The full directory
Games
Every decomp, recomp, native port and engine rewrite on the chart.
Recomp · Xbox 360 Skate 3 Recompiled Skate 3 Unofficial native recompilation of the Xbox 360 version of Skate 3 for Windows, Linux and macOS, with a native D3D12 and Vulkan renderer. 🔥 0🧊 0 1.6k
Recomp · Xbox 360 Skate 3 Mobile Skate 3 Experimental Android port of Skate 3 that runs recompiled ARM64 code with Vulkan rendering, playable on a handheld. 🔥 0🧊 0 223
Recomp · N64 Space Station Silicon Valley: Recompiled Space Station Silicon Valley Static recompilation of Space Station Silicon Valley (N64) into a native port with RT64 graphics, high framerate and mod support. 🔥 0🧊 0 100
Recomp · N64 Trouble Makers (Mischief Makers recomp) Mischief Makers Static recompilation of Mischief Makers (N64) to a native PC port with widescreen, high resolution and up to 240 fps. 🔥 0🧊 0 91
Recomp · PS1 Einhander Recompiled Einhänder Simple static recompilation of Einhänder (PS1, USA) built on psxrecomp and recomp-ui for Windows. 🔥 0🧊 0 90
Recomp · PS1 Mega Man X4 Recompiled Mega Man X4 Static recompilation of Mega Man X4 (PS1, USA) to a native PC executable with PSXRecomp, adding alpha two-player co-op. 🔥 0🧊 0 89
Recomp · PS1 Crash Bandicoot 2 Recompiled Crash Bandicoot 2: Cortex Strikes Back Unofficial preview recompilation of Crash Bandicoot 2: Cortex Strikes Back (PS1) that builds a native Windows program from your own disc. 🔥 0🧊 0 87
Recomp · PS1 Ape Escape Recomp Ape Escape Static recompilation of Ape Escape (PS1, USA) to a native PC executable with PSXRecomp, offered as an in-development preview. 🔥 0🧊 0 86
Recomp · Dreamcast Sonic Adventure Recompiled Sonic Adventure Unofficial native PC port of the Dreamcast Sonic Adventure, powered by KatanaRecomp, fully playable in beta on Windows, Linux and Steam Deck. 🔥 0🧊 0 82
Recomp · PS2 Ace Combat 5 Static Recompilation Ace Combat 5: The Unsung War Static recompilation of Ace Combat 5: The Unsung War (PS2, NTSC-U) for Windows with a native Vulkan renderer, fully playable. 🔥 0🧊 0 81
Recomp · Xbox 360 Ridge Racer 6 Recomp Ridge Racer 6 Unofficial early-test Windows recompilation of Ridge Racer 6 (Xbox 360) on the ReXGlue SDK, using your own disc image. 🔥 0🧊 0 81
Recomp · Xbox 360 Free Riders Recompiled Sonic Free Riders Static recompilation of Sonic Free Riders for Windows, Linux and Android, with Kinect and webcam motion controls, using your own Xbox 360 disc. 🔥 0🧊 0 77
Recomp · PSP Ace Combat X Recompilation Ace Combat X: Skies of Deception Static recompilation of the PSP game Ace Combat X: Skies of Deception into native code with a native renderer for Windows, using your own disc image. 🔥 0🧊 0 76
Recomp · PS1 Street Fighter Alpha 3 Recompiled Street Fighter Alpha 3 Static recompilation of the PlayStation version of Street Fighter Alpha 3, built on psxrecomp, that runs natively on Windows with your own copy. 🔥 0🧊 0 76
Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 PC port of Pilotwings 64 for Windows and Linux via N64Recomp, with widescreen, high frame rate and a launcher, using your own USA dump. 🔥 0🧊 0 75
Recomp · N64 Ogre Battle 64 Recompiled Ogre Battle 64: Person of Lordly Caliber Static recompilation of Ogre Battle 64: Person of Lordly Caliber into a native PC executable using N64Recomp, with your own USA Rev A ROM. 🔥 0🧊 0 75
Recomp · PS1 Mega Man X6 Recomp Mega Man X6 Alpha static recompilation of Mega Man X6 (USA) for Windows using psxrecomp, including experimental X plus Zero two-player co-op. 🔥 0🧊 0 73
Recomp · Xbox 360 WWE SmackDown vs. Raw 2011 PC Port WWE SmackDown vs. Raw 2011 Unofficial native Windows port of WWE SmackDown vs. Raw 2011 via static recompilation, with up to 4K, 60 fps, ultrawide support and a launcher. 🔥 0🧊 0 71
Recomp · GBA Mario Kart: Super Circuit Recomp Mario Kart: Super Circuit Experimental static recompilation of Mario Kart: Super Circuit for Windows and Linux with optional 60 FPS and Adaptive Widescreen mods. 🔥 0🧊 0 67
Recomp · Xbox 360 WWE '13 Recomp WWE '13 Unofficial static recompilation of the Xbox 360 version of WWE '13 for 64-bit Windows and Linux, built with the ReXGlue SDK. 🔥 0🧊 0 66
Recomp · PS1 Tomba! Recomp Tomba! Static recompilation of Tomba! (USA) into a native PC program using psxrecomp, for Windows, macOS and Linux with your own disc. 🔥 0🧊 0 66
Recomp · Xbox 360 Army of Two Recompilation Army of Two Static recompilation of the 2008 Xbox 360 game Army of Two to native x86-64 on the ReXGlue SDK, with direct mouse look added. 🔥 0🧊 0 66
Recomp · Xbox 360 Earthworm Jim HD: PC Port Earthworm Jim HD Native PC port of the Xbox Live Arcade game Earthworm Jim HD via static recompilation with the ReXGlue SDK, on Windows, Linux and Steam Deck. 🔥 0🧊 0 65
Recomp · N64 Road Rash 64 Recompiled Road Rash 64 Unofficial PC recompilation of Road Rash 64 with 60 FPS, widescreen, max draw distance, custom music and experimental multiplayer; bring your own ROM. 🔥 0🧊 0 64
Recomp · Xbox Black 2006 Recomp Black Experimental Windows recompilation of the original Xbox game BLACK (2006), with a Direct3D 11 renderer, PC launcher and Linux support through Wine/Proton. 🔥 0🧊 0 63
Recomp · N64 Beetle Adventure Racing Recomp Beetle Adventure Racing! Playable alpha PC port of Beetle Adventure Racing! built with N64Recomp, with widescreen, high frame rate and modern input; bring your own ROM. 🔥 0🧊 0 63
Recomp · PS1 Bloody Roar II Recompiled Bloody Roar 2 Native PC port of Bloody Roar II for PlayStation via static recompilation, with one executable for EU and USA discs, widescreen and mods, on Windows and Linux. 🔥 0🧊 0 62
Recomp · Xbox 360 Skate 2 Recompilation Project Skate 2 Archived early-stage attempt to statically recompile the Xbox 360 game Skate 2 into a native PC executable with XenonRecomp. 🔥 0🧊 0 60
Recomp · PS2 God of War PS2 Recomp God of War Native Windows port of God of War (PS2, NTSC-U) made by statically recompiling its MIPS R5900 code to C++ with PS2Recomp. 🔥 0🧊 0 59
Recomp · PS2 DQ8Recomp Dragon Quest VIII Experimental native port of Dragon Quest VIII for PS2 built with PS2Recomp; the NTSC-U version boots and reaches field gameplay on Windows and macOS. 🔥 0🧊 0 59
Recomp · GBA FFTARecomp Final Fantasy Tactics Advance Native port of Final Fantasy Tactics Advance for Windows, Linux and Steam Deck with widescreen, video and audio options and a one-click installer. 🔥 0🧊 0 58
Recomp · Xbox 360 Dragon Ball Z: Burst Limit Recompiled Dragon Ball Z: Burst Limit Native Windows x64 port of Dragon Ball Z: Burst Limit (US Xbox 360) via ReXGlue static recompilation, with a Direct3D 12 renderer and disc-image installer. 🔥 0🧊 0 56
Recomp · Xbox 360 Naruto: Rise of a Ninja Recomp Naruto: Rise of a Ninja Static recompilation of Naruto: Rise of a Ninja (Xbox 360) for Windows x64 with ReXGlue, with ultrawide, DLC support and a launcher in seven languages. 🔥 0🧊 0 56
Recomp · Xbox 360 Naughty Bear ReStuff Naughty Bear Recompilation of the Xbox 360 game Naughty Bear Gold Edition with ReXGlue, running at 60 fps with a native renderer, installed through the Goopie launcher. 🔥 0🧊 0 55
Recomp · PS1 Mega Man X5 Recomp Mega Man X5 Static recompilation of Mega Man X5 (USA) into a native Windows executable with the PSXRecomp framework; an in-development preview. 🔥 0🧊 0 52
Recomp · Xbox 360 Xerenge Burnout Revenge Static recompilation of Burnout Revenge (Xbox 360, retail European release) into a native binary using RexGlue and a standalone Plume renderer, with an AppImage installer. 🔥 0🧊 0 49
Recomp · Game Boy/GBC Resident Evil Gaiden: Recompiled Resident Evil Gaiden Native static recompilation of Resident Evil Gaiden (Game Boy Color) for PC and Android with opt-in true widescreen, 2D lighting, horror shaders and HD texture packs. 🔥 0🧊 0 49
Recomp · PS2 OpenTricky SSX Tricky Unofficial PC port of SSX Tricky made by static recompilation of the original Xbox version, with modern controllers, ultrawide, high frame rates and a launcher. 🔥 0🧊 0 47
Recomp · PS2 Fukami Ridge Racer V Native port of Ridge Racer V (PS2, USA) by static recompilation for Windows, Apple silicon Macs and the Steam Deck, with 60 fps and real widescreen. 🔥 0🧊 0 47
Recomp · N64 Pilotwings 64: Recompiled Pilotwings 64 Early-stage static recompilation of Pilotwings 64 using N64: Recompiled and RT64, playable but unpolished, with mod support planned. 🔥 0🧊 0 46
Recomp · N64 Rush 2 Recompiled Rush 2: Extreme Racing USA Native PC recompilation of the N64 racer Rush 2: Extreme Racing USA with widescreen, interpolated high frame rates, no pop-in and redrawn text. 🔥 0🧊 0 43
Recomp · Xbox 360 Forza Motorsport 4 Recompiled Forza Motorsport 4 Experimental alpha static recompilation of Forza Motorsport 4 (Xbox 360) with ReXGlue; it boots, completes races and saves career progress on Windows AMD64. 🔥 0🧊 0 43
Recomp · Xbox 360 ReDahm Destroy All Humans! Path of the Furon Recompilation of Destroy All Humans! Path of the Furon (Xbox 360) with the Rexglue SDK, aimed at moddable improvements impossible on an emulator such as Xenia. 🔥 0🧊 0 42
Recomp · Xbox Def Jam: Fight for NY Recompiled Def Jam: Fight for NY Unofficial native port of the original Xbox Def Jam: Fight for NY for Windows, macOS and Linux, playable with higher resolution, local multiplayer and optional HD textures. 🔥 0🧊 0 42
Recomp · Xbox 360 MojoRecomp Crash of the Titans Unofficial native Windows port project for the Crash Bandicoot Titans games, recompiled from Xbox 360; Crash of the Titans is playable in alpha. 🔥 0🧊 0 42
Recomp · N64 Automobili Lamborghini: Recompiled Automobili Lamborghini Native port of the North American N64 game Automobili Lamborghini for Windows and Linux via static recompilation; still in development. 🔥 0🧊 0 42
Recomp · Xbox 360 Re-Cherry Lollipop Chainsaw Static recompilation of the Xbox 360 game Lollipop Chainsaw built with the Rexglue SDK; the README covers build steps only. 🔥 0🧊 0 41
Recomp · SNES Mega Man X2 Recomp Mega Man X2 Static recompilation of Mega Man X2 (USA, SNES) built on snesrecomp; it boots to the intro cutscenes with gameplay coverage still open. 🔥 0🧊 0 41
Recomp · Xbox 360 Dragon Ball Raging Blast 2 Recompiled Dragon Ball: Raging Blast 2 Recompilation of Dragon Ball: Raging Blast 2 (Xbox 360) using the ReXGlue SDK; the README gives build setup steps only. 🔥 0🧊 0 40
Recomp · N64 WCW vs. nWo: World Tour Recompiled WCW vs. nWo: World Tour Static recompilation of WCW vs. nWo: World Tour for N64 that runs natively on Windows with RT64 rendering, widescreen and local multiplayer. 🔥 0🧊 0 39
Recomp · Xbox 360 Guitar Hero: Warriors of Rock Recompiled Guitar Hero: Warriors of Rock Unofficial PC port of Guitar Hero: Warriors of Rock made by statically recompiling the Xbox 360 game, with USB guitar support (test version). 🔥 0🧊 0 39
Recomp · PS1 Klonoa: Door to Phantomile Recompiled Klonoa: Door to Phantomile Static recompilation of the PlayStation platformer Klonoa: Door to Phantomile, generated locally from your own disc on Windows. 🔥 0🧊 0 38
Recomp · N64 AeroGauge: Recompiled AeroGauge Static recompilation of the N64 racer AeroGauge for Windows, Linux and Android, with an in-game settings screen, running from your own ROM. 🔥 0🧊 0 38
Recomp · Xbox Spider-Man 2 Recomp Spider-Man 2 Experimental native recompilation of the original Xbox Spider-Man 2 for modern Windows, already playable in-game through several chapters. 🔥 0🧊 0 38
Recomp · N64 Rocket-R Rocket: Robot on Wheels Static recompilation of Rocket: Robot on Wheels for Windows, Linux, Steam Deck and Android, with higher resolutions, smoother frame rates and mod support. 🔥 0🧊 0 37
Recomp · PS1 Strider 2 Recompiled Strider 2 Static recompilation of the PlayStation game Strider 2 that builds a playable version locally from your own disc. 🔥 0🧊 0 37
Recomp · Xbox 360 Project8Recomp Tony Hawk's Project 8 Native PC port of Tony Hawk's Project 8 (Xbox 360) built by static recompilation, verified on Linux and macOS and experimental on Windows. 🔥 0🧊 0 37
Recomp · Xbox 360 MKVDCU-Recomp Mortal Kombat vs. DC Universe Unofficial PC port of Mortal Kombat vs. DC Universe made by static recompilation, with a launcher that builds it from your own game copy. 🔥 0🧊 0 36
Recomp · Mega Drive Knuckles' Chaotix Recompiled Knuckles' Chaotix Static recompilation of the Sega 32X game Knuckles' Chaotix into native C++, with true widescreen in levels, from your own ROM. 🔥 0🧊 0 35
Recomp · N64 Shadows of the Empire: Recompiled Star Wars: Shadows of the Empire Playable Windows static recompilation of Star Wars: Shadows of the Empire for Nintendo 64, built with N64Recomp, with texture pack and aiming options. 🔥 0🧊 0 35
Recomp · PS1 Syphon Filter 2 Recompiled Syphon Filter 2 Experimental Windows static recompilation of the two-disc Syphon Filter 2 (USA) using PSXRecomp, with optional native 16:9 and mouse camera. 🔥 0🧊 0 35
Recomp · PC (classic) IsaacRecomp The Binding of Isaac Native C++ recompilation of the original Flash The Binding of Isaac, running at 60 fps and high resolution on PC, Android and Switch from your Steam copy. 🔥 0🧊 0 33
Recomp · Xbox 360 Skate 2 PC Skate 2 Community Windows port of the Xbox 360 Skate 2 built with ReXGlue, with controller support, adjustable rendering quality and unlocked frame rate. 🔥 0🧊 0 32
Recomp · SNES F-Zero Recomp F-Zero Native static recompilation of F-Zero (USA) for macOS and Windows with 16:9 and 32:9 widescreen, visual filters and extended per-car records. 🔥 0🧊 0 31
Recomp · Xbox 360 San Recompiled Grand Theft Auto V Early-development static recompilation of the Xbox 360 Grand Theft Auto V, not yet meant for public use, aiming for Windows, Linux and macOS. 🔥 0🧊 0 31
Recomp · PC (classic) Red Alert 2 and Yuri's Revenge Recomp Command & Conquer: Red Alert 2 Static recompilation of Command & Conquer: Red Alert 2 and Yuri's Revenge to native C, with a Direct3D 11 presenter, scaling from 720p to 4K and HD voxel units. 🔥 0🧊 0 31
Recomp · Xbox 360 Geometry Wars: Retro Evolved 2 PC Port Geometry Wars: Retro Evolved 2 Native PC port of Geometry Wars: Retro Evolved 2 made by static recompilation, with a launcher, frame rates up to unlimited, local achievements and offline leaderboards. 🔥 0🧊 0 30
Recomp · Xbox 360 WET PC Port WET Unofficial PC port of the Xbox 360 game WET built with ReXGlue, with a launcher, mouse and keyboard controls and graphics options for Windows and Linux. 🔥 0🧊 0 30
Recomp · Xbox 360 Crackdown Recompilation Crackdown Unfinished static recompilation of the Xbox 360 game Crackdown (title update 0) using the ReXGlue SDK. 🔥 0🧊 0 30
Recomp · Xbox 360 Asura's Wrath Recompiled Asura's Wrath Work-in-progress PC port of Asura's Wrath by static recompilation of the Xbox 360 game with ReXGlue, with Linux, Windows and experimental Android builds. 🔥 0🧊 0 30
Recomp · Xbox 360 Mass Effect NX Mass Effect Work-in-progress Nintendo Switch port of Mass Effect (Xbox 360) via static recompilation to native ARM64, with a Vulkan renderer on stock clocks. 🔥 0🧊 0 30
Recomp · N64 WWF No Mercy: Recompiled WWF No Mercy Beta static recompilation of WWF No Mercy for N64 into a native Windows port using N64Recomp and RT64, with widescreen and full input rebinding. 🔥 0🧊 0 29
Recomp · Xbox 360 Crackdown 2 Recomp Crackdown 2 Bare-bones static recompilation of the Xbox 360 game Crackdown 2 using ReXGlue; it runs in-game but is not playable yet. 🔥 0🧊 0 29
Recomp · Xbox 360 Forza Motorsport 2 Native PC Port Forza Motorsport 2 Native Windows port of Forza Motorsport 2 (Xbox 360) via static recompilation, with a launcher, Direct3D 12 graphics and up to 4K rendering. 🔥 0🧊 0 29
Recomp · PS1 Ridge Racer Type 4 Recomp R4: Ridge Racer Type 4 Work-in-progress static recompilation of Ridge Racer Type 4 for PlayStation using PSXRecomp, with a Windows launcher and included OpenBIOS option. 🔥 0🧊 0 29
Recomp · Xbox 360 re-gh2: Guitar Hero II Recompiled Guitar Hero II Proof-of-concept recompilation of the Xbox 360 Guitar Hero II using the ReXGlue SDK; performance is limited and crashes are likely. 🔥 0🧊 0 28
Recomp · DOS Betrayal at Krondor Betrayal at Krondor Byte-perfect reconstruction of the 1993 DOS RPG Betrayal at Krondor's source, rebuilding the shipped floppy and CD-ROM binaries exactly, with a browser asset viewer. 🔥 0🧊 0 28
Recomp · DS Dragon Quest IV: native PC version Dragon Quest IV Native Windows version of the Nintendo DS Dragon Quest IV, built from its decompilation, with HD rendering and both screens joined into one 16:9 picture. 🔥 0🧊 0 27
Recomp · PS1 SoulBlade-Recomp Soul Blade Static recompilation of Soul Blade (USA) for PlayStation using PSXRecomp, playable on Windows with HD scaling and memory-card saves. 🔥 0🧊 0 27
Recomp · PS1 Dragon Ball GT: Final Bout Recompiled Dragon Ball GT: Final Bout Static recompilation of Dragon Ball GT: Final Bout (USA) for Windows with a launcher, mod support, optional widescreen and LAN or direct-IP netplay. 🔥 0🧊 0 27
Recomp · Xbox 360 Souls of the Reaper Diablo III AI-assisted Xbox 360 to PC port of Diablo III on the ReXGlue SDK, playable and stable with a faithful 60 fps path and a fast path up to 240 fps. 🔥 0🧊 0 26
Recomp · PS1 Twisted Metal 4 Recompiled Twisted Metal 4 Static recompilation of the PlayStation vehicular combat game Twisted Metal 4, generated locally from your own disc on Windows. 🔥 0🧊 0 26
Recomp · GBA Dragon Ball Z: Buu's Fury Recomp Dragon Ball Z: Buu's Fury Experimental static recompilation of Dragon Ball Z: Buu's Fury for Windows, with an optional adaptive widescreen mod and a launcher. 🔥 0🧊 0 26
Recomp · N64 WCW/nWo Revenge: Recompiled WCW/nWo Revenge Beta static recompilation of WCW/nWo Revenge for N64 into a native Windows port using N64Recomp and RT64, with widescreen and cartridge saves with rumble. 🔥 0🧊 0 25
Recomp · PS2 REO: Resident Evil Outbreak Recompiled Resident Evil Outbreak Static recompilation of Resident Evil Outbreak File #1 and File #2 from PS2 to native Windows x86-64, with a Vulkan renderer and online play planned through obsrv.org. 🔥 0🧊 0 25
Recomp · PS1 Street Fighter EX2 Plus Recompiled Street Fighter EX2 Plus Static recompilation of Street Fighter EX2 Plus for PlayStation on psxrecomp, playable end to end on Windows with 60 Hz gameplay and gamepad support. 🔥 0🧊 0 24
Recomp · SNES StarFoxSNESRecomp Star Fox Development-reference static recompilation of Star Fox for SNES, including Super FX support and an opt-in widescreen renderer adapted from starfox-enhanced. 🔥 0🧊 0 23
Recomp · Arcade Virtua Fighter 2 Recomp Virtua Fighter 2 Native PC version of the Sega Model 2 arcade Virtua Fighter 2 for Mac, Windows and Steam Deck, with the i960 program recompiled and render scales up to 6x. 🔥 0🧊 0 23
Recomp · Xbox 360 Perfect Dark Remaster Recompilation Perfect Dark (XBLA) Static recompilation of the 2010 Xbox 360 Perfect Dark remaster to native Windows x86-64 on ReXGlue, booting to Direct3D 12 rendering with audio and controller support. 🔥 0🧊 0 23
Recomp · PS1 Castlevania Chronicles Recomp Castlevania Chronicles Desktop recompilation of Castlevania Chronicles for Windows, macOS and Linux with a launcher that auto-updates and plays your own USA disc image. 🔥 0🧊 0 23
Recomp · PS1 The Simpsons Wrestling Recompiled The Simpsons Wrestling Native PC recompilation of the PS1 game The Simpsons Wrestling with 16:9 widescreen, HD rendering and 60 FPS, played from your own disc image. 🔥 0🧊 0 22
Recomp · GBA FireRedLeafGreenRecomp Pokémon FireRed & LeafGreen Early static recompilation of Pokémon FireRed and LeafGreen to native PC code on the gbarecomp framework, with an interpreter and JIT fallback. 🔥 0🧊 0 22
Recomp · SNES Project Arwing Star Fox Star Fox recompilation and PC port for Windows, macOS and Linux with optional HD 3D, CRT filters and quality-of-life options, using your own ROM. 🔥 0🧊 0 22
Recomp · N64 Superman 64: Recompiled Superman 64 Work-in-progress static recompilation of Superman 64 using N64: Recompiled and RT64, aiming at a native port with mod support and graphical enhancements. 🔥 0🧊 0 22
Recomp · PS1 OpenSpideyPS1 Spider-Man (PS1) Native Windows recompilations of Spider-Man and Spider-Man 2: Enter Electro for PS1, with modern rendering, higher-detail characters and costume mods. 🔥 0🧊 0 22
Recomp · PS1 ReShadowTower Shadow Tower Experimental native recompilation of the PS1 game Shadow Tower for Linux and Windows with mouse look, WASD and upscaled rendering, from your own disc. 🔥 0🧊 0 20
Recomp · PS2 Urban Reign PC Port Urban Reign Static recompilation of Urban Reign (PS2) into a Windows port with 60 FPS, high resolutions, HD texture packs and up to 8 players. 🔥 0🧊 0 20
Recomp · Xbox The Two Towers Recompiled The Lord of the Rings: The Two Towers Native PC port of The Lord of the Rings: The Two Towers (Xbox, 2002) made by static recompilation, fully playable on Windows, Linux and macOS. 🔥 0🧊 0 19
Recomp · Xbox 360 Perfect Dark Zero Recompiled Perfect Dark Zero Static recompilation of Perfect Dark Zero (Xbox 360) on the ReXGlue SDK, fully playable on Windows with optional 60 FPS and 16:9 patches and keyboard and mouse. 🔥 0🧊 0 19
Recomp · Xbox 360 SoulCalibur IV Recompiled SoulCalibur IV Early static recompilation of SoulCalibur IV (Xbox 360) built with the ReXGlue SDK, which converts Xbox 360 PowerPC code to native C++. 🔥 0🧊 0 18
Recomp · N64 Body Harvest: Recompiled Body Harvest Native PC port of Body Harvest (N64) for Windows and Linux built with N64Recomp and RT64, with widescreen, high frame rate and mod support. 🔥 0🧊 0 18
Recomp · Xbox 360 Army of Two Recompilation Army of Two Experimental Windows port of Army of Two (Xbox 360) via ReXGlue static recompilation with a native Direct3D 12 renderer, in early testing. 🔥 0🧊 0 18
Recomp · PS1 Tenchu Recompilation Tenchu: Stealth Assassins Early launcher that statically recompiles your own copy of Tenchu: Stealth Assassins (PS1) to C# using a RecompOne fork and runs it natively. 🔥 0🧊 0 18
Recomp · Xbox 360 Hard Corps: Uprising PC Port Hard Corps: Uprising Native PC port of the Xbox 360 XBLA Contra spin-off Hard Corps: Uprising through ReXGlue static recompilation, with the TRG launcher, cheats and offline achievements. 🔥 0🧊 0 17
Recomp · GameCube Silly ReEncounter Serious Sam: Next Encounter Unofficial PC port of Serious Sam: Next Encounter (GameCube) that your own disc image is recompiled into on your PC through a launcher. 🔥 0🧊 0 17
Recomp · Xbox Dead or Alive 3 Recompiled Dead or Alive 3 Static recompilation of the original Xbox Dead or Alive 3 into a native Windows executable with all modes playable, online play and 60 FPS. 🔥 0🧊 0 17
Recomp · GBA MOTHER 3 Native Port Mother 3 Native multi-platform port of MOTHER 3 with the English fan translation, statically recompiled from GBA code for Windows, Linux and Android. 🔥 0🧊 0 17
Recomp · PS1 Final Fantasy Tactics Recompiled Final Fantasy Tactics Setup kit that recompiles your own Final Fantasy Tactics (USA, PS1) disc into a native executable using PSXRecomp, OpenBIOS and an optional 16:9 3D view. 🔥 0🧊 0 17
Recomp · PS2 SOCOM Unzipped SOCOM II: U.S. Navy SEALs Early-stage static recompilation of SOCOM II: U.S. Navy SEALs (PS2) into a native PC program with self-hosted online play, built from your own disc. 🔥 0🧊 0 16
Recomp · Game Boy/GBC Epoch & Equinox The Legend of Zelda: Oracle of Ages Native player for Zelda: Oracle of Ages and Oracle of Seasons with a modern launcher, mod loading and an optional 3D voxel mode with chase camera. 🔥 0🧊 0 16
Recomp · NES MetroidNESRecomp Metroid Static recompilation of Metroid (NES) to native x64 with USA and Europe builds and an experimental adaptive widescreen mod. 🔥 0🧊 0 16
Recomp · GBA RubySapphireRecomp Pokémon Ruby & Sapphire Early static recompilation of Pokémon Ruby and Sapphire to native PC on the gbarecomp framework, with an interpreter and JIT fallback. 🔥 0🧊 0 16
Recomp · Xbox 360 Crackdown Recomp Crackdown Beta native Windows port of Crackdown (Xbox 360) via static recompilation, running at 60 fps with a launcher that installs from your own disc dump. 🔥 0🧊 0 16
Recomp · PS2 Def Jam Vendetta Recompiled Def Jam Vendetta Native Windows build of the PS2 fighter Def Jam Vendetta made with PS2Recomp, with up to 16x resolution, widescreen and Vulkan rendering, built from your own disc. 🔥 0🧊 0 15
Recomp · Xbox 360 WetRecomp WET Static recompilation of WET (Xbox 360, 2009) to native Windows and Linux x86-64 on the ReXGlue SDK, fully playable with your own copy. 🔥 0🧊 0 14
Recomp · Xbox 360 Skullburglar 50 Cent: Blood on the Sand Native PC, Mac and Steam Deck port of 50 Cent: Blood on the Sand (Xbox 360) with a native Vulkan renderer and proper mouse and keyboard controls, set up from your own disc. 🔥 0🧊 0 14
Recomp · Xbox 360 Dragon Age: Origins Recompiled Dragon Age: Origins Static recompilation of the Xbox 360 Dragon Age: Origins into a native Windows program with a Direct3D 12 renderer, 4K, 60 fps and modern upscalers. 🔥 0🧊 0 14
Recomp · PS1 Tomba2Recomp Tomba! 2: The Evil Swine Return Static recompilation preview of Tomba! 2: The Evil Swine Return for Windows and Linux on the psxrecomp framework, with bundled OpenBIOS and widescreen. 🔥 0🧊 0 14
Recomp · PS1 Dance Dance Revolution 1st Mix Recompiled Dance Dance Revolution (1st Mix) Configuration and tooling to statically recompile the Japanese PS1 Dance Dance Revolution 1st Mix into a native program with PSXRecomp, from your own disc dump. 🔥 0🧊 0 14
Recomp · Xbox 360 WWE SmackDown vs. Raw 2011 Recomp WWE SmackDown vs. Raw 2011 Unofficial Windows version of WWE SmackDown vs. Raw 2011 (Xbox 360) recompiled with ReXGlue, set up once from your own disc image by a launcher. 🔥 0🧊 0 13
Recomp · PS1 X-Men: Mutant Academy 2 PC Port X-Men: Mutant Academy 2 Windows port of the PS1 fighter X-Men: Mutant Academy 2 via RecompOne static recompilation, running at 60 fps with 4x rendering, 16:9 and an optional 4x texture pack. 🔥 0🧊 0 13
Recomp · N64 WWF WrestleMania 2000: Recompiled WWF WrestleMania 2000 Beta native Windows port of WWF WrestleMania 2000 (N64) using N64Recomp, N64ModernRuntime and RT64, loading assets directly from your own ROM. 🔥 0🧊 0 13
Recomp · PS1 Armored Core Recomp Armored Core Static recompilation project for the USA PS1 release of Armored Core built on PSXRecomp and recomp-ui, requiring your own disc dump. 🔥 0🧊 0 13
Recomp · Xbox Jet Set Radio Future Recomp Jet Set Radio Future Work-in-progress static recompilation of Jet Set Radio Future (Xbox) to native macOS, playable into chapter 2 at 60 fps on Apple Silicon. 🔥 0🧊 0 12
Recomp · Xbox 360 Mind over Recomp Crash: Mind over Mutant Alpha native PC port of Crash: Mind over Mutant (Xbox 360) with its own Vulkan renderer, 60 fps, four-player co-op and unlimited named saves, built from your own disc. 🔥 0🧊 0 12
Recomp · Xbox 360 Vigilante 8 Arcade Recomp Vigilante 8 Arcade Playable static recompilation of Vigilante 8 Arcade (Xbox 360 XBLA) to native x86-64 PC, running 3D gameplay near 90 FPS through a D3D12 backend. 🔥 0🧊 0 11
Recomp · PS1 Bomberman Fantasy Race Recompiled Bomberman Fantasy Race Static recompilation of the PS1 racer Bomberman Fantasy Race built on psxrecomp and recomp-ui, with OpenBIOS and Retro Launcher support. 🔥 0🧊 0 10
Recomp · Wii Muscle March Recomp Muscle March Beta native PC port of the WiiWare game Muscle March for macOS, Linux, Steam Deck and Windows with gamepad, mouse or Wii Remote controls and optional enhancements. 🔥 0🧊 0 10
Recomp · Xbox 360 Skate 3 Recompiled Skate 3 Early Windows recompilation experiment for Skate 3 (Xbox 360) with XenonRecomp that so far provides a launcher that validates and caches game files; the game does not boot yet. 🔥 0🧊 0 10