🔥 0🧊 0667Engine Rewrite · PC (classic)REGothGothic I-II (zEngine)Open-source reimplementation of the zEngine behind Gothic and Gothic II; the project has since restarted in a new repository.🔥 0🧊 0654Native Port · PC (classic)WebQuakeQuakeHTML5 and WebGL source port of Quake that runs in the browser, with mission pack, mod and multiplayer support.🔥 0🧊 0653Native Port · PC (classic)DXX-RebirthDescent / Descent IIModern source port of Descent and Descent II for Linux, macOS and Windows, with OpenGL rendering and online multiplayer.🔥 0🧊 0639Engine Rewrite · PC (classic)GLSMACSid Meier's Alpha CentauriUnofficial OpenGL and SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire, with a rewritten engine and network code.🔥 0🧊 0638Built on the Code · PC (classic)Plants vs. Zombies Online BattlePlants vs. ZombiesA mod that adds two-player online battle to Plants vs. Zombies, one side as plants and the other as zombies, via DLL injection.🔥 0🧊 0627Native Port · PC (classic)idTech4A++ (Harmattan Edition)Doom 3 / Quake 4 / Prey (2006)Collection of idTech engine ports, led by Doom 3, Quake 4 and Prey, running on Android, Windows and Linux with OpenGL ES.🔥 0🧊 0627Decomp · PC (classic)Touhou 6 DecompilationTouhou 6: Embodiment of Scarlet DevilDecompilation of Touhou 6: Embodiment of Scarlet Devil (version 1.02h) built with the original Visual Studio 2002 toolchain.🔥 0🧊 0613Engine Rewrite · PC (classic)LibrelancerFreelancerOpen-source engine for Freelancer whose development has moved to Codeberg; this GitHub repository is archived.🔥 0🧊 0612Engine Rewrite · PC (classic)OpenApocX-COM: ApocalypseOpen-source reimplementation of X-COM: Apocalypse in C++ and SDL2 with full mod support, using your original game files.🔥 0🧊 0597Engine Rewrite · PC (classic)Jazz² Resurrection (Releases)Jazz Jackrabbit 2Release page for Jazz² Resurrection, the Jazz Jackrabbit 2 reimplementation, now fully rewritten in the jazz2-native repository.🔥 0🧊 0577Engine Rewrite · PC (classic)RichterQuakePre-alpha Quake engine written in Rust whose client can already connect to original Quake servers and play back demos.🔥 0🧊 0570Engine Rewrite · PC (classic)Carnage3DGrand Theft Auto (1)Early-stage open-source remake of the original Grand Theft Auto that runs on Windows, Linux and even in the browser.🔥 0🧊 0568Engine Rewrite · PC (classic)NXEngine-evoCave StoryUpgraded and refactored version of the NXEngine Cave Story engine with SDL2, widescreen, mod support and Vita and Switch builds.🔥 0🧊 0549Engine Rewrite · PC (classic)Ambermoon.netAmbermoonComplete C# rewrite of the Amiga RPG Ambermoon for Windows, Linux and macOS, including the Ambermoon Advanced extension.🔥 0🧊 0540Engine Rewrite · PC (classic)JA2 StracciatellaJagged Alliance 2Community-driven port of Jagged Alliance 2 to more platforms, fixing bugs and adding a mod development platform.🔥 0🧊 0540Decomp · PC (classic)TOMB5Tomb Raider: ChroniclesDecompilation of Tomb Raider: Chronicles into C source, based on the final PlayStation and PC versions.🔥 0🧊 0520Engine Rewrite · PC (classic)Meridian 59Meridian 59Source code for the classic MMORPG Meridian 59, including the client, server, Blakod compiler and room editor, built with Visual Studio.🔥 0🧊 0518Engine Rewrite · PC (classic)OpenClawCaptain ClawMultiplatform C++ reimplementation of the 1997 platformer Captain Claw, written from scratch to use your original game archive.🔥 0🧊 0515Native Port · PC (classic)BugdomBugdomPangea Software's Bugdom updated for modern macOS, Windows and Linux with arbitrary resolutions and bug fixes, with the developer's approval.🔥 0🧊 0510Engine Rewrite · PC (classic)OpenKeeperDungeon Keeper 2Open-source Java remake of Dungeon Keeper II using JMonkeyEngine and the original game assets.🔥 0🧊 0506Engine Rewrite · PC (classic)REGoth-bsGothic I-IIRestart of the REGoth project: an open-source reimplementation of the zEngine behind Gothic and Gothic II using modern technologies.🔥 0🧊 0499Engine Rewrite · PC (classic)SimitoneThe SimsAlternative C# Windows frontend for The Sims 1 based on FreeSO, with a 3D view, modern UI resolutions and better performance.🔥 0🧊 0499Native Port · PC (classic)FreeSpace 2 Source Code ProjectFreespace 2Origin repository of the FreeSpace 2 Source Code Project (FS2 Open), the long-running open-source engine for Freespace 2.🔥 0🧊 0490Engine Rewrite · PC (classic)vange-rsVangersRust remake of Vangers with GPU-accelerated graphics through wgpu, including a voxelized ray-traced terrain renderer.🔥 0🧊 0488Engine Rewrite · PC (classic)donutThe Simpsons: Hit & RunOpen-source reimplementation of The Simpsons: Hit & Run in modern C++ and OpenGL, using the original game assets.🔥 0🧊 0485Native Port · PC (classic)NanosaurNanosaurPangea Software's Nanosaur updated for modern macOS, Windows and Linux with arbitrary resolutions and gameplay bug fixes.🔥 0🧊 0474Engine Rewrite · PC (classic)Ryzom CoreRyzomOpen-source MMORPG framework on the NeL engine, with the client, server and tools code behind the Ryzom game, maintained by the community.🔥 0🧊 0469Patch / Enhancement · PC (classic)PhobosCommand & Conquer: Red Alert 2 - Yuri's RevengeCommunity engine extension for Command & Conquer: Red Alert 2 - Yuri's Revenge that adds new features and fixes, compatible with Ares.🔥 0🧊 0462Native Port · PC (classic)d3wasmDoom 3Port of the Doom 3 engine to WebAssembly with a WebGL renderer, running id Tech 4 in the browser.🔥 0🧊 0455Decomp · PC (classic)CS16ClientCounter-Strike 1.6Reverse-engineered Counter-Strike 1.6 client for mobile and other unofficially supported platforms, running on Xash3D FWGS.🔥 0🧊 0454Decomp · PC (classic)Halo: Combat Evolved DecompilationHalo: Combat EvolvedResearch project re-implementing the original Xbox Halo: Combat Evolved in C, patched piece by piece into the original executable.🔥 0🧊 0448Decomp · PC (classic)R.E.L.I.V.E.Oddworld: Abe's Oddysee / ExoddusOpen-source engine replacement for Oddworld: Abe's Oddysee and Abe's Exoddus, aiming at full compatibility, bug fixes and modding tools.🔥 0🧊 0441Engine Rewrite · PC (classic)OpenTS2The Sims 2Open-source reimplementation of The Sims 2 in Unity, at an early stage with a main menu and basic neighborhood view.🔥 0🧊 0431Engine Rewrite · PC (classic)ChariotAge of EmpiresEarly Rust reimplementation of the Age of Empires (1997) engine, so far a demo of the original game assets loading.🔥 0🧊 0431Decomp · PC (classic)reVCGrand Theft Auto: Vice CityFully reversed source code of GTA Vice City that runs on Windows, Linux, macOS, Android and FreeBSD, with many fixes and widescreen support.🔥 0🧊 0419Engine Rewrite · PC (classic)TheXTechSuper Mario Bros. X (SMBX)C++ rewrite of the Super Mario Bros. X (SMBX 1.3) engine for modern and non-Windows platforms, reproducing the old engine with new features.🔥 0🧊 0418Decomp · PC (classic)Fallout 2 Reference EditionFallout 2Reverse-engineered source code of Fallout 2 that works as a drop-in replacement for fallout2.exe, mostly complete and the base of Fallout 2 Community Edition.🔥 0🧊 0410Engine Rewrite · PC (classic)KaM RemakeKnights and MerchantsArchived Delphi remake of Knights and Merchants: The Shattered Kingdom with online multiplayer and engine bug fixes, reusing the original resource files.🔥 0🧊 0377Engine Rewrite · PC (classic)OpenDiablo2Diablo IIArchived, very early implementation of Diablo II on the Abyss Engine that reads the MPQ files from your own legal copy; not yet playable.🔥 0🧊 0370Engine Rewrite · PC (classic)GishGishOpen-source release of the physics platformer Gish, with build instructions for Linux, Windows and macOS.🔥 0🧊 0355Engine Rewrite · PC (classic)OpenSWE1RStar Wars Episode I: RacerOpen-source port of Star Wars Episode I: Racer that patches open code into the original game at runtime, using emulation for portability.🔥 0🧊 0350Native Port · PC (classic)MinecraftCMinecraft ClassicPort of Minecraft Classic 0.0.30a to C using SDL2 and OpenGL 1.1, with an optional raytracing mod.🔥 0🧊 0350Engine Rewrite · PC (classic)OpenRealmWarcraft IIIQuake-style C engine for Blizzard-era game data, playing Warcraft III with experimental World of Warcraft and StarCraft II targets, using data you own.🔥 0🧊 0344Built on the Code · PC (classic)Romanov's VengeanceRed Alert 2 (OpenRA mod)Third-party OpenRA mod based on Red Alert 2, aiming for balanced multiplayer with modern Command & Conquer improvements.🔥 0🧊 0344Engine Rewrite · PC (classic)OpenTIEStar Wars: TIE FighterOpen-source reimplementation of Star Wars: TIE Fighter for Windows, macOS and Linux that runs the original game data.🔥 0🧊 0328Decomp · PC (classic)cdcEngineDXHRDeus Ex: Human Revolution (cdc engine)Non-matching decompilation of Deus Ex: Human Revolution, cleaned up by hand and buildable on Linux and Windows.🔥 0🧊 0323Engine Rewrite · PC (classic)Rad-TherapyHalf-LifeClean-room reimplementation of Half-Life and Half-Life Deathmatch written in QuakeC, running on the FTE engine.🔥 0🧊 0321Engine Rewrite · PC (classic)reoneStar Wars: Knights of the Old Republic I-IIFree, clean-room game engine that runs Star Wars: Knights of the Old Republic and The Sith Lords for play and modding.🔥 0🧊 0315Engine Rewrite · PC (classic)CroftEngineTomb Raider (1)Open-source remake engine for the original Tomb Raider with native controller support, texture packs and online ghosts.🔥 0🧊 0310Engine Rewrite · PC (classic)Abyss EngineDiablo IIClean-room Diablo II engine written in C, meant to be portable and easy to mod and extend.🔥 0🧊 0310Engine Rewrite · PC (classic)BetterSpadesAce of SpadesLightweight Ace of Spades client that runs on very old systems down to OpenGL 1.1, free of Jagex code.🔥 0🧊 0285Engine Rewrite · PC (classic)SourceholdStrongholdEarly-stage open-source engine reimplementation of Stronghold (2001); currently frozen pending the Definitive Edition.🔥 0🧊 0279Engine Rewrite · PC (classic)DGEngineDiabloEngine that runs Diablo 1 and Hellfire from their game files, with support for Diablo Flare, Diablo Extended and a Diablo 2 demo setup.🔥 0🧊 0270Native Port · PC (classic)DOOM: BFA EditionDoom 3 BFGSource port based on RBDOOM-3-BFG that enhances Ultimate DOOM, DOOM 2 and DOOM 3 with modern graphics and options.🔥 0🧊 0268Engine Rewrite · PC (classic)Syndicate Wars Fan ExpansionSyndicate WarsOpen-source port and fan expansion of Bullfrog's 1996 Syndicate Wars for modern systems, adding new resources.🔥 0🧊 0261Native Port · PC (classic)Lambda1VRHalf-Life (Quest VR)Port of the Xash3D-FWGS Half-Life engine to Oculus Quest, adding 6DoF weapons and OpenGL ES 2.0 rendering.🔥 0🧊 0244Engine Rewrite · PC (classic)freeaoeAge of Empires IIFree engine in early development for Age of Empires II and other Genie games like Star Wars: Galactic Battlegrounds.🔥 0🧊 0241Native Port · PC (classic)Chocolate QuakeQuakePurist, minimalist Quake source port that reproduces v1.09 and earlier DOS behavior, quirks included.🔥 0🧊 0224Engine Rewrite · PC (classic)Zero Hour ReforgedCommand & Conquer: Generals - Zero HourCommand & Conquer: Generals Zero Hour rebuilt from EA's published source as a 64-bit game with bug fixes and a smarter AI.🔥 0🧊 0222Engine Rewrite · PC (classic)OpenAWEAlan Wake (engine)Open-source reimplementation of Remedy's Alan Wake engine (later Northlight), aiming to run Alan Wake and American Nightmare.🔥 0🧊 0220Native Port · PC (classic)MBHaxeMarble Blast Gold / Platinum / UltraHaxe port of Marble Blast Gold, Platinum, Ultra and PlatinumQuest with near-identical physics and cross-platform multiplayer.🔥 0🧊 0216Native Port · PC (classic)Mighty MikeMighty Mike (Power Pete)Pangea Software's Mighty Mike (Power Pete) updated for modern systems with widescreen and gamepad support.🔥 0🧊 0211Decomp · PC (classic)CSE2Cave StoryDecompilation of Cave Story with an accurate branch and a portable branch that runs on Windows, Linux, macOS and consoles.🔥 0🧊 0198Engine Rewrite · PC (classic)NanolatheTotal AnnihilationIndependent Go-based 2.5D RTS engine with a clean-room reimplementation of Total Annihilation for skirmish, campaign and online play.🔥 0🧊 0196Decomp · PC (classic)Duck Game RebuiltDuck GameDecompilation of Duck Game with large improvements to performance, compatibility and quality-of-life features.🔥 0🧊 0195Engine Rewrite · PC (classic)sh3reduxSilent Hill 3Engine remake of Silent Hill 3 in OpenGL and C++; the README only covers build dependencies.🔥 0🧊 0187Engine Rewrite · PC (classic)Crimsonland, rebuiltCrimsonlandFaithful rewrite of Crimsonland (2003) as a Python/raylib reimplementation plus a matching decompilation playable in the browser.🔥 0🧊 0187Engine Rewrite · PC (classic)Open PanzerPanzer General 2HTML5 and JavaScript rewrite of Panzer General 2 that runs in modern browsers, including on Android and iOS.🔥 0🧊 0187Decomp · PC (classic)Halo 1 DecompilationHalo: Combat EvolvedWork-in-progress decompilation of Halo: Combat Evolved build 2342 for the original Xbox, with public progress tracking.🔥 0🧊 0184Engine Rewrite · PC (classic)Waddle ForeverClub PenguinPlayable single-player archive of Club Penguin, bundling a local server emulator and an Electron client that runs the game without Flash.🔥 0🧊 0184Engine Rewrite · PC (classic)D2MOODiablo IIReimplementation of Diablo II (Method and Ordinal Overhaul) with patching tools to help modders understand and change the game.🔥 0🧊 0181Native Port · PC (classic)Otto MaticOtto MaticPangea Software's Otto Matic updated to run on modern Windows, macOS and Linux, faithful to the 2001 original.🔥 0🧊 0181Engine Rewrite · PC (classic)ForsakenForsakenCommunity port of the Forsaken game engine to modern systems.🔥 0🧊 0180Engine Rewrite · PC (classic)Vault13Fallout 2Work-in-progress Rust reimplementation of the Fallout 2 engine; not yet playable but with a demo mode and nightly builds.🔥 0🧊 0179Decomp · PC (classic)Fallout Reference EditionFalloutReverse-engineered source of Fallout 1 that can be played start to finish as a drop-in replacement for the original executable.🔥 0🧊 0177Native Port · PC (classic)Cro-Mag RallyCro-Mag RallyPangea Software's caveman racer Cro-Mag Rally ported to modern Windows, macOS and Linux with 4-player split-screen and a scoreboard.🔥 0🧊 0172Engine Rewrite · PC (classic)OpenHoWHogs of WarArchived open-source reimplementation of Hogs of War, aiming for a free engine that reads PC game data; early and unfinished.🔥 0🧊 0170Engine Rewrite · PC (classic)UAlbionAlbionRemake of the 1995 RPG Albion in .NET, rendering 2D and 3D maps and handling dialogue and inventory; combat and magic are not done yet.🔥 0🧊 0168Engine Rewrite · PC (classic)Arcanum Community EditionArcanumBeta community edition of Arcanum for modern systems, a drop-in replacement for arcanum.exe on Windows, Linux and macOS.🔥 0🧊 0167Native Port · PC (classic)WebXashHalf-Life (browser)Play Half-Life 1 and Counter-Strike 1.6 in the browser with Xash3D-FWGS compiled to WebAssembly, using your own game files.🔥 0🧊 0163Native Port · PC (classic)Descent 3: Piccu EngineDescent 3Quality-of-life engine for Descent 3 built from the 1.5 source release, with widescreen, adjustable FOV, OpenAL audio and many bugfixes.🔥 0🧊 0161Engine Rewrite · PC (classic)OpenTPWTheme Park WorldOpen-source re-implementation of Bullfrog's Sim Theme Park / Theme Park World (1999); very early and not yet playable.🔥 0🧊 0160Native Port · PC (classic)MechCommander 2 Open Source EngineMechCommander 2Open-source engine and OpenGL Linux port for MechCommander 2, playable through all missions on 64-bit Linux and Windows.🔥 0🧊 0159Engine Rewrite · PC (classic)OpenNefiaElonaOpen-source, moddable engine reimplementation of the Japanese roguelike Elona, built on .NET 8; still a work in progress.🔥 0🧊 0156Engine Rewrite · PC (classic)CPyMOPyMO visual novel engineC reimplementation of the PyMO visual novel engine that runs PyMO games on Windows, consoles, phones and the web using legally owned copies.🔥 0🧊 0153Engine Rewrite · PC (classic)SMACX Thinker ModSid Meier's Alpha CentauriEngine-feature mod for Alpha Centauri: Alien Crossfire that adds rewritten AI, new options and rendering changes through an extra DLL.🔥 0🧊 0153Native Port · PC (classic)Cartoon Cartoon Summer ResortCartoon Cartoon Summer ResortBrowser port of the Cartoon Network Shockwave game series Cartoon Cartoon Summer Resort, plus Scooby-Doo Hollywood Horror and a map editor.🔥 0🧊 0152Engine Rewrite · PC (classic)OGS EngineGoldSrc engine (Half-Life)Clean-room GoldSource engine prototype built from id Tech 2 sources with no reverse-engineered code.🔥 0🧊 0152Engine Rewrite · PC (classic)OpenXWAStar Wars: X-Wing AllianceOpen-source reimplementation of Star Wars: X-Wing Alliance for Windows, macOS and Linux with classic and modern graphics modes.🔥 0🧊 0152Decomp · PC (classic)Magic Carpet 2 HDMagic Carpet 2Magic Carpet 2 reverse-engineered from assembly to C/C++, with HD to 4K play, modern controls and a configurator.🔥 0🧊 0151Engine Rewrite · PC (classic)hode (Heart of Darkness)Heart of DarknessReimplementation of the Heart of Darkness engine by Gregory Montoir, running the original Windows data files on modern systems.🔥 0🧊 0150Engine Rewrite · PC (classic)KotOR.jsStar Wars: Knights of the Old RepublicTypeScript reimplementation of the Odyssey Engine behind KotOR I and II, running in the browser or Electron, with an early mod editor.🔥 0🧊 0149Native Port · PC (classic)Pharaoh MapleStoryMapleStoryEarly-stage MapleStory client, editor and file browser built on an in-progress engine with Lua scripting; the repository holds the Lua code.🔥 0🧊 0149Native Port · PC (classic)openQ4Quake 4Open-source engine and game-code replacement for Quake 4 with widescreen, high refresh rates, optional visual upgrades and real liquids.🔥 0🧊 0149Decomp · PC (classic)SA-MP DecompilationSan Andreas Multiplayer (SA-MP)Work-in-progress matching decompilation of San Andreas Multiplayer 0.3.7, the multiplayer mod for GTA: San Andreas on PC.🔥 0🧊 0147Decomp · PC (classic)Reversing MinesweeperMinesweeper (Windows)Reconstruction of the Windows XP Minesweeper source code by static analysis, with a design document and bug findings.🔥 0🧊 0146Engine Rewrite · PC (classic)Homeworld SDL (Gardens of Kadesh)HomeworldSDL source port of Homeworld 1 for Linux, Windows, macOS and browsers, now continued as Gardens of Kadesh; this repository is a mirror.🔥 0🧊 0146Native Port · PC (classic)Xash3D-EmscriptenHalf-Life (Xash3D)Re-upload of an Emscripten port of Xash3D that runs Half-Life Uplink, Deathmatch, Day One and Hazard Course in the browser.🔥 0🧊 0146Engine Rewrite · PC (classic)DarkFOFallout 2Browser-based TypeScript reimplementation of the Fallout 2 engine that handles maps, NPC dialogue, bartering and some quests; archived and incomplete.🔥 0🧊 0145Engine Rewrite · PC (classic)OutpostHDOutpostOpen-source redesign of Sierra's 1994 city-building strategy game Outpost, in active development for Windows with Linux and macOS source builds.🔥 0🧊 0145Decomp · PC (classic)Memory of Alessa (Silent Hill 3)Silent Hill 3Early-stage byte-matching decompilation of Silent Hill 3 (PS2) and the Silent Hill 2 engine it builds on.🔥 0🧊 0142Native Port · PC (classic)vitaQuakeQuakeQuake engine source port for the PlayStation Vita with GPU rendering, gyro aiming, mod support and LAN multiplayer.🔥 0🧊 0142Engine Rewrite · PC (classic)OpenMBMount & BladeOpen-source C# engine for Taleworlds' Mount & Blade series built on Ogre3D, with mod support and a built-in editor.🔥 0🧊 0142Engine Rewrite · PC (classic)nv-rsFallout: New VegasExperimental Rust and Bevy engine for Fallout: New Vegas that aims to play exactly like the original from your own game files.🔥 0🧊 0137Built on the Code · PC (classic)STALKER on UES.T.A.L.K.E.R. seriesProject porting the S.T.A.L.K.E.R. trilogy and its X-Ray Engine logic to Unreal Engine 5, with Shadow of Chernobyl supported and the others in beta.🔥 0🧊 0136Native Port · PC (classic)rsc-cRuneScape ClassicPortable RuneScape Classic client in C99 for desktop, web, 3DS, Switch and Wii, supporting the 204 and 177 protocols.🔥 0🧊 0134Native Port · PC (classic)Open Test Drive UnlimitedTest Drive UnlimitedWork-in-progress source port of Test Drive Unlimited (PC, 2006) that aims to fix issues on modern systems and add cross-platform support.🔥 0🧊 0134Decomp · PC (classic)Resident Evil 1 PC DecompilationResident EvilFunctionally complete decompilation of the 1997 PC Resident Evil 1, rebuilt on Direct3D 11 for Windows and OpenGL for Linux.🔥 0🧊 0133Engine Rewrite · PC (classic)Age of Empires Free Software RemakeAge of Empires / Rise of RomeCross-platform free software remake of Age of Empires and Rise of Rome that mimics the Genie engine; only basic multiplayer-style gameplay so far.🔥 0🧊 0131Engine Rewrite · PC (classic)RustyVolleyBlobby Volley 2Rust rewrite of Blobby Volley 2 that compiles to a native app or to WebAssembly for the browser.🔥 0🧊 0130Engine Rewrite · PC (classic)OpenKrushKKnD / KKnD2: KrossfireKKnD and KKnD2: Krossfire mod built on the OpenRA engine; the README covers the OpenRA SDK scripts.🔥 0🧊 0127Decomp · PC (classic)Undertale-DCUndertaleDecompilation of UNDERTALE for Xbox One ported to a recent GameMaker Studio 2 beta, with optional enhancements and a vanilla branch.🔥 0🧊 0126Engine Rewrite · PC (classic)OpenATDeluxeAirline Tycoon DeluxeOpen-source remake of Airline Tycoon Deluxe built in Godot, planning Full HD and native Windows, Linux and macOS support; airport and player are implemented.🔥 0🧊 0126Engine Rewrite · PC (classic)OpenSASwarm AssaultRemake of the 1999 RTS Swarm Assault on the OpenRA engine, with modern controls, multiplayer and a map editor.🔥 0🧊 0124Native Port · PC (classic)DoukutsuPSXCave StoryWork-in-progress port of Cave Story to the Sony PlayStation, built on the CSE2 decompilation and playable on hardware or emulators.🔥 0🧊 0123Decomp · PC (classic)Halo CE Universal (128-player fork)Halo: Combat EvolvedFork of the Halo: Combat Evolved Xbox decomp port for Windows, Linux and Android, with multiplayer raised to 128 players.🔥 0🧊 0122Engine Rewrite · PC (classic)OpenNefia (old prototype)ElonaArchived alpha prototype of a moddable Lua and LÖVE reimplementation of the Japanese roguelike Elona.🔥 0🧊 0121Decomp · PC (classic)tomb3Tomb Raider IIIDecompilation project of the PC version of Tomb Raider III, aimed at preserving the original source code.🔥 0🧊 0118Decomp · PC (classic)Plants vs. Zombies DecompilationPlants vs. ZombiesDecompilation of the PC game Plants vs. Zombies, continuing an earlier project by kopie with fixes checked against a retail binary.🔥 0🧊 0117Native Port · PC (classic)Hexen II: Hammer of ThyrionHexen IIHammer of Thyrion (uHexen2), a cross-platform source port of the Hexen II engine for modern systems.🔥 0🧊 0117Native Port · PC (classic)Half-Life Browser Port (em-xash)Half-Life (browser)Browser port of Half-Life based on an Emscripten build of the Xash engine, with Half-Life mods.🔥 0🧊 0117Engine Rewrite · PC (classic)siglus_rsSiglusEngine (visual novels)Unofficial Rust reimplementation of the SiglusEngine, RealLive, AVG32 and UK2 visual novel engines for research and porting.🔥 0🧊 0115Decomp · PC (classic)Touhou 8: Imperishable Night ReconstructionTouhou 8: Imperishable NightExact source reconstruction of Touhou 8: Imperishable Night 1.00d, with a playable native Linux port and Windows and macOS in progress.🔥 0🧊 0112Native Port · PC (classic)LBA2 Classic CommunityLittle Big Adventure 2Community-maintained source port of the Little Big Adventure 2 engine for Windows, Linux, macOS and Android, with widescreen and HD.🔥 0🧊 0111Engine Rewrite · PC (classic)GorcStar Wars: Jedi Knight - Dark Forces IIEarly-development engine recreation of Star Wars Jedi Knight: Dark Forces II, meant to replace the original executable on new platforms.🔥 0🧊 0110Engine Rewrite · PC (classic)OpenXWStar Wars: X-WingOpen-source reimplementation of Star Wars: X-Wing for Windows, macOS and Linux, supporting both the 1994 and 1998 editions.🔥 0🧊 0109Engine Rewrite · PC (classic)openmw-webThe Elder Scrolls III: MorrowindOpenMW compiled to WebAssembly so Morrowind runs in a desktop browser, with an admin dashboard and experimental multiplayer.🔥 0🧊 0107Native Port · PC (classic)Quake III Arena in JavaScriptQuake III Arena / id Tech 3 gamesQuake III Arena port in pure pre-ES2015 JavaScript with no WebAssembly, loading your own PK3 files in the browser.🔥 0🧊 0105Decomp · PC (classic)Roblox 2007 Decompilation (RBXGS)Roblox (Nov 2007 client/server)Decompilation of RBXGS, the Roblox Grid Service from November 2007 (version 0.3.634.0), starting with core components.🔥 0🧊 0104Native Port · PC (classic)Nanosaur II: HatchlingNanosaur IIPort of Pangea Software's 2004 game Nanosaur II to macOS, Windows and Linux, made with permission from Pangea.🔥 0🧊 0104Engine Rewrite · PC (classic)TemplePlusTemple of Elemental EvilHooks, extensions and fixes for The Temple of Elemental Evil that modernize the original game's engine.🔥 0🧊 0104Engine Rewrite · PC (classic)DreeRallyDeath RallyEngine reimplementation of Death Rally that replaces the Windows executable, with OpenGL rendering, mods and locale options.🔥 0🧊 0101Native Port · PC (classic)HaloPadHalo: Combat EvolvedPreview port of Halo: Combat Evolved for iPhone, iPad and Mac with the Xbox campaign, online matches and Custom Edition servers.🔥 0🧊 0120Decomp · PC (classic)LEGO Racers DecompilationLEGO RacersWork-in-progress decompilation of LEGO Racers (1999) that matches the original machine code and builds for 32-bit Windows.🔥 0🧊 093Native Port · PC (classic)ChupathingyCEHalo: Combat EvolvedCommunity port of the Halo: Combat Evolved decompilation for Windows, Mac, Linux and Android, with dedicated servers and its own Delta network layer.🔥 0🧊 076Recomp · PC (classic)Modern Warfare 2, recompiledCall of Duty: Modern Warfare 2Native PC version of Call of Duty: Modern Warfare 2 (2009) for Windows and Linux, recompiled from the Xbox 360 game, with campaign and friends-only multiplayer.🔥 0🧊 073Native Port · PC (classic)Halo: Combat Evolved for PS VitaHalo: Combat EvolvedNative PlayStation Vita port of Halo: Combat Evolved built from the Xbox decompilation, with online play, using your own Xbox copy.🔥 0🧊 064Decomp · PC (classic)th07 DecompilationTouhou 7: Perfect Cherry BlossomWork-in-progress decompilation of Touhou 7: Perfect Cherry Blossom 1.00b, fully playable, with branches for matching builds and portable ports.🔥 0🧊 059Decomp · PC (classic)th105 ReconstructionTouhou 10.5: Scarlet Weather RhapsodySource reconstruction of Touhou 10.5: Scarlet Weather Rhapsody 1.06a, validated by byte-for-byte comparison against your own executable.🔥 0🧊 058Native Port · PC (classic)OpenPREYPrey (2006)Work-in-progress open-source replacement engine for PREY (2006) built on Quake4Doom, adding widescreen, controller support and modern rendering on your existing copy.🔥 0🧊 057Native Port · PC (classic)OpenPhantomStar Wars Episode I: The Phantom MenaceFixes and modding tools for Star Wars Episode I: The Phantom Menace (1999) on modern Windows and Proton, with online co-op and a new open source engine in progress.🔥 0🧊 056Decomp · PC (classic)Final Fantasy VIII DecompilationFinal Fantasy VIIIWork-in-progress decompilation of Final Fantasy VIII for the PlayStation (USA, SLUS_008.92), with per-binary progress tracked on decomp.dev.🔥 0🧊 054Decomp · PC (classic)DX-Ball ReconstructionDX-BallReconstruction of English DX-Ball v1.07 as readable C/C++, checked function by function against the original with Visual C++ 4.0 and differential tests.🔥 0🧊 053Engine Rewrite · PC (classic)Open AnnihilationTotal AnnihilationOpen-source engine for playing Total Annihilation on modern macOS, Windows and Linux with your own game data; Total Annihilation: Kingdoms is on the roadmap.🔥 0🧊 053Decomp · PC (classic)Peggle Deluxe DecompilationPeggle DeluxeWork-in-progress decompilation of the English 1.01 Steam executable of Peggle Deluxe, checked with reccmp and based on the Zuma Deluxe decompilation.🔥 0🧊 052Decomp · PC (classic)Space Rangers HD DecompilationSpace Rangers HD: A War ApartMatching Delphi decompilation of Space Rangers HD: A War Apart whose recovered source compiles to a byte-identical Rangers.exe.🔥 0🧊 049Native Port · PC (classic)th06 SDL2 PortTouhou 6: Embodiment of Scarlet DevilArchived cross-platform port of Touhou 6: Embodiment of Scarlet Devil v1.02h that replaces Direct3D 8 with SDL2 and selectable renderers.🔥 0🧊 047Native Port · PC (classic)OpenCMR2Colin McRae Rally 2.0Work-in-progress native SDL3 port of Colin McRae Rally 2.0 for Linux, Windows, macOS and Android, built on the CMR2Decomp decompilation.🔥 0🧊 045Engine Rewrite · PC (classic)OpenBattlefield2Battlefield 2Clean-room C++20 reimplementation of DICE's Refractor 2 engine, the engine behind Battlefield 2, that reads your own installed copy; a research project in progress.🔥 0🧊 044Native Port · PC (classic)NFS III: Hot Pursuit for AndroidNeed for Speed III: Hot PursuitAndroid port of the 1998 PC game Need for Speed III: Hot Pursuit via static recompilation, with touch controls, split-screen gamepads and Wi-Fi races.🔥 0🧊 043Decomp · PC (classic)CMR2DecompColin McRae Rally 2.0Early-stage decompilation of the PC version of Colin McRae Rally 2.0, checked function by function against the original executable.🔥 0🧊 040Decomp · PC (classic)TA: Byte TacticsTotal AnnihilationComplete matching decompilation of Total Annihilation: all 3,267 functions rebuilt in C++ that compile to the exact bytes of the original TotalA.exe.🔥 0🧊 037Decomp · PC (classic)SAMP SourceSA-MP (GTA: San Andreas Multiplayer)Software-preservation project rebuilding SA-MP 0.3.7 R5's samp.dll from source, byte for byte, with about 43% of the code verified so far.🔥 0🧊 037Native Port · PC (classic)Space Rangers HD: Free Pascal PortSpace Rangers HD: A War ApartExperimental cross-platform Free Pascal port of Space Rangers HD: A War Apart, based on recovered Delphi source, for desktop, Android and the browser.🔥 0🧊 036Recomp · PC (classic)IsaacRecompThe Binding of IsaacNative C++ recompilation of the original Flash The Binding of Isaac, running at 60 fps and high resolution on PC, Android and Switch from your Steam copy.🔥 0🧊 033Recomp · PC (classic)The Browsing of IsaacThe Binding of Isaac: Repentance+The Binding of Isaac: Repentance+ recompiled to WebAssembly so the real game code runs in a browser tab, with touch, keyboard and controller support.🔥 0🧊 031Recomp · PC (classic)Red Alert 2 and Yuri's Revenge RecompCommand & Conquer: Red Alert 2Static recompilation of Command & Conquer: Red Alert 2 and Yuri's Revenge to native C, with a Direct3D 11 presenter, scaling from 720p to 4K and HD voxel units.🔥 0🧊 031Engine Rewrite · PC (classic)OpenReliantStarLancerOpen-source engine reimplementation of the space combat sim StarLancer, written in Zig on SDL3, with the full campaign playable on Windows, Linux and macOS.🔥 0🧊 027Engine Rewrite · PC (classic)SiegeFXDungeon SiegeClean-room open-source reimplementation of Dungeon Siege (2002) in C# and .NET 10 for Windows and Linux, loading your original game data.🔥 0🧊 026Recomp · PC (classic)Silent Hill 2 Switch PortSilent Hill 2Native Nintendo Switch port of the PC Silent Hill 2, statically recompiled to ARM64, with widescreen, Enhanced Edition pack support and HD rumble.🔥 0🧊 025Native Port · PC (classic)repentogxmThe Binding of Isaac: Repentance+Experimental PS Vita port of The Binding of Isaac: Repentance made by statically recompiling the PC executable to ARM, running at the Vita's native 960x544.🔥 0🧊 025Native Port · PC (classic)Halo CE on Anbernic RG35XX HHalo: Combat EvolvedNative ARM64 port of the Halo: Combat Evolved decompilation for the Anbernic RG35XX H and other H700 handhelds on Knulli, with online play and no emulation.🔥 0🧊 025Native Port · PC (classic)CelesteAndroidCelesteNative Android port of Celeste (2018) that runs your own PC copy using .NET, FNA, SDL3, Vulkan and FMOD, with a launcher that imports the game.🔥 0🧊 025Decomp · PC (classic)Touhou 9.5: Shoot the Bullet ReconstructionTouhou 9.5: Shoot the BulletSource reconstruction of the original Japanese Touhou 9.5: Shoot the Bullet 1.02a, with a playable reconstructed Windows build and function-level byte comparison.🔥 0🧊 023Native Port · PC (classic)Sonic R Android EditionSonic RNative Android port of the Sonic R PC decompilation with a GLES2 renderer, 60 FPS and customizable touch controls, using your own PC game files.🔥 0🧊 023Recomp · PC (classic)TDURETest Drive UnlimitedEarly static recompilation of Test Drive Unlimited (Xbox 360) built with the rexglue SDK, with a build released later.🔥 0🧊 019Recomp · PC (classic)Silent Hill 3 Switch PortSilent Hill 3Native Nintendo Switch port of the PC version of Silent Hill 3, statically recompiled to ARM64 with widescreen, controller remapping and a shader cache.🔥 0🧊 018Engine Rewrite · PC (classic)uo-clientUltima OnlineFrom-scratch Ultima Online T2A client in C++17 built for bot automation, with a software renderer that recreates the 1997-era look.🔥 0🧊 018Decomp · PC (classic)Colin McRae Rally 2.0 DecompilationColin McRae Rally 2.0Matching decompilation of Colin McRae Rally 2.0 (PC, 2000), rebuilt with MSVC6 and verified against the original executable, with an SDL3 port planned.🔥 0🧊 017Decomp · PC (classic)Heroes of Might and Magic III DecompilationHeroes of Might and Magic IIIWork-in-progress matching C++ decompilation of HEROES3.EXE from Heroes of Might and Magic III Complete, about 98.9% matched by code size.🔥 0🧊 017Decomp · PC (classic)Sheep, Dog 'n' Wolf DecompilationSheep, Dog 'n' WolfByte-matching decompilation of the 2001 PC game Sheep, Dog 'n' Wolf (Sheep Raider) with a mod loader and a 3D level editor.🔥 0🧊 016Engine Rewrite · PC (classic)OpenEmperorEmperor: Rise of the Middle KingdomEarly clean-room reimplementation of Emperor: Rise of the Middle Kingdom in C++20 and SDL3, starting on Apple Silicon macOS and needing original game data.🔥 0🧊 015Decomp · PC (classic)LEGO Batman DecompilationLEGO Batman: The VideogameWork-in-progress decompilation of LEGO Batman: The Videogame version 1.0.1 for Mac OS X, done with IDA Professional 9.0.🔥 0🧊 011